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PibbyPib

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Everything posted by PibbyPib

  1. I made the mistake of going down that road initially, and it ended up feeling like I had this clingy girlfriend who just HAD to follow me everywhere. All these other romance options with other characters pop up, and there's the girlfriend hovering over my shoulder in the background. Ugh... And of course, she moved in without my even realizing it. To my ship, I mean. I looked around at level 35 or something and wondered how I ended up there. Very realistic.
  2. I hate the way belts are worn *over* robes. That's what makes them so weird-- they're basically butt capes. If the robe can't be done like this, over the belt, then I'd much prefer to just have the portion of the costume that's below the robe.
  3. 1. Dark Age of Camelot-- the frontier was endlessly entertaining, and three factions meant there was always a tenuous alliance between the two less-populated realms to attack Team Popular. 2. Anarchy Online-- Incredibly complex and flexible character development. Serious planning and number crunching could allow you to be far more potent at low levels. Amazing and unique atmosphere. 3. Star Wars Galaxies (launch version)-- no levels, completely open-ended character development. Best sandbox MMORPG ever produced... until they destroyed it.
  4. I was sure she was Tricia Helfer from Battlestar Galactica until I looked it up.
  5. I recognized Martin Jarvis immediately playing Empire. But he's only the voice of one Imperial officer-- just one or two exchanges. They really have an incredible number of actors in this game.
  6. It would essentially just be guild housing, correct? I've never been much of a guild-joiner, so I hardly notice things like that. Have many of you enjoyed that feature in past games? I know I saw them in LotRO.
  7. Pretty much, yep. SWG was so awesome at launch. I really wish that character development system had been the one that caught on, rather than the simple leveling approach. So much variety. You might want to try out Fallen Earth sometime. The graphics are way outdated, but it's got an open-ended sandbox quality you might like.
  8. I like the 'lolwut' face after that guy says the Jedi Master will instruct you in the ways of the tongue.
  9. Yeah, I really miss the way these types of games used to be structured. I played Anarchy Online for a long time when it launched, and the world was simply massive, with zones far bigger than the whole of Tatooine that went practically unused. I mean, you could wander out there and grind or use the mission terminals, but it really was the back of beyond. You could explore and find things like a person who'd been lynched out the middle of nowhere, or a little abandoned shack with the occupant's belongings scattered around and evidence of a struggle... that sort of thing. Some places were so far flung that you might find whole military or science complexes that none of your guildmates had ever seen in a year or more of playing, because they'd never had any reason to go out there. Exploration in that game was a blast. I once started a new character and decided to level him completely away from the cities and towns. I saw *one* other player the whole time I played that character, and I got him to level 85 or something.
  10. I really enjoyed WoW. I liked the way Blizzard took a lot of the better ideas the genre had come up with, and put them all together in one nicely polished package. It was fun. If WoW was still in the form it was before all the expansions, with the spontaneous world PvP and town raids going on, I'd have an active subscription to that game as well as this one.
  11. When you're dealing with anonymous people on the internet, age ceases to matter. You only have the stupid people on one end, and more intelligent people on the other. Once MMOs went mainstream, the former group started to seriously outnumber the latter. So I don't think those are kids you're dealing with, just standard-issue morons that come in all ages.
  12. Agent is the one that hooked me from the beginning the best, and the only one I've played all the way through. It was excellent, in my opinion-- particularly Act 2.
  13. Sounds like the OP just doesn't want to be banned for exploiting on Ilum.
  14. I believe this. Lucas' biggest talent is in inventing ways to stomp on the good, collaborative work he's been associated with, while churning out new stuff that's 100% his own, and 100% crap.
  15. Yep-- one of the most effective, out-of-left-field-but-still-sensible twists I've ever seen. And it was in a video game.
  16. Probably Star Trek Voyager: Elite Force. I've been looking everywhere for Janeway in this game but no luck.
  17. Yep. I started playing MMORPGs with the launch of DAoC. It took ages to get to max level. For someone like me, who likes to explore and craft and goof around, max level seemed like a lofty goal I'd never reach (and I didn't). Played for more than a year and never got past level 38. Played Anarchy Online for 2 years and reached level 151 (out 200). City of Heroes, level 40-something. And that's how it went. Max level in itself was pretty impressive, and a nice little end goal to kind of amble casually toward. First game I ever hit max level in was WoW, and it's been easier and easier with every successive MMO.
  18. Largely agree with you, OP. Most of the planets are maze-ish and way too linear. I like Tatooine, Hoth, and Voss-- and I really hope they use these planets as reference in moving forward. I like Corellia's treatment of a city, too. Beats the crap out of Coruscant and Nar Shaddaa, which both feel more like single player maps.
  19. Too fast. Quite a bit too fast, in fact-- maybe 20-25% too fast. I started PvPing in Warzones at level 15, and after a couple of days I was level 19 and far ahead of the quests I'd picked up. I like doing the space minigame as an occasional diversion, but I find myself avoiding it so I don't leap way ahead of the quests in my log.
  20. Go play an old school MMORPG again-- I dare you. I did recently, and I can't believe I used to be so masochistic.
  21. That's one of the things I like about it-- and the Dune universe as well. The idea of a society that's hit a wall in terms of scientific advancement is an interesting idea.
  22. How can you even play with everything upside down?
  23. My mistake-- I apologize. I had you confused with someone else.
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