Jump to content

Gustehbus

Members
  • Posts

    111
  • Joined

Everything posted by Gustehbus

  1. Not a hack. You can thank this game's wonderful engine for that.
  2. 1850 ranked sorc heals here. I feel your pain. Time is your enemy against a decent cleave comp as a sorc healer; especially if you are running a hard swap comp. You have to cycle through 2-3 soft CC hard switches with little to no mistakes to start catching people without their breaks. I can usually manage 2-3 minutes, but then its struggle bus healing with your entire team at less than 20% health.The honest truth is healing through cleave is an op healer's game. They are much better at standing in the middle to avoid being soft CC and can very easily pull 10k hps +. I've seen upwards of 12-13khps from ops healing cleave.
  3. Gustehbus

    pvp

    That's because we where ghillie suits and hang out on the jungle side.
  4. ^ This 100%. Your best defensive is to be the most inconvenient target. You'll find that the better players out there would rather beat up on a target more conducive to topping the charts than chase you around all game.
  5. What's the duration of a psychological stun? How long the spawn door lasts after getting curb stomped?
  6. A) Not possible B) Sorc/Sage has 3 ways to get out of a stun... they are one of the least stun lockable classes...
  7. It only take 1 competent, persistent melee dps to keep a sorc on the run. Then it becomes a game of catching them without an escape mechanic; which takes a long time and can be frustrating. "Good" dps are usually trying to maximize their up time (hitting the best target, i.e. unguarded with no defensives rolling) for the entire duration of the warzone; which is the opposite of chasing a sorc around the map. Typically, people just give up and hop on a target more conducive to topping the scoreboard. A sorc's best defensive is being the most inconvenient target.
  8. Drop some 6 sec cc's on a sorc/sage if they are kiting your group like that. They are probably phasing out of the fight and away from the action. Easy target for a long cc without worrying too much about teammates breaking it. Sorcs have insane mobility + 3 stun breaks. Good ones will run circles around you. They only have to stop to cast Dark infusion; everything else can be done on the move. A sorc can stay alive for days, but you catch them in a few long cc's it will screw their team.
  9. Stanvan (Gusbus) Sorc 8v8 9khps http://imgur.com/8DAUV7q
  10. Stanvan (Gusbus) 8v8 8.8khps http://imgur.com/mQcEg9B
  11. Gusbus Sage 8v8 11.2k Hps http://imgur.com/5h2Vbv1
  12. Gustehbus

    Powertechs

    Pyrotechs without a doubt give me the most trouble of any class. The fact that i can't cleanse tech abilities on my sage is crippling. They have more than enough tools to close the gap on me while try to slowly creep away nearly perma slowed. Then some of the top end pyrotechs literally melt me in 2-3 GCDs. I just wish i could cleanse their slows ; I feel like then I would have a fighting chance.
  13. Pyrotech x10. I can kite a marauder all day on my sage, but pyrotechs destroy me. I can cleanse just about everything a marauder does, but I am helpless against tech abilities.
  14. I want to know how long BW has known they weren't going to release ranked wz's and how much money they would have lost if they would have announced it NOT the day before the patch. I know they wouldn't have got my $15 for this last month if I had known. I feel like I just got stole from.
  15. I am in utter disbelief at the level of incompetence BW has shown us since the 1.2 notes were announced. This is absolutely ridiculous. How do you justify stringing us along this long then the day before go PSYCHE, gotcha! **** this ****. Unsubbed
  16. You might as well equate that to an instant 3-4k heal. It gets eaten up in 1-2 GCD's from any decently geared dps. I would hardly call that a defensive CD.
  17. Put on cloth armor, take away all your defensive cooldowns. Then talk to me about survivability.
  18. lol wut? You think you had no survivability? lololol
  19. I am pretty sure it sacks with sprint. If you ever used your normal speeder to run through mobs, you might notice your speed drops a tad and increases back up when you leave and enter combat due to sprint
  20. 45% speed; not much but it helps. Like I said, at least we would appreciate it
  21. The OP's point is that the lvl 20-24 planet (right before speeder @ 25) for imps has nice little speeders laying around to help get from point A to point B. Nar Shaddaa isn't really that big so it doesn't seem like much. Taris is horrible for pubs. Its huge, and the travel time there sucks. I know me and my entire guild pvp 20-25 just to skip that place. It would be nice if we were granted the luxury of temporary speeders like imps, at least we would appreciate them.
  22. They aren't that big of a deal, but it still seems like a slap in the face to pubs that loath taris. taris sucks major on pub side. It is lvl 20-24 and is a pain in the *** with no speeder. If you guys don't like the speeders we'll take them.
  23. I am not very familiar with BH/op healing mechanics, but the changes to sorc healing makes the aoe a lot more costly than it is now. It will be much more difficult to cast the aoe heal with the proc bonus, meaning that it is going to be used at 100% force cost more often. With the consumption nerf, sorcs are going to be much more hesitant to just throw the aoe heal down at their convenience as well. Force management is going to be a struggle; we won't be able to afford to knock off 15% chunks of our health every time we want to aoe heal.
×
×
  • Create New...