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krosswong

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Everything posted by krosswong

  1. um... picks or it didn't happen.
  2. Parry = melee defense success Deflect = Ranged defense success Force and Tech resist is only increased by passives or, temporarily, by certain abilities like resilience and force shroud. https://www.rambol.net/home/2018/3/13/stats-and-damage-calculation-in-swtor holy ****, google is hard.
  3. Pretentious? maybe... in fact, probably so. However, that doesn't make me wrong, and you should stop spreading your patently wrong theories about the game on its forums.
  4. This is absolutely laughable. If you don't know what you're talking about, best not comment eh? The combat math for this game has been known for some time now and it can be found here: http://www.swtor.com/community/showpost.php?p=8524702 with 70 replacing 65, as that is the current max level. There's no black box mystery here folks, nothing to speculate about, and nothing else to see here.
  5. For a second there, i thought you were serious. topkek.
  6. This, there's a person in my guild who's capped multiple toons on the same day doing the same objective over and over again while here i am stuck with only one. sucks.
  7. How hard is it to link readable screenshots....
  8. Exactly, i'm in the process of crunching the numbers now, but the only reason i mention the 5 augments alternative is because it's a way of almost reaching the accuracy cap that wasn't viable with 228 augments. That being said, you really can't reach the second alacrity threshold without full 248 enhancements so ymmv. Edit: So after crunching the numbers, comparing the two 231 + 297 + 240 for 768 accuracy build nets you: 41.57% Crit % 79.57% Crit Multiplier 2513.68 Bonus Damage 462 + 297 accuracy build nets you: 39.29% Crit % 77.04% Crit Multiplier 2584.45 Bonus Damage While they're close, i'd still prefer the extra crit multiplier... especially for classes with guaranteed crit procs. Edit Edit: Thinking about a real life example, sorc dps would be a prime example of why i'd take the top option over the bottom... Recklessness will take the top build above 100% crit chance, guaranteeing the crit; whereas the bottom build would bring you just shy of 100% (which is the same reason i discredit the 5 accuracy augment build)
  9. Dubious claims without evidence are generally met with doubt.
  10. He's the hero we neither need, nor deserve.
  11. I lol'ed irl at this. Too much cloak and dagger for me.
  12. The general consensus for gearing dps (with the exclusion of certain specs that get alacrity bonuses from their tree) is: 2 Crit Crystals 6 alacrity enhancements, 5 augs 3 critical enhancements, 6 augs 1 accuracy enhancement 3 augs There's an alternative method which involves 5 Accuracy Augs which brings you to 109.96% accuracy and about 30 extra points in crit, but i'd rather take the 110% accuracy from the 1e + 3a route.
  13. Going to have to agree with Mourne and the rest of my guildies here; losing to a healer + tank is a l2p issue... you need to be more productive elsewhere in the warzone
  14. Is it sad that i didn't even realize Musco was gone. Business as usual.
  15. Stahp! the dev's don't need your help coming up with stupid ideas...
  16. <strike>Cite your source, please. The blue icons work and have worked the same way since the new conquest system was added, infinitely repeatable. The yellow icons went from once per day per legacy in 5.8 to once per day per toon in 5.9. So a little clarification on that would be nice.</strike> Edit, my mistake: what were once per legacy per day objectives are now repeatable on multiple toons per day, can we get clarification on this being a bug or working as intended.
  17. Dear devs, Please nerf paper; scissors is ok. Sincerely, rock
  18. krosswong

    Pvp ***

    TL; DR most of the good pvp'ers are in groups with other good pvp'ers so regardless of which faction you play, you're probably not going to get grouped with them. Enjoy your loss.
  19. Can we please, please, please, please, get clarification on whether the current state of gold repeatable conquest objectives (supposedly once per day per legacy) are working as intended now (once per day per toon) or if they are currently bugged? This is probably the biggest issue with 5.9 and there has been absolutely no communication from the devs about it.
  20. I'm no PhD, wait... yes I am, and in my professional opinion - you should stop posting
  21. Patently wrong information. Stop posting falseness please.
  22. First half of your post completely misses the mark.... way to understand your player base.
  23. 10 fingers + 5 days between Monday and Friday = 15. Throw that % sign in there for good measure and the math checks out.
  24. numbers are big and scary, can you tldr this for me?
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