There is no way they can produce single player content fast enough to appease the "locusts".
Imo, strong multi player content is cheaper and retains customers longer.
Kind of at odds to bioware unofficial mission statement.
I estimate about 50% of all Republic who quit listed "taris" or "belsavis" as one of the reasons.
They should have allowed planet skipping, but couldn't, and for story reasons.
I'm going purely from a subscriber standpoint. Considering there are some who no longer play but still have active subscriptions, like myself, I would not call it a stretch at all.
New Content is too expensive (coughvoiceoverscough)
They plan on recouping money through f2p, probably by severely limiting the amount of character slots.
The huge majority of the content has already been released.
Thread closing in 3,2, 1....
Lol, SWTOR already runs two instances... They could just run more! Walah! Multithreading.
If you have no idea what I'm talking about, and open up task manager while playing.
Specifically, playing SWTOR.
Terrible idea.
Although I suppose if enough people return (read: way more than remotely possible) they might be persuaded to restart content development (if they don't decide that retiring staff will be more trouble than its worth).
had to lol at this. Also, Tortanic reference.
i wonder what they're going to do with all the spare collector editions floating around.
Im sure you can market them as "Captain Morgan's drinking accessories"
I would be willing to be more sympathetic if you provided a screenshot. But if you are expecting to kill something by yourself that's being healed by 4+ healers you are deluded.
That you then use it as an argument for Nerfing healing is laughable at best.
Well, i admit claiming sages are the best is a bit of propaganda, but I certainly think that they are better than commandos. At least in the vast majority of situations.