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thecoffeecup

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Everything posted by thecoffeecup

  1. I can't agree with that I hated the Lich King so much. That whole expansion was the reason I quit WoW. The only thing I really liked in it was Ulduar.
  2. I don't doubt it, your post just came across as more than a bit nasty. I still don't agree that it should be exclusive to higher legacy levels. The well-established players are already the ones getting all the other new content. This is a perfect addition to those of us who are still not maxed out on all characters. Probably best not to argue about it anymore though. I think I got my point across by now.
  3. That's actually the part that bothers me. They make the non-CC requirement ridiculous and then set a pretty reasonable price in CCs. It's the same for other things in the game and obviously designed to make even subscribers spend more money.
  4. Strawman. I actually think it should be free for subscribers, but with a non-grindy introduction quest for the new companion. I just don't think the alternative to CCs should be grinding. I'm nice to people in the game. I've often helped people that have asked. I am not an elitist jerk. How are you contributing to the community by posting that other players have no value?
  5. As an old player returning to the game, I just see it from a different perspective. Those who have many 55s are already dominating the end-game and the economy, and now you're telling me you want to exclude other players from the feature, even if those other players also paid the subscription fees that have gone into making content updates in the first place? Consider how the OP is paying for your content updates as well. As a very casual player, he won't see 90% of the content he's paying for. Now some content comes along that could be useful for him and you want that as some sort of end-game privilege? I find it a bit absurd. So because reputations grinds are annoying, this new feature should be annoying as well? You are missing my point. I don't think subscribers should pay for it at all. I don't think it should be a grind either. Really I just wish they could add a fun new feature to the game that everyone could enjoy without it being some sort of elitist privilege or something that people who are already paying to the play the game should have to pay even more to get.
  6. The credits part is the grind I think. I do enjoy leveling alts. I started before the legacy system and came back recently. I have two characters at 50+. One in the 40s. Three in the 30s. Some lower levels. My legacy level is 22. I have seen the companions by now. If any time would be right to have a fun new companion, now would be it. That's why I am opposed to waiting for legacy level 40.
  7. I have no problem with earning it in-game. In a reasonable way though. Legacy level 40 and lots of credits just seems like an annoying grind to me. All in order to get a companion that would help me enjoy what I already did.
  8. I like the female voice acting... But, is it me or does she change her accent a lot?
  9. Just be glad it's not a gungan! What are the little blue elephants called? I want one of those! As a playable race even.
  10. I don't disagree that you shouldn't be able to pay to bypass challenges. However, there is no such challenge to get Treek. It's a grind to legacy level 40 and then to get credits. There is no meaningful challenge there. None whatsoever. A monkey with a blindfold could get there. Killing a raid boss to get raid loot, now that's something you should never be able to bypass. Buy getting a new fun companion, that's just new flavor and fun for the game.
  11. Then again, he is paying the same subscription fee you are. So am I. Why do you deserve to get it for free while we don't? Think you earned it by having high level characters? No. What you earn is high level characters and gear. I don't think you earn some kind of exclusive right to new content. I'd also like to point out the same thing I said in another thread: Companions are most useful while leveling. Isn't it completely silly then to introduce a new one that would be great for leveling and then exclusively give it to people who have leveled most classes already?
  12. Why? I felt like I put a lot of time and effort into this game already, and that puts me at legacy level 22. Legacy level 40 is just insane. Maybe not to some of you who have already played the game to death though. You know *when* a new companion would be useful? When still have characters to level up! Particularly when BW in their infinite wisdom decided to give us healing companions at very different levels, with for example smugglers getting their healing companion last. Most of all, I want to know why, when I pay a subscription to this game, should I be locked out of a fun new addition just because I haven't done an absolutely insane amount of leveling already? I also paid to have healing melons thrown at me! Ideally, I would like to see some sort of quest to get this companion, with only F2P players having to pay for it at all.
  13. Ahem. Excuse me I meant that I am not on Ebon Hawk!
  14. Interrupts are all-important in this fight. Some of his spells do massive damage. I forgot exactly how it goes, but when I defeated him, I religiously interrupted his most damaging attack, and I made it through.
  15. Thanks for the replies. I'm not on Retribution Blade. I know nobody cares for all those trash mobs. Neither do I. I think it'd be better if they had much fewer trash pulls, and if the ones that were there were then more interesting and unskippable. Maybe they could even have a chance of dropping comms. But I guess this is a different discussion. It's been a while since my last MMO. Maybe I just need to grow back that thick skin.
  16. I don't understand what's so strange about a jedi dual-wielding. It's not too aggressive. The jedi order may be peaceful in a sense, but they still train combat specialists. It's perfectly jedi-like to train to strive to excel in combat. In fact, it's even required before you can become a jedi. One of the greatest warriors (and eventually one of the most ruthless too) was the jedi Revan. If I understand my Star Wars correctly, that is one of the eternal struggles of the jedi - remaining true to the code while constantly fighting battles to the death across the galaxy. Anyway, my point is, dual-wielding jedi make sense.
  17. On my sent (I think lvl 25 at the time) I had no trouble killing Vallis. I used Kira. Maybe it's because I have adaptive gear and not just greens. I bet that makes a big difference. Had more trouble with the Down the Hole on Tatooine, but I was able to beat it (again with Kira) by rotating defensive cooldowns and using Heroic Moment and Unity against the champion. I am really glad I tried it in the first place, because now I am more comfortable with rotating cooldowns and it makes it less painful to live without a healer. This is what I am starting to love about the sentinel AC. So many defensive cooldowns.
  18. He's human (or cyborg). He's just pale because of dark side corruption
  19. 1. You get some AoE attacks that are quite good even as a healer. From my experience, leveling as a healer will definitely be slower, but it can still be pretty enjoyable and isn't anywhere near as bad as in some games. You will probably not be able to solo *every* group quest, but you can handle a lot of them if you have healing and patience. But you can actually solo a lot of them even as DPS if you manage your cooldowns well enough and stay well-geared. 2. Biochem is really good for leveling. Crafting is a bit of a money sink, but I was able to afford it while leveling. The coolest part is that you can make reusable medpacs and stims so you're constantly buffed and can heal yourself on a short cooldown. Biochem uses Bioanalysis for gathering and Diplomacy for gathering mats for the higher quality stuff (such as reusables). You can skip Diplomacy, but I certainly wouldn't. 3. You bet. It's one of the big perks of being a trooper. Gearing your companions is much easier than it is for everyone else. 4. I don't have enough experience healing on a commando to tell you this. In general though, healing is terrible in the early levels. Tanks are squishy, there are huge pulls that 95% of all groups fail to manage properly, and all healers start out with rather mediocre healing spells. Final piece of advice: If you are a subscriber, you can buy a field respec perk with Cartel Coins. This means you can switch between DPS and healing as often as you want and anywhere and it any time, with no cost at all. This is pure gold for a leveling healer. I go DPS for the easy stuff and healer or tank for the harder group quests (depending on my character of course).
  20. Yeah, you're right. I guess I need to find a social type of guild or just give up already. Haven't really seen signs of any good ones on my server I'm afraid. Maybe they're hiding About skipping mobs: I get it, I really do. It's just the worst possible way to experience an instance for the first time. Probably also a design issue more than a player issue. SWTOR's FPs seem to have huge areas that have nothing interesting in them at all except trash mobs.
  21. Hey there. I'm a returning player. Have played the game quite a bit, but never to endgame content. I have played other MMOs and have raided a lot. Never had issues finding a guild or getting a raid spot. However, I am having some trouble with SWTOR. I just generally have nasty experiences in FPs. I'm not calling out the entire community for being rude in general though, as I also meet nice people (from time to time). I just find FPs a very unfriendly place to be in general, and I'm at the point where one FP run at a high level will leave me disillusioned enough to want to quit the game. It's not just rude players either. It's also the nature of the FPs, with them having so much annoying and completely skippable trash that you spend half the time on weird acrobatics trying to avoid actual gameplay. Something about this doesn't sit right with me either, and if anyone even *thinks* of trying to fight any trash, you'll have mr. busy raider guy (whose free time is obviously more valuable) yelling and lecturing everyone. Anyone else have this problem? I could find a guild of course. Just seems like there are two types on my server: progression-type guilds where you must already know everything and be geared, or "mass guild" (you know, the ones that just stick a hose into the lower-level areas and suck up as many players as they can). Maybe there is no advice that'll help really. About time to find out if I'm wasting my time on this game or not in any case.
  22. Best things on the market IMO: 1. Rocket Boost. So worth it. 2. Inventory slots. 3. +41 color crystals. Only if you can't afford the level 10 ones from the GTN. *Never* try to fish one out of packs if you value your money. 4. Field respect. It's just incredibly good if you are a subscriber and the respecs are free anyway. 5. Companion point gain boosts. They're not the most important thing, but they cost very little and are therefore good value for money. My advice about packs: Do *NOT* buy them. It's a scam, and it sucks you in so easily. Maybe you get something half-good once, and then you try 10 more times without getting anything good. Disappointed, you buy even more to somehow make up for it. It's brilliantly designed to take your money and provide as little as possible in return, because if you *did* get your money's worth, you wouldn't have to keep buying them.
  23. Yeah that's what I am hoping. I think I'm a dedicated player compared to most, and I haven't had much trouble in previous MMOs. I have played SWTOR for a while now though without really getting into endgame. EDIT: Decided on juggernaut already.
  24. Yeah so this is one more of those threads, except I already know what the difference is and have tried the two. I am completely and utterly stuck. I have a mara and a sent and a guard and a jug, and I keep switching and just can't decide. Before I focus on getting one to 55 and gearing up though, I wish I knew what to expect at endgame (since I am new, but not new to MMOs). Honestly, I *feel* that I want to go with a juggernaut for the 1 saber style and because I already like the Vengeance "rotation". I also would like to reserve the right to maybe tank in the future. The problem is, as a DPS, can I expect to be the second choice to a mara every time? It seems like guilds are recruiting maras and snipers mainly. I see on the DPS charts that for top players, the difference between the classes is negligible (unless you are in really extreme cutting edge PvE progression). But perhaps these are just extremely "lucky" parses, more so than for the many maras who can get 3000, considering Vengeance is very much based on those ravage procs. I'm not interested in playing a FOTM class. I just don't know SWTOR endgame yet and I don't want to be locked out because of my class choice. Basically, I am hoping for the answer that yes, Vengeance is totally accepted and wanted in PvE, but I want the honest answer
  25. I'll tell you why I stopped tanking before I even reached level 40. Wasn't having difficulties keeping aggro. Not an issue. It's just misbehaving DPS and healers that got me down. When I'm a DPS or healer, sometimes it's the tank too. Apparently, *nobody* knows what CC even means. Some healers stand still and don't even try to heal even when you're close to death and their resources are full. I patiently point out what's wrong and nobody wants to hear it. I don't get it. I've tried other MMOs and I have never had as bad experiences there as I have here. There's another issue that keeps me from even trying to tank at higher levels. A lot of the content is new to me as I just rejoined the game. I'm not a bad player, and I know how to play my class, but I have to at least try the instances before I magically know everything about them. The tank is always expected to know everything. Therefore it just isn't a good first choice. I'm sure other people have the same problem.
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