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xhaiquan

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  1. an MMOs sucess is not based on retail copies sold, but on SUSTAINED subs.
  2. The truth is that many people here like to think they know something about Star Wars, but most of you nubs weren't even born in 1977 when star wars first came out, you probably weren't even a gleam in your fathers eye yet you like to think you know something about Star Wars even though you weren't even born yet. Yeah, many of you on here now weren't even born when that fake *** jar jar binks star wars crap came out yet you still think you know what star wars is about. Sorry, but. WRONG. You ain't no star wars old-timer just because you got some new heavily edited from the original blu-ray original triliogy for Christmas from mommy and daddy, we all know what time it is. Some of you think because you were around when JKII came out you know about star wars cause you were chimpy choo-chooing people by walking backwar into them andstabbing them and getting lame kills but hey, who are you fooling? only yourself.
  3. xhaiquan

    Scoundrels...

    they need nerfing
  4. I gear up as best I can, this includes buying orange type gear with planet commendation models and buying purple gear THAT I CAN AFFORD on the GTH. I do agree there is NO reason foranyone to be running around in greens. Blues are easy enough to ged. You can have a good number of orange pieces from questing and turning in commendations.
  5. First, please no "You suck," or "Learn to play your class" posts. The fact is that marauders are currently underpowred compared to almost every other class. I say this as someone who has played multiple 50 classes and am basing this observation on survivability, offensive and dfensive capabilities of the class. in PVE they are fine. No problem. However, in PVP, marauders are, frankly, gimped. Reason 1: Absolutely no healing ability. Sure, you can use a stimpack. But almost all other classes, even if they are not healing specced, have some sort of internal healing ability that can be used DURING COMBAT Reason 2: NO CC. Nothing more I can say here except we have no ability to stun/lock/immobilize/push an enemy in PVP; all other classes do. Reason 3: Management is tougher than any other class. We have more keystrokes we have to monitor and we have to monitor not only rage but also fury. Reason 4: Damage is too low vs other classes. Other classes, with healing abilities, deal nearly the same DPS as we do. For lack of a healing ability or the ability for CC, our DPS should be increased considerably. Reason 5: Damage time. Not sure how to phrase this. But on certain attacks like Ravage the damage done to the enemy does not appear until the three second long animation has finished. Reason 5: Two of our most damaging abilities, Pommel strike and savage kick, DO NOT WORK AT ALL IN PVP. No other class has two of their most powrful abilities restricted to PVE. What is the logic for this I could think of a few others, but my fingers are tired. Thank you for reading (I am posting this here instead of on the class thread because this is the most read forum on the site)
  6. If bioware put 1/2 the effort into fixing problems as they do moderating the forums, SWTOR would be a great game
  7. Time will tell. Imho bioware's great experiment failed
  8. in 6 month this game will be F2P with microtransactions for gear. Count on it.
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