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Amantino

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Everything posted by Amantino

  1. Are you aware of Blizzard also doing weekly scheduled maintenance?
  2. Absolutely. Full 100% support. However, whats rare in the SW universe should be rare in SWTOR as well.
  3. Most people had this happen. Including myself. **** happens
  4. I just ran The Foundry HM with a jugg tank in ~tionese. I think he had one columi item. 19k hp. I'm a marauder in full augmented rakata with BH ear+implants and custom bracers/belt better than campaign, and I was barely able to take agro from him. The two others were columi-ish, and we oneshot everything without even being close to problems at all. A good healer matters a lot, tho. And also learning the fights. /youtube boss fights to learn crucial mechanics. With augment kits and augments you can easily boost your stats a LOT just by putting money into it, and not relying that much on drops. 144 extra endurance helps
  5. The other day I had some random guy need on a item I needed. It did not benefit him. I won the roll, but still asked him why he needed, to which he replied "someone did the same to me earlier". Was easily solved by a votekick.
  6. Support will be able to help you. They did for me
  7. This is something that should've been in the game from when legacy was introduced. It's such a basic social feature I'm a bit disappointed it's yet not implented.
  8. Depends on your class. I'm levling a healer and I always find grp right away
  9. Annihilation is a dot-spec, carnage is burst and rage is aoe-smash-thingy(I think). Annihilation and carnage are the PvE trees, but should both work in PvP as well. Rage is PvP only. Since I dont do PvP I cant really say much about that, but for PvE I use carnage myself. I've never actually tried annihilation, but apparently its the about the same damage as carnage over a long period of time. However, a lot of raid bosses require burst damage, so I stick to my carnage. Str is obviously mainstat. Endurance you dont need to think about. Crit rating should be at ~25% unbuffed (~30% buffed) and surge at ~75%. The closer accuracy is to 110%, the better(apparently). But you shouldn't overthink such stats too much. Just go for the weaponmaster set and you'll end up at okay-ish stats. Different stats goes up and down depending on which item you switch out when going to the higher tier. Obviously get everything augmented with might augments. My stats unbuffed: Str: 1925 Endu: 1722 (~19.9k hp) Power: 601 Accu: 105.17% (258 accu rating) Crit: 24.73% (163 crit ragin) Surge: 75.21% (267 surge rating) Buffed with stim I'll end up at ~2150 str, 20.7k hp, 29.73% crit and some extra power. I stacked a lot of power by doing custom belt/bracers with the str/endu/power augments from black hole boots/legs. With good might armoring it's better than the campaign ones. http://swtorhumanrelations.com/2012/01/18/sith-marauder-guide/ I used this once (atleast for items), but it's getting more and more outdated, especially when it comes to skilltrees. Also I never cared much about the accuracy, just don't rip out all of it.
  10. - Augments (super popular after 1.3) - Augmentation kits - Color crystals (+41 ones, not super prices, but its profitable) - Enhancements/armoring/mods/hilts/etc (I just sold one for 290k) - Cool looking orange gear - Stims and medpacs (I've used a lot on money on stims...) - Implants (the black hole ones, even rakata sells) You can make a lot of money by selling all of this. How is that useless? There is an existing market, hence why augments got super expensive after 1.3. High demand = high price, market changes. This.
  11. Wasn't that just lowered by 30% or so in todays patch? Edit. Yes it was. From patch-notes: - Mod extraction costs have been reduced by 30%.
  12. Oh right, everything should be handed to you. Why do we even have to level up? Everyone should start at lvl 50 with full PvE and PvP gear. And please implent a bot that uses the best possible rotations, so we don't have to click anything ourselves. This thread... just /facepalm
  13. As long as the major features are working flawless, I'm expecting this patch to be only positive. However, if ranked warzones/group-finder is majorly bugged and not fixed within the first day(s), this can be the end for a lot of player. And while they're adding stuff to legacy rewards, they should do something to reward higher legacy level as well. Like unlocking stuff when hitting high levels, instead of having to buy it as only option.
  14. Of all the voice-chat programs, Skype is by far the worst.
  15. Read about the mechanics. Practice. It's not really that hard once you understand it.
  16. LFG system will be implented in 1.3. Already confirmed by BioWare.
  17. WHAT? You actually have to do something? You have to MOVE and interrupt casts in hard mode? WHAT IS THIS? NOT CASUAL-FRIENDLY ENOUGH! Jokes aside. Hard content is fun content. It's SUPPOSED to be hard, hence the [Hard Mode]. Learn the mecanics and you'll be fine. Tionese drops is kind of a joke, but ffs, it drops a Rakata chest, same as Soa on HM. It also drops an awesome pet. You're not supposed to be able to farm a full rakata from a flashpoint. Nightmare Mode for Lost Island could be fun. Besides EC it's the first real challenge I've faced as a marauder. Hint hint BioWare.
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