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Sickith

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Everything posted by Sickith

  1. Dailies. You get about 330k per day from ilum/belsavis/corellia. You can get more in a day for doing flashpoints etc.
  2. Less qq... just die when its a wipe ! Do ya know theres actually a bug with the combat ress if you exit area? if you exit area with the debuff on - your raid cannot use combat ress until everyone dies.
  3. Maybe its because the staff at BW wants to go home and have a life with their families too? Its 1 day a week - other days downtime is normally a major problem, bug etc those do not count. Go have a early night and wake up to the game online and ready to go!
  4. lol? 1.2 is awesome what are you and your guild whining at go and play your play 2 win games leave us alone!
  5. never! Why bother with the extra coding and designing? Everything you need is on the fleet - if everyone is on the guild ship then how you going to recruit? how you going to fps/ops etc by going to the fleet. No disrespect but this would be a waste of resources. If you really want a ship for your guild, all group up and enter the same player ship ... bam its now a guild ship
  6. Hello As a SI healer it is very differcult to maintain force whilst in a PVE environment mostly towards the end of the Toth and Zorn hardmode encounter in EC (Has this is what we are progressing on atm). As revivification is/could be used as the SI health regen after using consumption has this is only our source for force regen. Towards the end of the fight <10% hp the damage is a lot raid damage and with the force being so low cannot risk using consumption. So is there any plans on giving SI healers a cooldown to increase force regen, such as an example gain 3% force over x seconds with a 1/2 minute cooldown etc or could even apply a buff that would simple apply this x to a target and gain force, a nice example of this would be when force shield as been fully used up the healer will receive x% force back but if cannot just expire, ie the targetting player with the shield must take then necessary damage for the healer to receive the force back - ie would be mostly used on tanks. Thanks
  7. Guys you need to learn to have patience - the game is not even 5months old. They cannot GIVE exact dates ie Feature X will be released on X date - they can only give rough dates or soon - WoW is the same. Why? Because it then gives a deadline, if the deadline is not meet then the community will result in more complaints, simple as that. For the PVP community. All your questions, are when are we getting ranked warzones, when are we getting some world pvp back, when are we getting more warzones.... when when when - they cannot give you an answer BECAUSE they DO NOT KNOW themselves - its ready WHEN ITS READY! CHILL!. Here is some timescales for you folks. In WoW - At release there was NO battlegrounds at launch - it was 8 MONTHS AFTER! and they only had 3, for 2 years! They released 1/2 new battleground(s) in each expansion (Eye of the storm - TBC, Strand + Isle of Conquest - WOLK, Twin Peaks + Battle of Gilneas - Cata) - Even ranked battlegrounds did not get released until near the end of Cata. Lets be honest all the world pvp in WoW was rubbish - no one played it - Players make there own world pvp and this is more fun! Why can you not do this on SWTOR! (Make a post on the forums X date WORLD PVP! spam in imp and rep fleets and bam goto the choosen planet and fight = world pvp - you see the problem is that people do not JUST want to fight - they want to win, a way to complete an objective so that one side is the winner - why cant the it just be if all the ops faction is all dead the remaining side wins). The problem is that some players will abuse the system to ensure they win, because they can only cheat to win! They cba to play the game the way it was intended (Battle of Ilum) The problem with ilum was the server imbalances the faction with the most players won, simple as that - so BW limited it but then ya acted like raged dogs and wouldn't even let the ops faction out of the base - you guys ruined it NOT BW! You say that is rubbish because there is no one to fight, what do you expect after the way people acted. Now SWTOR is 5 months old, you had 3 warzones to begin with, and in a PATCH you got a new warzone, YES in a PATCH not an EXPANSION! and most likely get another before/if 2.0 hits. Don't get me wrong guys, i love PVP just as much as you, only difference is i have patience! You see people come from WoW or other games that as had a longer development time and they expect all these features to be here in a new game ready for them to use - i'm sorry to say this, it does not work that way - BW cant just pay X to a company like blizzard and go "Hey can we buy your LFG tool or your ranked battlegrounds" - It has to be built for there own system! Building something takes time has to be programmed and as to be tested, credits due tho they are working hard to try and keep us lot happy - if i was them and seen all the whining would of just pack my bags and left. Then no of you guys would have anything to play. SIde note: the game as been released in other countries across Europe etc this could lead to a good thing, more subs! Thus meaning more funding and more funding = recruiting more staff = rolling out features faster! Yay You guys need to focus on what we have currently got and work on that - the new coming features are an added bonus to your subscription... deal with it!
  8. oh maybe the development team should stop working on the bugs and improvements and come and post more offend so that they can say "Ok we are just about to fix this bug, should be done within the next hour and if we didn't have to make this post and then get it checked by the PR team before it is posted then come back and post it - we could of already done it by now!" PATCH NOTES is your updates there was one mm like 2 days ago!
  9. Hey These are just some questions or "room for improvement" idea's that the development / ui team could work on, amongst other improvements/bug fixes etc. Guild Tab: A little scrollbar / or "read more" button for "Message of the Day" and "Description" - Because at the moment you cannot see the whole messages. Show legacy name as an option in the "member notes", "officer notes" etc - would help officers to know who's alt is who - if they did not set a member note etc. Location/Who: If you have an LFG set comment, when you rezone to another planet/location/warzone - the comment is removed and only left with "LFG". GTN/Auction House There are "some" categories you cannot search all for. Working: Enter nothing in "name" select "Armor" > "Light Armor" >> Search = the results Not Working: Enter nothing in "name" select "Miscellaneous" >> Search = No results Work around - you have to know the name of the item that you want! Pattern? It only does this on those "Categories" that does not have a "Subcategory" ie i tested it on > Spaceship upgrade, Relic, Mount, Pet, Implant, Earpiece and Miscellaneous - this is all of them and none of them shows results - when we all know there should be. Crafting / Schematics: If the player already knows the schematic to show text "Schematic Already Known" would make it a lot easier instead of remembering with you do or do not have - and if your looking on the GTN and your unsure you have to close the GTN and open the crew skills window - because they both do not fit on screen. I will update this post accordingly if i find more. Community please feel free to add your own - but please leave the ranting / emo rage for another post keep it constructive and im the sure the team is working as hard as they can, we are all humans and don't have the force in real life. Thanks!
  10. wow people moaning cause the servers go down at midnight - ya ever thought about the people from the EU, whilst your cosy in your bed and us EU folk is awake the servers are down for us, and there as been times when for us the servers are not back online from 6pm to midnight, so thats all of our raids cancelled - but hey its prime time for the US folk then that's ok right ?
  11. I do not see why they cannot give the existing customers what they are currently using for the Asia transfers. It may not be the ideal way of doing things but it works! Give this feature to everyone and people will pay for it, i am one of them. Even the money from these transfers could assist in providing the resources needed to finish the development of the final version "to speed things up". There are many servers die'ing and people are complaining and stop playing because it is hard to find groups for OPs, WZ's and FP's etc I bet if they gave this to everyone the subs will dramatically increase as well as money from the transfers alone - because not everyone is will to restart new characters.
  12. Hello, I understand that there is a more better feature for the server transfers that is still in development and what you have currently in the works for the Asia servers is working. You currently have something, that works out if the customer was in the selected area to enable the transfer. Why not use this as a temporary measure for those outside. I'm sure your programmers can develop a small script that once x payment is received this account is then on the list for the "free transfer" for 1 character - you would have to rename it or something to server transfer, otherwise people would actually think it is free. I will be willing to pay money right now to transfer my republic characters to my server. Will you be willing to use what you currently using for Asia customers for everyone else until your new system is finished? Thanks
  13. Well its not possible yet to do this, you can only learn the pattern/recipe from the new items in 1.2 - not older items. So like you could RE the Denova gear (from hard mode EC) to learn the pattern.
  14. no way! same server yes, or something that would assist in looking for a group rather than spamming the fleet chat.
  15. This ^^ - OT from BM gear but i wanna crit and craft the lvl40 set - sooo nice
  16. Hey I am having the same issues. There are the jet sounds in the fleet, my companions are like echo'y and in a tunnel also there is some issues again with sound in warzones, noticed mainly in Huttball. Baron starts to talk and then just cuts off, when the match starts the background music kicks in. Other things regarding sound such as special effects / attacks etc at times missing the sounds. I am unable to recreate the issues as it is totally random, sometimes its ok sometimes its not. Hope this helps in some shape Thanks PS. Except for the sound issues... 1.2 is awesome, love the new warzone!!
  17. Go Voss, and only do class quest. Get to 46, goto Corellia and only do the class/main quests, you will ding 48 easy - take you about an hour or two depends if you do with a friend or if you slack When ya get 48, goto ilum and complete the whole chain for opening up the dailies - you may want to take a friend as the mobs can hit ya hard etc and do the heroic quest its worth it for the epic enhancement and only takes 5 mins. Once the chain is complete ... gz 50 ... done in a hour! shorter more friends you have
  18. Hey Nice idea but im inclined to agree the the OP, we have many things to learn and explore in the current era i dont see why they would stop that and allow you to travel in the past as deep as creating a race/character from that era, to me sounds like another game not an xpack. Sick
  19. Perfect! Lets see what others think of the idea, it think it all sounds pretty sweet and would work for the game very well in both the server issues and the single player story telling. I have edited my original post for the updated story.
  20. Also i found this: http://starwars.wikia.com/wiki/Echani#cite_note-Knights_of_the_Old_Republic-3 http://starwars.wikia.com/wiki/Mandalorian Also : This could be an idea for the last boss in the flashpoint!
  21. Hey sorry about the lore in-corrections. I still feel that the player from either the republic or empire should be able to choose both like a lightside or darkside choice ... sorry im republic but in the maelstrom a republic player as the choice of : Lightside > Save the imperials Darkside > Kill the imperials So in the case of our event it could work like the following. Republic You as the player on the republic will have to report to a republic leader to find out what you can do to aid the republic in the war effort. When you reach him you would find out that SIS operatives have found 2 armies on Telos known as the Mandalorian and Echani, they have been at war for many many years against each other. In history we have fight along side with the Echani and your efforts will allow us to do this once more. You are to travel to Telos and investigate imperial meddling with mandalorian matters and win back the trust of the Enchani. When the player reaches Telos and presented by Raven he will give them a choice: Lightside > Aid the Enchani Darkside > Aid the Mandalorians Raven will give the player of a background story of both factions before the player is presented the choice - and how each faction would benefit the republic. Once the choice has been made then the player will go off and follow the path of either the Mandalorian/Enchani. Imperial You as the player on the empire will have to report to an empire leader to find out what you can do to aid the republic in the war effort. When you reach him you would find out that Imperial operatives have found 2 armies on Telos known as the Mandalorian and Echani, they have been at war for many many years against each other. In history we have fight along side with the Mandalorians and your efforts will allow us to do this once more. You are to travel to Telos and investigate the republic involvement with the Enchani and win back the trust of the Mandalorians. When the player reaches Telos and presented by Raven he will give them a choice: Lightside > Aid the Mandalorians Darkside > Aid the Enchani Raven will give the player of a background story of both factions before the player is presented the choice - and how each faction would benefit the empire. Once the choice has been made then the player will go off and follow the path of either the Mandalorian/Enchani. I still think that the player should be able to choose from both and allowing the empire/republic fight along side each other in this world - the player would be interacting in the war of telos and would not gain the knowledge of the end result because the war will never end when there is still a side left standing. What do you think?
  22. More ideas on the story arc, and reasons why i choose this way. I will do the republic side first (Im sorry im not an imperial player so your have to work with me here). Pre-warning the character names and npcs are made up and would not have an effect on the story. The war on the republic vs the empire is growing strong and both sides are suffering from major casualties but both sides are to suborn to cause a truce. Republic You as the player on the republic will have to report to a republic leader to find out what you can do to aid the republic in the war effort. When you reach him you would find out that SIS operatives have found 2 armies on Telos known as the Mandalorian and Echani, they have been at war for many many years against each other. Imperial You as the player on the empire will have to report to an empire leader to find out what you can do to aid the empire in the war effort. When you reach him you would find out that Imperial operatives have found 2 armies on Telos known as the Mandalorian and Echani, they have been at war for many many years against each other. Both Travel to Telos and learn from these armies and bring them to us to aid us in the war. When you reach Telos there will be 2 paths one to the left and another to the right, in the middle Raven is there waiting. You speak to him and he tells you the story of the 2 factions and that centuries ago he had defeated both. The Mandalorian's used to be warriors of the empire but was betrayed by the the sith due to there lust for power and decided to no longer follow the empire and live out there lives under there own rules. The Echani was ex-jedi who was aligned with the republic but they seeked there own peace and destiny that lead them away from the republic. But now they are in a war with each other of both factions seeking peace. The will be no peace as the war in galaxy will inevitably find its way here so they must aid the republic/empire before peace can be found. However you can only choose 1 faction to aid you must earn their trust before they will follow you into battle in the galaxy and you must help them win there own battle before they will commit to yours. The player will then choose the 1 faction to align with, here on end the player will discover the story and history of there chosen faction and help them in completing the "The War for Telos". This is then when you do the dailies/pvp/pve content etc do aid your faction in the war. ---- Im sorry if any lore is incorrect rather then dismiss the idea add your own suggestions or corrections. The way to see this is if your the player trying to get the armies to come back to the republic/empire or join the republic/empire. Also imagine that this is like the voss, altho both factions try and get them to help in a single player point of view you dont actually see them aligned to a faction.
  23. Hey I love the post was a nice read. But with the idea of a whole new advanced class would make it more concussing to a new player who just reached level 50. However i am not going to dismiss your idea but however maybe improve upon it. So you would have 2 factions, Mandalorians / Echani who are at war with each other aside from republic/empire. as these Mandalorians / Echani are not aligned to neither republic/empire factions. Your faction leader tells you both sides (republic/empire) go and learn from these and gain there respect so we can use them to aid our own battle (like the voss). Now the players on the republic/empire will choose a faction Mandalorian/Echani they can choose either one as the Mandalorian/Echani are there own entities being that say a republic and empire player both choosing echani when they are on this world/zone they are friendly to each other and there enemy would of course now be the Mandalorians. The purpose of the event is to get that faction on your side and fight your own war back in the galaxy. The Story - Written by the OP You as a player is to discover the "War of Telos". Republic: You are sent to telos to help mend a bond between the echani and the republic, and to ally against the mandalorians like 300 years ago. You are also sent to Investigate imperial meddling with mandalorian affairs, and to link it to the mandalorian blockade incident before the treaty of coruscant. If you help the echani, you are doing as the republic commands, therefore it is a lightside option. If you help the mandalorians, you are defying the republic's orders, the darkside option. (although I don't think it should be that you are rewarded for being light or dark here, because that will seperate people even more). Imperial: You are sent to Telos to regain mandalores trust, as he believes you have abandoned him and left him to fight for himself against the echani and the republic. You are also sent to investigate the echani, as the empire is in the dark about their rituals. Choosing mandalorians would be the empires whishes therefore darkside, helping the echani is against the empire and therefore lightside. (although I don't think it should be that you are rewarded for being light or dark here, because that will seperate people even more). Both: The Exile encountered echani on Telos after the disappearance of Revan, and it would fit the lore if the Exile would describe the Echani and Revan the mandalorians. It would have to be holographic journals, showing that they both were in this temple (The exile went looking for revan after defeating Kreia on Malachor V). Since Malachor V is the end point for Mandalorian Wars, The story could be heavily driven upon what happened, as it wasn't entirely explained in kotor/kotor2. There would be ranks within your new found side faction (like social/valor ranks) when you gain the top ranks and completed the main story line you would be able to buy with new commendations new gear items. Now this would be a whole new tier (like tier 4). When you have completed your side there will be daily and weekly pve and pvp quests for you to complete. The Ranks Mandalorian - Tactition (Rank 1) - Warrior (Rank 2) - War Leader (Rank 3) Echani - Tactition (Rank 1) - Warrior (Rank 2) - War Leader (Rank 3) You will gain the ranks by completing the story and as you progress though the story you will be promoted. When you reach War Leader you have completed the story and all items and dailys are open and available to the player. This can introduce new player titles such as Name War Leader. The Commendations Mandalorian Commendation - Used to purchase PVE or PVE Tier 4 items from the relevant PVE/PVE vendors. Echani Commendation - Used to purchase PVE or PVE Tier 4 items from the relevant PVE/PVE vendors. The players would only be allowed to align themselfs with 1 faction. Now i will go into the PVE, PVP areas and open world questing/pvp zone. PVP 1. New warzone. You will gain the new commendations, valor and credits. You can only join this warzone in the enclaves by speaking to the relevant NPC to join the battle. You would be fighting up against either Mandalorian/Echani aligned players. An good idea for this warzone would be control resources when your faction has reached x amount then you win. Simalliar to Arathi Basin in WoW. 2. The Dueling Arena noted by the OP, you can join up solo or with teams of 2v2, 4v4. The winners will take new commendations, valor and credits. You can only join this arena in the enclaves by speaking to the relevant NPC to join the battle. You would be fighting up against either Mandalorian/Echani aligned players. PVP Daily / Weekly Quests - For more commerdations and credits. 1. Win 3 warzones (daily) 2. Win 9 warzones (weekly) - When completing this weekly you will get a special item where you can trade it in for any item the PVP vendor as to offer (Tier 4 PVP items). PVE 1. New flashpoint. You will gain the new commendations, credits upon completion. You can only join this flashpoint in the enclaves by traveling to the selected area. You would be fighting up against the war leaders of Mandalorian/Echani - and the last boss would be the 2nd in command so to speak. 2. New Operation. You will gain the new commendations, credits upon completion. You can only join this operation in the enclaves by traveling to the selected area. You would be fighting up against the leader of Mandalorian/Echani. This will be a single boss encounter and the goal is to kill the leader of the Mandalorian/Echani. This operation will only have 1 differculty, normal as the zone is only offering 1 tier of equipment - the boss will only drop commerdations and credits - no items. The should be the same differculty of lets say first boss in Eternity Vault. The operation would be intended for pugs and not guild runs as there is no empire/republic factions in this zone, and the players will be grouping up with players that are either empire/republic but are in the same faction of Mandalorian/Echani. PVE Daily / Weekly Quests - For more commerdations and credits. 1. Complete 1 flashpoint (daily) 2. Complete the operation (weekly) - When completing this weekly you will get a special item where you can trade it in for any item the PVE vendor as to offer (Tier 4 PVE items). The Loot A player can only get loot from collecting there commendations and completing the weekly quests. Everyone will be able to get 2 items a week (1 PVP and 1 PVE) and then any additional items from there commendations. The intensive is that this zone is the only place that will offer Tier 4 items and that this tier is better then battlemaster/rakata items. This will also lose the RNG of the bags from the current champion bags from the pvp weekly and dailys and it will also reward pve'ers an item that they currently do not from there weekly and dailys. Open Zone Located away from your factions enclaves the relevant NPCS will give you daily quests to go and kill npcs/collect items to aid your faction in battles against the Mandalorian/Echani this however so be smack bang in the middle of the 2 enclave factions. So this would allow people to do there daily quest and if they see an enemy faction then they can kill them. In this area there would be 2 points of instrest 2 capture zones. If you faction as both then when handing in your daily quests you will gain extra commendations. I think this will work a lot better then ilum because the empire and republic can choose either side and then would be no actual server inbalance issues here as players can choose a side and then fight for there new found faction. When they go back to there fleet or other republic/empire contested zones then they would be fighting as they do now for there own faction. The Minigames that the OP suggested would also be a good idea to gain extra credits and commendations - However the players use there own credits and commendations to play. If you lose you gain nothing! But if you win you take back all your own commendations and as well as the other players. These games are for fun and a way for those who has extra commendations or needs more to play the games and Games would include: Pazaak Swoop Racing Duel Arena - This is not the same as the PVP version this one is for pride and the winners will only take what was placed by all the players. -------- However this is an extension of the OP idea and fine tuning it to the current state of the game as i do not see there will be any duel speccing or additional classes in the near future. My idea will be fun and could be added in the current state and also fix some of the issues of the inbalances and RNG issues people have been having and it will bring in a whole new factor of fun to an existing fun game! Thanks for taking the time in reading Sick
  24. 8 MAN -> 1 Tank, 2 healers 5 DPS 16 MAN -> 2 Tanks, 4 Healers, 10 DPS Simples.
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