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Fancyhuh

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Everything posted by Fancyhuh

  1. I would love more medals but I personally feel there is no need, I get the most every game as it is.
  2. I've said this in other threads; Depending on length and map I get 6-11 medals but 75% of the time I get 9. The key is to deal damage! If someone on your team isn't below 80% life, then deal damage. On average I do 100k damage/300k healing and come first in healing 99% of the time. 2.5k healing/damage, 5k healing, killing blow, 10 enemies, 75k damage, 75k healing is what I always get. 300k damage/heal, solo kill, 25 kills and def points in longer games. Some situations it's more beneficial to assist dps than to heal. By assisting in damage you create pressure and have the ability to kill an enemy, in return you don't need to heal.
  3. You reward people for a lose, people will be even more reluctant to "try". "Oh well if we lose, I only need 1 lose anyway to complete my daily"
  4. All it takes is one good dps to shut me down. Will I keep myself up 1v1? Yes, but thats what I expect in that situation. The problem is, it's very difficult to support my team when I'm being trained. If I'm Gaurded and get peeled of course I'll be hard to kill but that's when your team needs to adjust their play style. Nothing is wrong with healing, just depends who's playing on the other end of the monitor. I can carry team solo if my team is good and/or other team is bad. Once I face a decent team I can be shut down and need to put on my try face.
  5. My only problem is that I've been 60 for almost 3 weeks now and somone who has been 60 for a week out gears me. I wouldn't care if it took me a month to get one peice if it was the same for everyone.
  6. Wall of text crits healer for 20k, healer dies. Think you solved your problem!
  7. Could it be because they're so many that people are exposed to the same spells over and over? I personally think the games balanced, everyone has a weakness and a class thats easy to kill. I bet half the people that complain about classes ; a) Not very good b) Don't LoS c) Go head to a head with a class that they shouldn't d) Have no cooldowns when they engage I just think that theres just way to many sorc/sage.
  8. Fancyhuh

    healing medals

    Do more than just heal. I get at least 6 and I'm able to pull off 11 in long games. I've done 650k healing 100k dmg and got 9 medals, but if I have another healer I can go offensive more often.
  9. So basically your preception of a MMO PvP game is a more indepth verison of a FPS. Que for a game, win/lose, que again. Easy win? That comment made you look like a moron...
  10. This is why I would rather play with people I know, remember and would care about.
  11. And that’s where people should be. Beside the main points of x-server +/-, instant ques will not only deter people from world PvP because it’s faster just to que but faction imbalance will never fix itself.
  12. I'm never in mine, only to grab the dailies. Your server must suck
  13. Coming from a person who played WoW since 04', the community compeletly changed once x-servers were implimented. There was a time when I remembered the names my enemies and they knew mine. Next is flying mounts and we never leave the main hub again.
  14. Im more likly to quit sooner once I get gear capped. There is no drive to make you log on other then to say "Oh, I won a game today" and have nothing to show for it. I hope the ranking system lives up to my expectations.
  15. Actually you're wrong. All I do in MMOs is PvP, nothing else. It destroys communities because i've seen it happen myself. While you're waiting for a pop, you go somewhere (Ilum) and PvP in the meantime instead of sitting inside and waiting for que pops. You develop a relationship with other PvPers which overall improve game play. Speaking from experience, I gave a damn about PvP for bragging rights and to prove that I'm the best on the server. Once you make it cross faction, you join for your dailies and gain nothing else. I would gladly wait 20min for a que pop, over cross-server. If no one cared, there wouldn't be endless threads.
  16. Disagree, what you can get with the extra talent points goes a lot further then what you gain from the AoE heal. My friend had the AoE heal and not only was I out healing him, I also was doing 100k more damage. 27/0/14
  17. 27/0/14 I usually get 7-10 medals, at least do 300k healing 75/100k dmg. My best game so far was 650k healing 100k dmg. If there are too many healers I can go on the offensive pulling over 300k dmg. http://www.torhead.com/skill-calc#201GGrRbd0dMZZfR0RR.1
  18. Fancyhuh

    Loving Swtor PvP

    I'm loving it right now. I do have my opinions about the duration of stuns/ quanitity of stuns and the amount of damage you can take while stunned but the game is great. Right now there are so many different skill levels and everyone is still trying to learn how to fight other classes. The group pvp is entertaining and I like how the good stand out from the bad.
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