Not really, IMHO. The voice acting and dialogue in this game are so bland. You know what made Mass Effect 2 so enjoyable? Your companions actually had personalities and showed them.
Garrus: "Do you ever miss those talks we had on the elevators?"
Tali: "No."
Garrus: "Remember how'd we'd always ask you about life on the Flotilla?"
Tali: "This conversation is over."
Garrus: "Tell me again about your immune system."
Tali: "I have a shotgun."
Garrus: "...we'll talk later."
The dialogue in swtor is completely lacking in character, and, more importantly, humor. There are sites devoted to ME dialogue. I can remember a single chuckleworthy comment by Kira during 35 levels of the Jedi Knight storyline before i began thumbing through the dialogue and mashing 3. My relationship with kira was so lukewarm that i started wishing i were female, because at least Doc is more useful.
If they had made the same 4 companions for all 4 classes and gave them great personalities instead of making 16 non-entities, the replay value of the game would have been much higher. Hell, i played ME2 2-3 times just to hear more of the dialogue. There is just zero attachment to any of the characters, even my own. As a knight i have a [/sarcasm] wildly diverse and witty crew [/sarcasm] consisting of a beeping tin can, Kira, a womanizing doctor who never hits on anyone, and a supposedly invincible ex-sith something or other who folds faster than a newspaper. I would trade all of them for a single Deekin, Garrus, or Bastila. Hell, i'd trade them all for a Jar Jar Binks. At least i hate Jar Jar. I could send him in and gleefully watch him perish to packs of mobs, maybe hear a squealing death cry while i sprint away laughing.
Same goes for the other npcs. Could not give a single crusty fart about any of them. A little green yoda guy gave his life for me during a flashpoint where i apparently saved Revan from eternal punishment. Not a single memorable fight in the lot except the one guy who shoots lasers from his eyes (that was actually a fun fight, reminded me of a James Bond villain).
The story itself is good. Not spectacular or surprising, but good. I may wiki the other plotlines later, see how they fit into the lore.
Multiplayer sucks. The engine cant handle it. There is no economy, no crafting set up to support one, nor a currency valuable enough to encourage one. I chuckle at gold (sorry, credit) sellers, as there is no reason to buy credits. PVP is a huge joke, 10-49 warzones are currently way more fun than in the 50s. Ilum is a travesty. Ops should be called Oops (from what i have read). The gearing progression is baffling and counterintuitive, both in pve and pvp.
People are paying 15 dollars a month to play 8 different short stories with 90% overlap. They should feel ripped off, I know i do.
Not going to unsub until my friends do, but i really thought the single player would be better from Bioware.
PS. The alien languages gave me Starfox flashbacks.
BUBABLUBLEEEEOOO: go activate 4 panels for me, and then do a barrel roll to deflect enemy fire!
bidibidipit!: oh no, x are infesting my _____! go kill y of them! also, approaching enemies, Fox!
... i just realized that Starfox had better dialogue, and they didnt even speak.