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Cereyeth

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Everything posted by Cereyeth

  1. Good. Maybe we will see less two button pvpers. I'm sorry but I have no respect for the Sage/Sorc class in PVP, it is way too faceroll.
  2. Few nights ago on my Sorc alt I played about five or so warzones, literally doing nothing but pushing my force lightning key the whole match and nothing else, including heals or CCs. I came across the occasional player that wised up and shut me down, but almost everygame I ended up with an absolute ton of damage, kills, and medals. Until the average pug you come across learns how to stop players that do that type of thing, there is no reason for terrible one button pvpers to stop doing it.
  3. If allowed to stand around and statue cast, yes ranged dps will dominate a warzone. From my experience 90% of ranged players i come across are just grav round/lightning spammers. Simply interrupting them once is all it takes to completely fluster them.
  4. I rerolled to Republic. I played a Sorcerer, and playing the most popular class by far on the most popular faction got old to me. However, I will say that it is easy to see why the Empire is so popular. Their stories, the look of their abilities, and the way their gear looks blows the Republic away. Pretty much everything about the Imperial side is cooler.
  5. I've never been a fan of three node capture point maps in PvP. I always thought it was too easy to just have your defense zerg back and forth to hold the nodes. It's this reason that I always prefered Arathi Basin over Battle for Gilneas, but that's just me. Seems like it requires much more coordination and strategy.
  6. Unfortunately the general frame of mind in most of the pugs I've seen is if you get two capped off the start in civil, it is instant gg. I had a team last night where half our team just turtled up at our one node for defender points as soon as the other team took their second node. Funny thing is the three of us that were still trying ninja'd back a second node and we won anyway.
  7. If you're defending Void Star with solid heals it's basically kill farming for six minutes. The offense won't even sniff the second room the whole match.
  8. Yes you will occasionally get a team with huge dps or an opponent with no healers and wipe the whole defense all at once, but this is the only scenario where the offense has the advantage. Like I said, most of the time defenders always have the edge and the offense has to overcome with either solid team play or a disparity in gear/skill.
  9. I've seen defenders in Void Star stay on the crate underneath the spawn point and ONLY come down to fight if either side gets wiped to ensure at least someone is alive to defend. That alone is usually enough to buy time for the rest of the team to return.
  10. PVP in this game just generally favors the defenders. I've seen so many Void Stars where neither team made it even halfway to the finish and countless Civil Wars that didn't have a node change hands a single time after the initial caps. Most of the time if either team can pull off one ninja cap it's gg.
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