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UglyStik

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Everything posted by UglyStik

  1. UglyStik

    We need balance

    Life warden is just a stupid tactical IMO. They should focus on adding depth to the game and options for tool kits rather than have something that lets you survive longer than you should (I mean, maybe make it for tanks only?) Also about #2 - I don't get why people want to take away depth from the game. The game, and PVP in general, would be better when players can make choices and do different things.
  2. UglyStik

    We need balance

    1) Nerf life warden in PVP 2) What about allowing tactical swapping for everyone (In combat, obviously) but with a 2 or 3 minute CD? It adds to the game IMO 3) buff hatred OR buff murderous revelation set. Remove the stealth requirement from the 6 piece but change the 4 piece to not include overcharge saber so it doesn't come up as often. 4) Meteor brawler & deathknell are insanely OP but don't break the play style when you nerf them. OR instead of nerfing, why not buff other classes that are struggling?
  3. With the free decos from life day all you hear is that noise over and over and over and over again on fleet. I actually have to turn off sound to even get around fleet because of how annoying it is
  4. Not Krea but I changed my target's debuffs to sort by time remaining & to be highlighted. Also deathfield/FiB's cool down is 14ish seconds & your dots last 18, so guesstimate around that.
  5. Just came back to the game after quitting a LOOOOOOONG time ago. Before Mercs/Commandos were reworked & there was actual PVP gear. I had a ton of cartel coins saved up so I purchased a few master datacrons to boost toons on a different server (just because I could, haha). One worked, but another did not. On the one that didnt put me to level 70 I clikced it and it brought me to my ship. I was never made level 70 like I was on the first one. I put in two customer service tickets and no response. Please help!!!!!!!!!
  6. Yeah, RNG built into a rotation is complete BS in a game like SWTOR where you basically have a PVE rotation in PVP. But, nonetheless, at least deception's RNG isn't as bad as old school Vengeance Jugg's rotation
  7. They should have just reworked the offensive aspects of those DCDs into new abilities on long cooldowns rather than just nerf their tool kit. I see BW hasn't changed with the idiotic nerf bat though.
  8. whats the easiest way to grind out cxp/gear these days?
  9. I don't disagree that they should be on the list, but they only talk about limiting f2p players. That makes me think they don't actually play the game.
  10. Are you talking in third person on a forum, OP?
  11. This thread....lol Do you realize how stupid you sound OP?
  12. I just noticed blue MK-2 implants have equal numbers to crafted purple MK-4's........what gives?
  13. This X 100 But removing crushing darkness and blackout really hurts deception IMO(from a PVP standpoint, I don't care about PVE). They just took away a DCD and arbitrarily attacked it to maul just to get rid of a keybind.
  14. As far as hatred/serenity are concered, 5.0 is more of a redistribution of damage in the rotation and a slight nerf. Losing phasewalk really, really sucks for solo ranked but it's not the end of the world.
  15. This hurts their solo ranked viability, but whatever.
  16. I have enough days left on my sub to see how this *poop emoji* show plays out. I came for the light sabers, stayed for the tears.
  17. People over here are mad about RNG but I'm wondering why people PVEing can get top shelf PVP gear by not playing PVP. Removing expertise is pretty moronic and if they wanted to create a gear grind for PVP they should have introduced "Combat Experience Points/Combat Crates" along with the command BS they are putting out there.
  18. In an arena you essentially have two lives with phasewalk/cloak. Spreading out DCD's based on who's on you combined with that makes hatred/serenity one of the more survivable advanced classes in an arena. Just have to have phasewalk in a good spot and not taunt when you're below 40% or if they're all on you and it's fine.
  19. How many classes can take 190k damage and still be alive in an arena with no heals? Same goes for regs.
  20. If you're carnage you need to be as close to 105% as possible(so two enhancements, gives you 104.99%). If you're another spec then you don't need any(same goes for a MM Sniper).
  21. All three assassin/shadow specs. Carnage/Combat Pretty much the few I enjoy playing.
  22. Then why do people stop to type/cry on their keyboard?
  23. Did I say that? I said "It was effective for me until this weekend" then mentioned ranged DPS specifically. Also, yolo's were pretty much shut down this weekend on my server because of Farming Garbinger and his buddy who's name is too long to type. That is why I mentioned hackers. [Edited out the rest because I'm in a good mood] Have fun throwing stones when you live in a glass house, duder. Anyways, OP. I'd advise against what that guy said as well when playing hatred. Play aggressive, start the fight. Shadows/Sins are the only advanced class with stealth and something like phase walk. Use that to your (meaning teams) advantage. When they are on you, use the right DCD for the situation. Same rules apply to both DPS specs though. Play smart with your CC breaker and don't use it until you absolutely have to(especially with a merc/commando on the other team).
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