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Mumnoch

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Everything posted by Mumnoch

  1. Reroll~ If that isn't a valid option go DPS. You will have superior force regen and you can still throw out bubbles and heals on your companion.
  2. Just wanted to point out to you that you picked the standard survival build for a sorc. You have sub-par healing compared to pure specced healers and you still have less survivability than Merc's or Ops. You are right though, if you are looking for the best build to live long enough to throw out a few heals before you die you picked the right spec. However Any (insert random class here) that focuses you will still kill you in the end unless you manage to get help. Good point though on a viable spec that sacrifices healing for survivability, your spec will allow you more survivability than a pure healing specced Sorc (though like I said, not as good as Merc's or Ops).
  3. Lulz, I smell a troll! Let's sum things up post 1.2: Sorc lost all burst healing ability Sorc lost all burst DPS ability Sorc's like me that had 8 battlemaster tokens in my bag that forgot to buy another set of BM gear lost the option to buy BM gear period. (before you ask, I already have a full set of mystic and stalker gear) Sorc's like me that had several hundred champion tokens, centurian tokens, un-used champion gear tokens now lost all that gear. __________________________________________________________________________ What Did BioWare loose? My Money Cya all, I'm just logging in and screwing around on other toons until my sub is up which happens to concide with when Tera Online comes out. I hope to see most of you there! (IE: Speak with your wallets people)
  4. F this game, GG Bioware you made it simple for all of us to move on by destroying our class. Can't wait to see their next quarters "profit's"! /unsubbed Sorc~ Tera Online anyone?
  5. Fairly accurate. I invite all of you guys that know the truth of these nerfs to join us on the PTS forum under 1.2 Sorc Nerfs and add your voice to our collective outrage. Speaking with your wallet would help too~
  6. I play every day. I log in my PVP/PVE fully geared sorc in twice a week for raids. I can't even stomach doing mini's anymore
  7. Post 1.2 in PVP regardless of your spec = you will be the first target as you are now the easiest class to kill ingame. If you can go madness spec and they have blown all their cool-downs and you are ranged and they don't see you you might kill them. So hang back, try and hide, and nuke people @ range hopefully not drawing attention. For corruption spec your SOL.
  8. The "off-spec" sorc healer healed more than all the pure healers? I find this thread suspect~
  9. Is there any chance of allowing companion's to come into Ilum or War Zones to balance out number differences?
  10. Call me a elitest or whatever but the truth of the matter is that now that I've got all my BM gear I play WZ's for the fun of it. So if I see that I'm going against 2 premades and I have a bunch of ******* on my team who are clueless about how to play their class or work as a group...I'm leaving that WZ and queing up for another one. Bottom line is I did my time of playing with scrubs to earn my daily boxes and now that I'm geared out I'm not going to stick around crappy games when I can leave and re-que. There's several people who think just like me too. The big question here is "Why should I be punished for leaving a match when I'm playing with people who are clueless about their class or how to PVP?".
  11. I'm personally happy that the Dev's are trying to give people more "options" on how they look. Every MMO that has came out in the last 10 years that was worth talking about had some kind of feature to allow the players to look how they wanted to look. I'll support whichever option the Dev's implement but from past experience I'd say a "appearance tab" is probably the easiest route to go to satisfy the requirement of MMOs to allow people to look like a individual instead of a clone to the x factor. The Dev's are doing it right to boot in implementing this sooner than later (take EQ2 as a example, the game was dieing when it implemented the appearance tab, which revitalized the game some but in the end it was too late). Fully moddable purples and oranges with a "augment" mod you can add to the armor piece would be another option for fully satisfying this feature. If you do go the augment mod (like buckles in WOW) in my opinion it should be player made only to keep crafting relevant. If you did go the augment mod option you could even implement later on "criting" on the augment mod to allow for 2 augments to be added to the piece of armor. The possibilities the Dev's could go could keep people grinding, questing, and buying from eachother for a long time.
  12. I've found a skilled shadow/sin or jugg/guard will destroy us in PVP no matter what spec you run
  13. This was kind of what I was talking about. So for instance if your looking at 2 mods and 1 mod has 57 willpower and 10 crit rating...the other one has 45 willpower and 34 crit rating...if you're not at the cap for crit rating you will choose the higher crit rating mod.
  14. which is true except when you have 7 pairs of freaking champion pants...in which case you can give up more power or more crit for lesser of those stats and more willpower. That's what I'm asking...should I choose more willpower and lesser secondary stat or less willpower and more secondary stat.
  15. Thanks for clearing that up. I'm trying to find out when it would be a good idea to choose 1 mod or enhancement over another one with higher willpower (or should I ALWAYS choose the higher willpower one?) Man I hope that's somewhat clear lol
  16. Ya, already changed it. Anyone with any kind of MMO background knew what I was talking about though lol.
  17. I saw where he mentioned that willpower does have a diminishing returns, however no number is given. I'm not good with riddles anyone willing to just post the number? Unless; "Also, note that the benefit from each stat is on a separate DR curve, and raw percentage benefits (such as from abilities) have no effect on any DR curves (they are additive on top of them instead). Thus how much Willpower you have, for example, has no bearing on how much benefit you get from X crit rating, and vice versa. This doesn't imply that the DPS value of the stats are independent, but that's another discussion entirely." Basically means that willpower will always add the same amount of bonuses of 0.20 Force Bonus Damage and 0.14 Force Bonus Healing. With critical effect chance benefit scaling slowly and limiting to 30% (where more willpower no longer increases crit chance). This correct?
  18. Just wondering if any of our stats don't have diminishing returns? IE Does Willpower have diminishing returns and if so what #? Does Power have diminishing returns and if so what #? Rest I know have diminishing returns but if someone wants to post their number that'd be cool too. Long story short I've gotten 7 pairs of pvp champion pants and I'm still missing 3 of my other pieces so I'm thinking of ripping the high willpower mods out of the force-masters and spreading it throughout all my other sets. [Edited to change wisdom to willpower]
  19. The 2 would be very close to the same output DPS wise in PVE. However there is no way to know for sure until a parser comes out. No clue when that would be. As far as PVP goes I'd say Sorc is better. Merc's strike me as a 1 trick pony of tracer missile, tracer missile, tracer missile, tracer missile...once I learned that they became a breeze to beat in PVP, dot them up and LOS every 1.3 seconds lol
  20. Hey guys I was wondering just how important Expertise is in PVP? I have the standard madness hybrid build and my crit bonus (unbuffed) is 26%. If I get the rest of my expertise bonus all my stats will pretty much stay the same with me loosing roughly 8% total crit rating for a gain of 136 expertise points. Is this worth it? On a side note who else here has 5 champion lower leggings!?!? GG Bioware on the worse PVP gearing system to date.
  21. It requires time, effort, and luck to get PVP gear. It requires time, effort, and luck to get PVE gear. IMO the best PVP gear should = the best PVE gear. MMO's that intergrate PVP into PVE worlds that then give the PVPers a advantage over the PVEers never made much sense to me.
  22. Either of the other healing classes do more dps and have better mitigation. If my sorc wasn't already 50 i would of rolled and leveled a merc or ops over this class.
  23. Mumnoch

    Tracer Missles

    hey just until wraith procs and we all know 2.7 sec channeled 2k nuke is > 4k 1.5 sec nuke
  24. I've been playing since prelaunch and this is what I've found to be true: play a sorc if you want good dps ability and good healing ability play a merc if you want great dps ability, good tanking ability, and good healing ability play a ops if you want insane dps ability from stealth, ok tanking ability, and good escape options so you can heal up play a jugg if you want great survivability, and good dps ability play a dps specced sin for great dps ability and good escape ability All classes seem to have a counter class that will destroy them in pvp with mercs and ops having the greatest range of "for sure kills". The light side mirror classes of the clases i mentioned are the same with the exception of the commando which imo is the strongest pvp class able to tank, dps, and heal amazingly well.
  25. It is funny seeing all the commando's on here crying how they are NOT OP and how boo-hoo they only heal for 350k even though they can crit people for 4k a shot while healing for said 350k. Earlier in this thread a commando who had the balls to speak the truth came on and broke it down just how OP the class really is, even explaining how he can face-roll any other class in the game solo and yet you people are still defending the class as being "balanced". Most the poster's on this thread are the reason I never played WOW, too many kiddies. You people need to learn to read before posting as it just show's how unintelligent you are, I never claimed any disparity against Sorc's I said that as powerful as a DPS specced Sorc was in a 1v1 situation the Commando can out heal our DPS WHILE doing 4k crits to us. Reading comprehension FTW~
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