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Iamyourfatherr

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  1. When the game first came out you could. Now its like they forgot that guard exists and buffed all healers to crazy levels.
  2. Don't worry you'll be able to get it off the cartel store in a few months :/
  3. If your only doing that much damage Im gonna assume you're a clicker. If you want to excell at pvp you need to have every ability bound so your not wasting time trying to find it on your bar every time you use an ability. That way your actions per minute are higher and in turn your gonna do more dps /live longer.
  4. I've play both mara and jugg in pvp regularly and i'm telling you mara does more damage period even with getting stunned more dying more ect mara does way more damage.
  5. Since when does pvp have any thing to do with raiding. I only really die more if there's no heals and in games where theres really heavy dps on the other teams and no heals i feel like i die more on my jugg cause there defencive cds are much longer cd. Force cammo is pretty nice for getting ranged dps off your back.
  6. I have a 60 mara and 60 jugg I don't think vengeance does more damage then any mara spec. I think all mara specs do more damage the only reason you can get close numbers on vengence in pvp is when you spread your dots alot and you don't die as much.
  7. Iamyourfatherr

    healing

    so we need to have voice chat to kill a healer now? before 3.0 I could healers solo even good healers sometimes BUT if they got one peel from any one it usually meant they were gonna live. Now they can just stand in there pool a heal themselves. I have soloed healers since 3.0 but I think most of them were awful.
  8. force shroud was in the game but they also can cleanse dots when they vanish if they take the utility which all of them do so they can cleanse dots twice now.
  9. Iamyourfatherr

    healing

    if healers can tank a bunch of dps whats the point of having a tank guard a healer? better of just having a bunch of healers and no tanks.
  10. Just a fyi maras shouldn't be using smash any more except if your playing anni to spread dots, it hits for like 4k in fury spec just saying...
  11. Iamyourfatherr

    healing

    The main issue I have with healers now is they can just stand there and face tank with out fear of being interrupted now because the interrupts cds are way to long. I even have a hard time killing bad healers now.
  12. I wouldn't say automatic loss for a mara, that title goes to dps merc. I win most of my games on my mara.
  13. Also the jugg slow buffing the run speed of every one around them with no cd is gonna wreck pvp.
  14. Mara will be fine in pve every issue people are complaining about is related to pvp. I bet they still outdps juggs too.
  15. A lot of people are complaining about the changes to carnage, mainly about the gore nerf and the removal of the root. Those might be problems but I actually think it will have higher sustained then it did previously due to the addition of the passive 20% armor debuff. Also I think it will be easier to get a full ravage off now because of the changes to force choke. Being able to force choke then gore/ravage and force scream(I can't remember the new skills name) with out being able to be stunned or knocked back by the person your trying to do it to will be amazing. Some utilities the jugg is getting are pretty op while the mara doesn't really get any thing new. Mainly the one that makes the jugg slow buff the movement speed of every one around them, I can imagine that being very annoying for all melee but more so for maras because they can only really remove the slow once with force camo i(f they spec for it). I've played my mara since launch I'm going to be leveling it to 60 first over my jugg. I feel if your a decent player you'll be fine on a mara but it might be more annoying then it used to be with the addition of more utility for most other classes.
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