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OdamanPrime

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Everything posted by OdamanPrime

  1. My only problem with the current system is that roots should give resolve, and full resolve should give immunity to them. I can handle snares, but damn standing still for 5s everytime a sorc decides to kb and then get chain rooted by knight/warrior leap after the fact.
  2. To the guy who said guardian doesnt have a stun.... we can have 3, 2xs 4s and 1 2s. Tank spec is your friend if you're hard up for cc. Sent/Maruader doesn't need a stun... =p we need kb immunity so i can kill everything in sight... wait... we can do that already. Step 1: Get a group Step 2: ...... Step 3: Profit Word on the street is that step 2 is "get good", not sure though.
  3. I think most pvpers if they haven't left, are just waiting for gw2.
  4. You know you can turn the confirm message off right....
  5. Ilum is fun, they just have to fix /stuck respawning the player where they died. Bad enough as a republic going against greater numbers, but on top of that you have to kill everyone twice
  6. Same sob story as sent/marauders crying they need a buff. It's a l2p issue
  7. I thought the wall was to stand on so you could watch both your outside point and the middle directly I wouldn't care if they fixed it tbh.
  8. This post is pointless You should let the idiots cry all they want.
  9. Hell no, just because you're bad doesn't mean the class needs a buff. This sounds like the sent/marauder forums.
  10. I hear 1v1 is important in this game. Get a group, l2cc during immunity instead of the start of a fight. Anyway, back on topic. Sent/Marauder has a 6s cd on the lockout interrupt, and 12s cd on force leap (which interrupts but doesn't lock out abilities) in dot spec. Merc/commando kinda need the UI casting to help deal with this class since they only have a stun/kb to deal with enemies, as opposed to the speed+3-5 ccs of the sorc, and stun/mez + vanish of the op.
  11. A good sniper is a priority target.... hell even a bad sniper needs to be put down fairly quickly.
  12. Resolve needs a rework. Roots should give resolve, end of story. CC breaks should give you a full resolve bar.
  13. Good change. I'd rather have to wear cent a little longer than oranges sprinkled with cent/champ.
  14. You sound like the bads who cry about sentinel/marauder being gimp.
  15. Here's a pro tip to make quick work of guard..... aoe =p then you're doing 150% dmg to the tank. Either way, stats should work... otherwise take them off the pvp gear and replace them with something else.
  16. Waiting for gw2, along with everyone else who has been waiting for decent pvp.
  17. Healing is fine in general... sorc/sage can get bigger numbers because of the aoe. Use CC on innervate, don't kick it unless you're about to kill them and have no cc left because it's on a cd. Save CC for innervate or until they're almost dead. Only thing about sage/sorc that needs a nerf can be said for all roots, they need to give resolve, and you should be able to be immune.
  18. It's annoying, but once you're on them it's over. Sent is awesome, get good.
  19. Sent/Marauder are fine. Best defensive cooldowns of any melee class with awesome damage. Everyone has issues with cc, it's not soley a marauder/sent issue. WTB full white bar of resolve whenever someone uses break free and maybe even relics that do the same.
  20. Meh, i made 8 ranks yesterday just killing imps trying to kill us. Who cares anyways, anyone who wanted decent pvp will leave when the next mmo comes along to bring false hope.
  21. OP/Scoundrel needed a nerf. Cry more, quit, or **** and try to find a balanced solution if they nerfed them to hard (even though they didn't).
  22. Assisting and using interrupts is hard Guard is fine, tanks need an important role to play... not go dps and have mediocre guard because people don't know how to deal with a healer.
  23. Groups and ops groups don't give melee credit for nearly every kill. I do mine with guild everyday and even guarding the ranged and using saber throw(lol i'd rather it did terrible dmg and had no cd) I usually have 7-10 kills when they finish. We're republic so i'm always next to them for every kill.
  24. Everyone knows it's a terrible system. It was **** in warhammer and it's even worse here.
  25. Sounds like I should've went sentinel if that's all you need. Try guardian
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