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Berronaxftw

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Everything posted by Berronaxftw

  1. Was missing for me too, also checked all available spots and swapped instances Darth Malgus Playing through Steam Playing solo
  2. Logged in for first time after the patch and just hit the reward tier to collect "Emperors Chosen Cowl" for the Emperors Chosen Armor Set Before patch i had 6/7 progress on it with just cowl left to collect, now its reset Checked for the set in collections page and sure enough, 1/7 and just cowl Anyone else? Edit: created a ticket in-game and was reimbursed the missing set items by customer service
  3. Title Please add a way for us to save sets of gear so we can swap it with a click of a button rather than having to individually equip each and every item, and then mouse over it to make sure its correct. Did a quick search and the last time this was suggested was 2015, but i think it's needed now more than ever with the amount of sets we can use. I'm not talking about outfits, but actual sets of gear, tacticals, relics, implants, earpieces ect So yeah i'd really like to see something like an equipment manager/gear set list so we can swap to different setups with a click of a button
  4. Was wondering how much of a bonus these +50 presence amps actually were, so decided to try and test them Don't have any parsing technology so my "method" was very primitive lol, just whacked a training dummie around and tried to spot the difference between wearing no presence amps and wearing one +50 amp Anyway it seems to be roughly 0.5% boost to damage/healing per 50 presence amp, think it's the same for HP So that's around 0.01% Companion Effectiveness per 1 presence, results seemed consistent for both my level 1 and level 50 influence companions, again.. not a really scientific method of measuring it but had some free time so thought what the hell lol So full mods & armourings with 50 presence would total 900 presence and about 9% damage/health/healing boost to companions Edit: Side note, as a influence level 50 companion is a 2500 presence bonus, that's about a 24.5% damage/health/healing increase over a level 1 So each +50 Presence augment adds 1 influence level basically, so with max presence amps you have equivalent to a rank 68 companion Again this is just what i observed from beating down a target dummie for a while, didn't use anything advanced or super accurate like a parsing tool
  5. Fantastic! Don't suppose anyone has a link to this tweet?
  6. Oof, me and my reading.. lol Ty for clarification, even if all this stuff still goes over my smooth brain But from what I can gather, the goal is to essentially keep shield and absorb at equal ratings? except for PT which looks like it requires 1k more shield at all times, have I got that right?
  7. Can you explain what the acronyms mean here? such as M or M/R I'm just a dumbdumb trying to understand what i'm reading lol
  8. I didn't get a single flirt option with lana through the entire onslaught arc Apparently it's not just the end scene that I have missed.
  9. Posted in story forum, but going to post here just incase it's a bug. Onslaught is supposed to Yet this romance scene was missing for my character, despite the fact my character is married to her. Here is the scene: I selected to and was playing my imperial character. So maybe the scene only plays for republic or people that but on the off chance it isn't that, I thought i'd make a bug report Edit: extra info All previous expansion romance scenes with this character were selected and working, this is a fully played through character (not a token boost)
  10. Yeah I just found out via youtube that there is supposed to be Yet despite being married to her I didn't get this scene Wonder if there's any other missing romance scenes for people? Edit: here is the scene for those wondering Maybe it's republic only? if so that's kinda lame
  11. Item Level 270 Relics have more than double the proc stats of a 276 relic.
  12. Title. My 276 relic has a proc value of 993 mastery. Meanwhile my 270 relic which I was replacing, has a proc value of 1992 mastery. Not sure if it's a tooltip bug or these are the actual stat values
  13. Ah damn.. Was so close to finishing the mount achievement but just couldn't get enough time to play due to moving house. Never forgive myself for missing out on it feelsbadman
  14. PTS Finished for good now then, won't be another change to get mount? if so rip
  15. I mained a tank and set bonuses being on Armourings wasn't really the thing that made gearing tanks a huge problem, it was the fact tank mods were near useless. If the tank mods weren't so weak, we wouldn't have to get dps mods in order to be bis
  16. I disagree that it's better because I used things like Dread Guards Mask which has unique flavour text and special buffs I like to have equipped I think the set bonuses should be still on the armouring's just make the armouring's & mods bind to legacy as well
  17. Apologies if this has already been asked. On the PTR I acquired a piece of gear [Preserver's Headgear] with a 2 and 4 set bonus, upon extracting all the mods, armorings enhancements ect, and placing them in my old helmet, the set bonus was not transferred over, it was still on the now empty Preserver's Headgear. Are we changing to set bonuses being on the armour piece itself now? because I feel that would be a step in the wrong direction, I think it is much better having the set bonuses applied to the armouring, and would plead with you to keep it that way.
  18. Hardly ever touched GSF before, but now there's weekly quests for it and bonuses regularly I decided it was a decent time to try. And my god is it an absolute clusterdump Decided i'd play bomber because on sheet they looked like the best thing for defending objectives. Start playing and find I get killed in a single second by strike fighters, ask for advice in group chat and one of em says "its just because your ship isn't upgraded" Well now my ship is fully upgraded and strike fighters kill me in 4 seconds instead of 1, what a huge difference! Doesn't matter how much I try to weave through things to evade missile locks I always get insta punked, I just can't get them off me, and when i'm chasing one they seem to be able to turn faster 10,000 meters away at full speed than I can on the spot. And on the rare occasion I can get on them and start doing damage, I barely scratch their shields nvm get anywhere close to a kill, even when I try and set up a sort of trap full of mines and drones in some sort of tunnel/passage way, they fly through and punk me as if I put nothing there, they just take no damage and destroy all my stuff and I have to wait an entire MINUTE before I can place it again. Tried scouts and gunships too and its the same story, just get dunked. What the hell am I doing wrong? Or are strike fighters just that OP? seems to me like there's literally no point in playing anything but a strike fighter, and if that's the case that sucks.
  19. I'm aware they have the same animation but I would still like a lightsabre pike with the volatile conq effect, I find double bladed light sabers a bit too strange, and electrostaves / vibrostaves ect always have my brain going "that's far weaker than a light saber" I think a pikesaber is a perfect balance between. Though the clipping is an issue I agree.
  20. still dreaming of the day my assassin can use 2 sabers :wea_03:
  21. Currently we have the Volatile Conqueror's Lightsaber & Volatile Conqueror's Double-Bladed Lightsaber the former being my current weapon, and the latter being my favourite weapon in-game, I love the pulsing energy effect they have. Well I would love to see a lightsaber pike version. I love playing my assassin, but the one thing I don't like is double bladed lightsabers, I've never been a fan of staves or vibroswords either, but when lightsaber pikes came out I really liked the look of these and I just think a volatile conquerors pike saber would look amazing.
  22. Update: panic over. I found my 252-258 items, somehow they had just been shifted around my cargo bay and put into different slots. The weird thing is though they have had all their mods restored back into them lol? Before they were empty as I had removed the mods to place into my other gear and I were just keeping them to upgrade to 258 later. I think i'm going to keep them in my inventory for a bit to keep an eye on them and make sure they don't vanish again..
  23. So I saw some people mentioning in fleet chat that 252/258 items weren't displaying set bonuses, I checked my gear and saw the same issue. But then someone said that 252/258 gear was working if you just equipped the original item. So I went to my cargo hold into bay 6 where I usually keep the odessen gear that I've removed mods from for future upgrading. And it's all vanished? I mean even if the mods are fixed that's still a bunch of 252 items that I had waiting to be upgraded to 258 that I now won't be able to upgrade cus they're gone..
  24. A ranking for the silent companions would be cool See which silent companion has the best heals/dps/tanking, but based on rough guesses i'd sassume one of the droid companions? i'm not sure By silent companion I mean companions that don't talk EVERY time you kill something, because it gets annoying sometimes.
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