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Paradoxica

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  1. Sooo why isnt everyone saving up their bags till the next patch instead of complaining about it now?
  2. Really? What other games RPG or MMO have you played? Sure i can say the world design in this game is good, but "stellar" and "breathtaking"? Sounds like a fanboy to me.
  3. Except that FFXIV didnt have $80 million dollars to make. At least EA denied the rumours from a supposed ex-EA insider that swtor had costed $300 million.
  4. I have a GTX 580, and if you know what that is then explain to me why i still get under 30fps sometimes in Ilum and on the spacedock. Its too damn frustrating.
  5. And you think your Radeon HD 5450 GPU will give you 50-60 FPS? Then you really don't know what graphic cards are for. Do your self a favor and throw that card in the trash, cause all it can handle is solitaire.
  6. i have no faith in that man even if he did read some of these posts.
  7. Agreed, PVP in this game just seems to be a ZERG fest, on warzones teams just swarm whom ever get separated. And on Ilum its whom ever have the more players.
  8. signed, this thread needs more attention.
  9. If you didn't watch the whole video, then why are you even bothering to reply. He has a lot of good points that needs to be discussed and if you dont want to contribute then ****.
  10. A coupe of days ago Totalbiscuit interviewed Gabe Amantangelo, and in this interview he clearly explains why Ops were nerfed. "OP's were scored too high relative to the other classes". It was a design error and now they are fixing it. Video Link: LISTEN CLOSELY FROM 10:00 to 11:30! Starting at 10:38 -"We do a ablitiy scoring system and a overall class scoring system" 10:47 - "With the volume of stuff, leading up to launch SOME OF THE ABILITIES WEREN'T SCORED EXACTLY CORRECTLY, or some of the data was missed, so we are fixing some of those things" 11:00 - "AND THIS CHANGE ACTUALLY INVOLVES THAT, IT WAS SCORED TOO HIGH RELATIVE TO THE MEAN OF THE DIFFERENT CLASSES" Operatives were OP from the beginning. This PROVES it.
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