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xChroniCx

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Everything posted by xChroniCx

  1. They nerfed bio-chem only stims and adrenals but failed to change their descriptions. For example, my Rakata Might Stim says it buffs for 136 strength and 56 power but really only gives me 112 strength and 46 power. Exotech are better, please do some research. Rakata Attack Adrenal says it buffs for 565 power but only gives you 475.
  2. Well biochem-only stims and adrenals are inferior to the exotech versions available to everyone that are consumed on use. The grenades are also available to everyone, but I think if this turns into every team with 4 players withs these grenades being used every match will just be ridiculous. Thats my opinion though.
  3. So my guild ran a 3v3 tournament this past weekend that went pretty well and have decided to make it a weekly event. Having done this for the 1st time we made up some ground rules to keep things on an even playing field for all the teams. What I didn't think of at the time was the use of the cybertech aoe mez grenades. So since it wasn't against any laid out rules, we allowed them. This week were doing 4v4 and I decided to ban them to see if matches would be more interesting than 30 second cc gib fests. Well I received quite the qq from a lot of "cheerleaders" that didn't participate in the tournament and just watched, but still felt the need to voice there crying. So what does everyone think about the use of these cc grenades in a 3v3 or 4v4 tournament setting? Looking for a simple yes/no, than your explanation if you feel the need. If the majority say yes they will be allowed for the tournament. *To the uneducated people saying that I would need to ban biochem. Biochem only stims and adrenals are INFERIOR to the Exotech and pvp versions that are consumed on use. The grenades are available to EVERYONE. This is not about crafting skills, this is about an item that aoe mezs in a pvp tournament setting.
  4. Yes! balance pvp off my tournaments!!! We're doing 4v4 this weekend if another 100 cheerleaders would like to come watch. Would be nice if we had more than 6 teams participate in the actual fighting this time... Having played WoW arenas to gladiator ratings every season I played, I know there are more viable comps out there. I kinda want to try sorc healer merc healer marauder, don't see how we'd lose to anything but another 2x healer team. But as we all know some classes are a little better than others atm, so the next tournament limits teams to 1 AC per team.
  5. Lol so sad the need for attention you people have. If it doesn't show the boss from pull to kill you probably had a group with you and disbanded right before the end. Sad.
  6. I play carnage and do just fine. The possible burst from a gore>massacre>force scream with retalitation up is amazing. I've never played annihilation though, too lazy to learn new rotations, so I can't really say which is better. But, carnage is viable and I can only imagine how well I'll do if they buff it.
  7. Yea this will be a real joke if they start rated warzones where you have to play with pugs
  8. And you still manage to put up 200k damage and 75K HEALING. Must be nice.
  9. OP is a sorceror, died 9x in the whined about warzone and still put up 200k damage and 75k healing... Yea defenitely nerf Sorcerors, no way in hell would I put up 200k damage after dying 9x like that. Must be nice.
  10. Omg you people really need to learn to play...Marauder is fine in pvp and I play carnage. Very gear dependent, so if you have 3 50s with centurion gear then yea you probably suck.
  11. Lol at this baddie...my gm is pyrotechnic and constantly tops dps in warzones, this game is not about 1v1...his rail shot crits for 4-5 k, find the mirror ability and start using it noob.
  12. Yea I was wondering te same thing. If every skin isn't available to be crit crafted then we'll be right back to square one with everyone using the same crated crit sets.
  13. Lmao all credibility lost right there. Marauders are by far the most difficuolt class to be good at.
  14. Reduce the cooldown on cc break to 1 minute and make it fill your resolve bar. FIXED!
  15. Funny how I can still get stunlocked to ~40% before being able to react. You fail to mention how they buffed your cc by reducing the resolve fill. Fail op is fail.
  16. March ~20, right before subscriptions have to be renewed. One thing Bioware is good at is marketing!
  17. Yea you should think before posting nonsense. There really needs to be a difference in mechanics from direct damage and dots. Sorry that your probably a dot class who takes advantage of the current mechanic and think your the best when you tab target the whole team applying 18 second dots on everyone so they cant capture. This game has ripped off WoW enough, why stop now.
  18. Simple and easy fix to this would be to allow people to /follow enemies. There, melee is on an even playing field. Was such a nice feature in SWG
  19. Rofl Rofl its Chrisgg rofl rofl. Rofl rofl. Rofl. Ok now that I got that out of the way, and hopefully you did too. Are you ready for the ops nerf rofl. Because its going to happen rofl. I'm guessing you have a friend or alt thats an operative rofl.
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