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Darkerwarrior

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Everything posted by Darkerwarrior

  1. Those are your stats? lol Wow...I need to start getting gear. Is that PVP?
  2. Shadows on their own aren't so strong, but once they are in a raid setting and you have others debuffing our DPS goes through the roof! It sucks DPS shadows have no utility at all.. but with proper synergy they can out DPS anyone in raid. Sucks that we do have to rely on other classes to see the full potential of this class =/
  3. All I read about is Kinetic this Kinetic that. Do any Shadows play Infiltration? I swear I'm the only Shadow on my server that is Infiltration spec, I don't even see the Sith equivalent to it either! An Inf in 1v1 Will destroy any class. The best way to take us down is to keep us at bay. Range classes can be a hassle if they use their controls effectively, and watch resolve. I've even 1 v 2 as an Infiltrator. I mean I gotta be quick and do a lot of crowd control, but it's doable. I've never spec'd anything but Infiltration. When people say we're OP..WHAT is OP? Are they talking about Kinetic builds? Cause Infiltration seems lacking in certain areas.
  4. On Naddist Rebels on average que pop time is 10mins. The server is so light you see the same people you're fighting with and against. I am so unhappy with the community on my server..some cool people but it's lack so bad. Honestly if transfers were 100 bucks I'd pay it just to **** of Naddist Rebels server! Please hurry with transfers or at least merge populations. It's 5pm EST and right now about maybe 10 of the US servers are at standard as the rest are LIGHT. UGH I'm so mad and sad. Community makes the game....
  5. That's exactly my spec too expect I put the points in expertise and not force speed. I noticed a 200dps increase thanks to combat log parsing and what not. Sustained > Chance that's why at the very start I with willpower- power > crit. Sustain will always trump chance.
  6. Before 1.2 I did a lot of power/surge/willpower modding through mods and enhancements. I use the 45will power 37power mods, and 37power and 50 surge enhancements. I made a new gear lay out that will be different for 1.2. My stats will change, but that's what I currently have and was parsed with.
  7. Parse and DPS break down LINK 5min fight against PVP dummy in PVP gear Consistent dps at 5mins encounter: 1200 DPS Stats: Willpower 1386 Expertise: 851 Power: 423 Crit: 24% Surge: 78% Damage primary spread: 808-1003 I do not use biochem or stims, all raw stats from gear.
  8. It's stupid how the SHARED tree does more DPS than the DPS tree. Really..? Ugh.. You know what's funny my project hits harder than Shadow Strike even with the proc up. They should combine the crit buff talent in Balance with the melee percent increase with restriction. IF in Combat stance all outgoing damage is increased by 100%, if Force stance DoTs increased by 100% if Shadow stance Melee increased by 100% for the duration of the buff.
  9. I see your point on the upheavel thing. But it's not based on the parser. It's based on combatlog SWTOR is scripted for. I don't know if you actually looked at the log of in game combat, but the way it's written is that U heavel IS project that does half it's primary hit. The only way to seperate it is make upheavel proc something other than project..like example: Project has a 45% chance to trigger Internal breach (name I made up) causing internal damage based on half the initial hit. This will also help infiltration shadows do a bit more DPS..which we do need. Internal is not affected by armor and is one of the hardest stats to mitigate. When you see shadows parse 5k-6k crit attacks..it's Force breach (internal damage for Inf spec). Other ideas is adding a dot duration to force slow, increasing damage per point and duration/cool down of effect. But that's for another thread..lol
  10. Here are the MAIN problems with Inf spec. It's meant to be a strict DPS tree with no utility. The problem is it's not that great at DPS. Comparing to another DPS melee class such as the Sent/Mara they outshine Inf spec shadows, and bring a TON of utility, they have multiple ways of helping a raid force. Inf. shadows have zero raid utility and do not make it up in DPS. 1.) Lack of DPS 2.) Lack of utility Wouldn't you rather have a class that can DPS and support group functions defensive and or offensively oppose to a class that does not DPS as high with no utility? The tank tree seems fine, balance seems fine. Inf is lacking something is missing. A well played shadow will parse around 1200. You got Sent/Mara parsing 1600-1800. Maybe more with new raid gear and pvp gear. This isn't not a DPS class. Infiltration is a GREY area and needs some support somewhere. I never realized how bad it was till I was able to analyze through combat logs.
  11. The DPS for Inf was appx 1350 in about 4mins. I've done multiple runs for 5 mins and parse between 1100-1200 consecutively. My stationary stats are higher, but crit is lower. I believe I'm 23%. I'm curious to how he's hitting that hard. Would it be possible you could demo a DPS run and post it in youtube, as well builds?
  12. I think end game shadows will be doing between 1000-1200 DPS on a 5min encounter. To me for Inf spec this is quite low. A Sentinel can out DPS us and have MORE utility. We have no utility at all that helps the group, nothing and do mediocre DPS. I was shocked at the numbers I figured we would be between 1500-1800 at least. As a straight up DPS class these values are low. Makes me wonder what purpose does a Inf spec shadow have in raids? It's not for utility, and DPS someone else can do a better job... I never said it before but since I can see what is happening now with logs. Inf tree needs help..I'm sure the Tank spec is pulling those numbers too. I ran comparisons with our MT raid shadow. It makes me sad lol.
  13. oooooooooo...................................................
  14. You speak with common sense sir. I like you.
  15. I don't understand what the difference is rated or not rated. It's not going to change your skill level... regardless of the spec you play. Think about it..does it make sense? lol The only difference is the possibility of fighting other premades. That's it. How is that going to affect your skill? IMO Shadows have always done well in PVE and PVP and in all 3 specs. We're fortunate to be one of the few classes that is somewhat okay. Could use a few tweaks here or there, but it's not bad. The real question is Will your PREMADE shine or fall when rated WZ comes out. *EDIT* The KC Deeps make me lawl. Really how you going to compare an AoE spec to a single dps spec?
  16. Force focus only works in Force Teq stance not Shadow. It's useless. You should put it in the damage reduction by 2 percent.
  17. Hm personally for Power I manage, it's easy to do I don't think it's terrible or has to be adjusted. I do agree on debuffs. We have none except for taunts which only work in a PVP settings. Also closers IMO are an issue. Everyone has some kind of leap, pull or something like that..and we get a 30s cool down force run that last 2s. I had an idea they could add a teleport to tumult..dropping it's restriction, and only active with shadow technique. Was just an idea I had the other night. How cool would it be to teleport to your target from behind and kick em in the head lol.
  18. So would you say infiltration needs some changes in their DPS tree to be up to par with other melee DPS to be viable? If not, then what makes them viable/useful in your opinion?
  19. Yeah I know what you mean I do the same thing too. I do a lot of jousting maneuvers is why I'm so use to back peddling.
  20. I KNOW I'm so terribad with that habit. I am getting better lol. If I do click I click on utility or stuns. I do back pedal too which I'm trying to break lol.
  21. Just some footage of me messing around on Ilum and WZ with guild. There's a neat 1v2 clip around the beginning. Enjoy! Watch in 1080p
  22. No they're right. It was an old pic I was just going through it and I enhance the brightness it's there. Behind the character sheet. It was a mix up because my current stats are identical to what the buff is lol. I just took this one less than 10mins ago : Current stat
  23. OH hm you're right actually it was a mix up on my part. Must have took that pic before I remoded my pvp gear, and got my final piece of battle master armor. Sorry for the mix up it's easy to confuse it because the stats are almost identical as you can see here: 1573 Willpower 446 Bonus melee 697 Force bonus 26 crit 75 surge Weapon spread 813-997 New/correct stat pic I mouse'd over the bonus damage area to also show there is no buff enhancement. My old photo yes was with the knight buff I enhanced it to be sure. I just took this new pic now. So basically with the new mods and getting my last BM piece it's equivalent to having that buff.
  24. Hm..I really don't know what you're talking about. I think you're confusing my own buff force of valor with the knight one. It's got a yellow background like the knight buff, except ours is a hand not a person. You can also see the same buff icon on my hotbar to the bottom left with the yellow background and hand. I know you're trying to be helpful, but I play my toon every day. I know my stats lol.
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