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Darkwords

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Everything posted by Darkwords

  1. Joined a HMTC group and saw 3 26-27k HP join the group. We wiped wth him enraging so I took my 35.7k BH and skeedaddled....happening more and more in ops. Now I don't leave the area till I see some decent HP numbers.
  2. Did this solo at 53 4 x then went with 2 others last night. (2 level 55s and a 54) He was buggy. No laser shots..many yellow and red droids and it took us 10 freaking minutes after we all died once, to kill him. Fix plz. something ain't right now lol.
  3. Same thing happens when I play my sniper. I have to constantly put him on passive then off right away to even keep the old fart near me. Wish I could force choke him....
  4. No, what needs to happen is you pay a 1 time fee for Teek and it is useable legacy-wide. If it's 1 mil a char, I will be buying 1 only for my main. Then there's the issue of him coming with L10 mods/enh/armoring....closing in on strike 3.
  5. Uhhhhh...HK uses cunning or aim...still very bad form to need for companions
  6. I have seen this in action: The Guild lfm so called "guild run" OPs consisting of 2- 12 players that tell you after you are in the instance ready to go that they are keeping all the mats. They then separate rolls on each item when 2 identical Arc pieces drop and funny thing...all their guild rolls the first arc piece (their guildie wins) and then rolling on the exact same 2nd item, maybe 1 or 2 roll. I have busted several supposed NEED rollers that roll an item to ensure the % chance goes way up for their guild to get the item which is promptly given to their player of choice. The best part is checking the winner and seeing they already have the piece filled. (Seen that a lot) If I am looking for gear I avoid the so called "Guild runs" like the plague because most likely I will be SOL.
  7. Players that wear: Attention-seeking behaviors Players that enjoy looking at a cartoon: oddly disturbing, "hands on" lol, issues
  8. 2 person Imp side guild seeking dedicated, skilled, experienced key class players for 8 person HM TfB/SV progress. We would also welcome an experienced Raid Lead to our team. Applicants will be familiar and comfortable with full clears of TfB/SV SM. HM experience highly desirable. Must be patient during the recruitment process because we will be selecting not only on experience and skill, but a good fit with other team members. Come with 69-72 pve/class specific gear, fully augmented and a good attitude. Alts with other guild affiliations are welcome however, be advised that once the raid nights (2) are decided on by the entire team, you will be expected to attend. At this time we are 2 dps (Merc and Mara) looking for: 2x heals, 2x tanks, 2x dps. Willing to pursue 16 man content in the near future if our 8 person thrives. Contact Roen or Torvar for a vent interview and thanks!
  9. When Wild Star and/or Elder Scrolls hits....we will
  10. I don't instruct because I mainly dps, however, I do know proper placement and handling of mobs for encounters from experience playing.. If a tank does stupid stuff and it wipes the group, I simply leave. I recently did Athiss and on the first boss outside he pulled him all the way across the area from where the small doggie add come out and by the time they got to our area, they were agro'd on me, the other dps and the poor healer. My death from above kills them in one shot in a cluster but isn't effective when they are all over the place. We wiped and I simply left...no argue, no instruction...just cya! I call this "Stupid tank tricks" and my ignore list grows.
  11. I have leveled a sorc, BH, sage and a sniper and op in progress on Makeb. I have not touched my dps jug, mara nor assassin dps because I know they will be too much of a nightmare there.
  12. Since the introduction of tradeable gear in groups I avoid "guild run" pugs like the plague. There are several guilds on my server that are notorious for needing on gear that they already have and then pass it to a guild mate. I was with one particular guild that I try and avoid the other day and the tank rolled need on a black/purple power crystal. I asked why and he said he "needed it for his alts". Not that any gear in OPs is important sans Ark, but this attitude and behavior is pretty rampant now. I wish I could get the same gear running with one or 2 people or even by myself because my days of 8-16 person OPs would be over in a hot minute hehe.
  13. They sure as hell owe me the monthly fee I was just charged and unable to play with wad-boy
  14. If I die 2x in a 55 FP and deem it due to a group issue, I bail. It becomes too costly to run with people with lower gear or lack of skills/knowledge of encounters. Same with pug Ops. This will quickly get old and I will eventually look for another game *shrug*
  15. Faceroll tanks allowing no ccs on trash are usually the cause of wipes in mine. 3 wipes at 21k repairs and I bail. But then have you done the SnV trash??? lol it's harder than the bosses with no rewards. Also, 4 HM 55 FPs over and over is bad. More are needed to add a good variety. Do away with the blues in them...tacky!
  16. I tried doing them at early launch, got frustrated and refuse to attempt now. I deleted them from my logs... Learn from the HK scan quests.
  17. I like Makeb and am enjoying it's content, however, why on earth you would put more of that hideous time-wasting ground scanning in after the reception you received with the HK/scanning for parts. Does it not give you a clue that most people abhor doing it by the fact that they either buy HK with credits or CCs after the first time....oh wait!...buy CCs...yes, that is your way now. Sad. PS: also another scam set up to get people to force flag in the Outlaw's Den...not for this child.
  18. On one hand they encourage you to level quickly with double xp weekends and xp buffs and then cap the classic comms....I want to know what genius made this decision? I had a few Rakatta pieces in inventory and opened them to help gear my sage's healing companion. No warning and the weekly cap was full and I wasted a couple of 75 com boxes before I noticed I wasn't getting them added to my total to use later on. I for one don't want to raise all 10 alts immediately to level 55 because even new content gets old quick if it's done immediately over and over (I got my main to 55 in 10 hours and my next over 2 days not trying hard. ) Now I have been sitting in 55 hm/fp queues for hours with my all 63 Dreadguard BH and no luck so I am forced to guess what????....level another alt to 55. I love the new xpac and appreciate all the work they did to create it but for heaven's sake, take the dang com cap away so I can at least gear up my companions in Camp gear to make them viable at 55!
  19. I enjoyed all of Makeb except for the scan quests which I hate and avoid. You'd think they had a clue when ppl balked at them during the HK quests and usually after 1 time, just buy HK. On;y other annoyance is too many mobs in places that don't allow any skipping while riding through a main road...irritating...
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