True, but we're talking about PVP and when people theory crafting about Rage they says like all you got is big AOE with insane timing. In fact you're getting a bit more less single target damage but with 3-4.5k AOE once per every 20-25 seconds which with invisibility, rage and roar gives you tonns of options for every situation. -20% armor penetration VS Gore, I didn't notice difference in numbers except you don't need to put that Gore into your rotation taking a fact that it lasts just a 6 sec. Regular DPS with -20% penetration much bigger then DPS gain you get for those few hits. Obliterate speed bonus allows you to time your Smah properly (which is not easy) and deals a great dmg. Force Crush except slow do a lot of damage, especially with Frenzy and relic like 220 crit/surge. I hate theory crafting and that's a reason why I try and then write.