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NJoyTheSilence

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Everything posted by NJoyTheSilence

  1. I know talented it is reduced to 4, but you must have 5 to use. Why is this ability so high? This attack should really have only cost 4, max. This would make it cost 3 with the one refunded. Building 5 is a little ridiculous.
  2. I came of a little too whiney in that last post. If they would fix the range of force sweep or the lag wz issuse, then it would be ok. The zealous leap being no cost would really make this spec worth it!
  3. I no longer find this to be an issue, so am editing this. It was indeed a l2p issue.
  4. Dude it is wrong. when I use the skill "overload saber", which is off global, then an ability directly after, it eats the GCD and does zero damage. This causes very terrible combat pacing, and forces me to use the same ability multiple times. This is very annoying in pve, and make pvp for certain specs/classes much worse than for others. There is no way that this is intended.
  5. Using any ability after an off global causes you to lose that gcd. It is ridiculous. I am not sure how anyone thinks this is "not gamebreaking" It ruins competitive pvp, and makes healing a nightmare.
  6. This is not a slight visual bug, and how can you fanboi nubs say that? It is extremely noticeable amidst a pitched battle. When you use your abilities to create a tight rotation, and your force builder lags... well you get no force. The abilities you then try to do after do not go off because you have no force. So now you have wasted 2-3 gcds and then go back to press the initial button that never went off. This is a major loss in dps, and severely hurts both pvp and pve. You fanbois, trying to fight a good change that will benefit you, should just stuff it. Stop trolling people who want to have stuff fixed to enjoy the game.
  7. They chose wrong when they decided animation controls the flow of combat. They need to fix the combat system now. Using off globals is not worth it due to how much time you lose trying tot get the next skill to go off. Normally it will take the next global cool down and not use the skill at all. This ***** pve and pvp rotations bad.
  8. It does not affect everyone the same, Melee classes have to be in range to use abilities. My skills do not go off when they are needed, and people get out of range. It is also terrible for any class that has to backstab. It is gamebreaking, and pisses me off to no end. Also, if I hit my defense skill about a thousand times while in melee range of the enemy line to get it to go off, it is a problem. Range people do not have this much of a problem because they are range. also, if it affects healers, then it affects me even more. I take more focus damage than range players. This problem needs to be fixed.
  9. Fanbois are not going to make people think this is not an issue. I am hitting keys going to rotation, only to notice my builder did not go through, and I do not have the energy to do the other attacks I am pressing. This is an issue. It is terrible that this went into game as is. This bug or mechanic ruins melee gameplay. If this is working as intended, then I will not be.
  10. Master strike will sometimes get interrupted but you are locked into the animation. You cannot break the channel, and pretty much root yourself for a few GCD's waiting for it to be over. During this time, master strike is already interrupted, so you are not doing any damage and cannot move. This happens to me in pvp 2-3 times a warzone. Please look into, acknowledge, and fix this very annoying bug. Please fix! If there are spelling errors in my post, I posted from my cell.. autocorrect is a nightmare.
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