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nojan

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  1. I have noticed when I turn off "bloom" when i am inside my ship, my gpus load goes down by at least 25% each (4 gpus)
  2. Joystiq reported that the firm found that the SWTOR had about 350,000 concurrent users on 215 servers in the U.S. and Europe.
  3. Joystiq reported that the firm found that the SWTOR had about 350,000 concurrent users on 215 servers in the U.S. and Europe! AWESOME!! http://massively.joystiq.com/2012/01/03/research-firm-swtor-has-350-000-peak-concurrent-users/
  4. if this game makes you angry or mad, the solution is simple, stop playing. why wasting your time and money playing a game that makes you angry and wasting more time coming to this forum to whine over and over. I undestand though that some people suffer from sadism! it just so sad!!
  5. Still in beta? so you should be totally out of your mind buying this game and paying the monthly fee for a game you feel that is still in beta!! it is obvious a game cannot keep everybody happy! a group of people dont have the ability to recognize and appreciate a good work!
  6. It is bizarre that you hear some people talking about bugs and that they are going to quit playing because of them! All the critics are unanimous that swtor is the best polished MMO ever released. Of course for a huge game like swtor you are going to see some bugs as you play. And they have been working on them as we ve seen that they already released few patches! At least be fair and don't forget the common sense when you criticize!
  7. Swtor total global sales has reached 2,042,877 copies! In pc games, RPG category: it is ranked number 4 best selling RPG of all time following Diablo, wow cataclysm and wow. Also, swtor has won the first place on global top seller chart(Dec 24th) It is a huge success! Congratulation to swtor team and fans! http://gamrreview.vgchartz.com/sales-data/31584/star-wars-the-old-republic/
  8. Actually the number of preorders in December have been low compared to the other months! Check this link and the graph out: http://www.swtordominator.com/
  9. i said mmo expansion lunch. and everybody knows what game i am talking about
  10. I was looking back at the other major MMO expansion lunch. It started at mid-night and everybody was playing in the two starting zones, questing. It was a successful lunch and I remember the game play was very smooth despite of the servers load and their over 10 million subscribers. I was reading the announcement that in order to have a smooth lunch, swtor team decided to let people in gradually to avoid zones/servers congestion! I couldn't stop thinking that what they would have done, if they had to handle 10 million instead of a little over a million pre-orders? With 1 million, they are inviting people over period of 5 days; with 10 million, probably it would have lasted 50 days!! Putting everything in prospective, it comes to keep the costs as low as possible, which is not a bad thing by itself. The art is to find the most cost effective way to provide the best possible service and experience for your customers and keep them happy. So, they are trying to keep their number of servers/ resources at minimum and at the same time they are probably trying to avoid opening too many servers at start and end up with low server population problem, which some other MMOs had to deal with, down the road. I am not sure that inviting people in waves based on the time they registered their pre-order was the best strategy. Whether you agree with the swtor early access strategy or not, one thing is obvious: It has caused a lot of confusion and complains!!
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