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Sztoid

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Everything posted by Sztoid

  1. If you hit the warzones as hard as some people can. you would have had the whole set in a couple days. Of course not everyone can do that, but as easy as it is to get WH now I don't see why don't you just grind out that gear? You seem enthusiastic about PvP'n.
  2. 2 main stat and 3 endurance. How is this balanced? Here are the differences War Hero's Shrouded Hilt 27 http://i49.tinypic.com/6pudc4.png War Hero Rage Hilt 27 http://i49.tinypic.com/2wedt9g.png vs War Hero's Decisive Barrel 27 http://i47.tinypic.com/2jfg7sp.jpg War Hero's Beguiling Barrel 27 http://i50.tinypic.com/2urqjjo.jpg
  3. My suggestions for possible dailies would be half for war zones and the other half warzone and/or open world oriented. Warzone dailies/weeklies should be objective and successful warzone completion based. For example so many objective points earned, win on each map once, and obtain so many MVP votes. Open world would be kill count and class defeated. Can't kill grays and the same person within a certain amount of time. Kill can also count in a warzone if they cap it to a few kills per warzone to prevent death matches.
  4. I'm not sure if I agree with the "bonus objective" concept but I would like to see more daily/weekly missions. PvE has 2 daily and 7 weekly. "What do what got, A Cuisinart?"
  5. I'm bumping this because barrels still have higher stats than hilts of equal rating. I would have thought that after this patch that things would even out but apparently not.
  6. Why would you even bother buying any Battlemaster gear this past week?
  7. I went the main stat route over power so my view of BiS will be different. I'm full War Hero with modded belt/bracers and Elite War Hero Main/Offhand. My willpower sits at 2066, power at 962, with 1208 expertise. I just went healer and my revivification heals me for 512/896. If you stack crit, you want it 450 or 30% unbuffed, which is the soft cap. I literally have 0 crit with a 28.87% crit chance buffed. Surge soft cap is 300 or 75%.
  8. I agree with these. In addition, here is my own list. ♦ Add incentive to open world kills. ---Comms per kill. Can't kill same person within certain amount of time before receiving comms again. ---Won't be forced to queue into warzones to finish daily. ---Enemy level must be at least green to receive reward. ---Lower levels can group up and kill high level players for comms. ---Add PvP stats to character sheet. Open world kill ratio. ♦ More PvP daily/weekly missions. 2 dailies and 5 weeklies like PvE would be nice. ♦ Queue in valor brackets after 49. Regardless of gear you queue with assuming "equally skilled" players. ---(Add feature: Apprentice/ Assign/ Hire) Take someone under your wing in order to queue with them. kind of like a sidekick. ♦ Buy mods separately. Must meet valor requirement for equipping higher tier but not purchasing.
  9. I think what he's referring to is that Vindicator chest piece armor rating is 897 while a weaponmaster chest piece armor rating is 673. If your character is required to wear medium or light armor, they wont be allowed to wear heavy armoring. I'm not sure if it is also applied to adaptive gear.
  10. My complicated suggestion for a relatively temporary stable fix. ♦ Add incentive to open world kills. ---Comms per kill. Can't kill same person within certain amount of time before receiving comms again. ---Won't be forced to queue into warzones to finish daily. ---Enemy level must be at least green to receive reward. ---Lower levels can group up and kill high level players for comms. ---Add PvP stats to character sheet. Open world kill ratio. ♦ More PvP daily/weekly missions. 2 dailies and 5 weeklies like PvE would be nice. ♦ Queue in valor brackets after 49. Regardless of gear you queue with assuming "equally skilled" players. ---(Add feature: Apprentice/ Assign/ Hire) Take someone under your wing in order to queue with them. kind of like a sidekick. ♦ Buy mods separately. Must meet valor requirement for equipping higher tier but not purchasing.
  11. Just skip to the part where you admit your wrong already. I never seen that before 1.5 and when I do see it now, its because of the moddable piece of armor.
  12. Surprise surprise. Who would have thought that you would have been required to turn in your War Hero gear shells to get Elite War Hero gear when currently you need to exchange your Battlemaster gear shells to get War Hero? Bad enough the first time this happened roughly 9 months ago when you had to turn your Champion gear to get Battlemaster wasn't a wake up call. You all seems shocked as if you didn't see this coming? I can't wait for a similar thread next year when people sell their Elite War Hero gear shells "not knowing" they would be required to turn those in for the next tier of gear. I want to say Champion War Hero gear.
  13. Sztoid

    Bioware hates PvP

    Exactly and within an hour you got 50 on 50 with a side a lag.
  14. I understand disagreeing with quitters leaving simply because of who they are fighting against. Some are fraction based while other are guild based quitters. But, what I do agree with is quitters leaving awful games. There is no way I am going to be forced to play with a bunch of scrubs who have no concept of warzone objectives. I refused to waste my time in a death match huttball, games where players fight enemy players as soon as they get out of spawn, or when the entire team does their own Leeroy Jenkins (everyone going in 1 at a time instead of in a group).
  15. Sztoid

    Bioware hates PvP

    Exactly what I was thinking but I'm assuming they have a master layout for the world maps and when they make a change to it, it effects all servers. If that is the case, they should have a PvP and PvE one. I understand people not wanting to be forced to PvP. Other than Outlaw's Den, a lot of the complaints were of other players exploiting the system with AoEs or healing NPCs.
  16. Sztoid

    Bioware hates PvP

    aka Corrected an issue that allowed imperial players on PvP servers to implement their own PvP raids for fun due to lack of PvP content in SW:TOR. IMO they should just take out the exhaustion zones leading to both spaceports on Tatooine and maybe even allow opposite fractions to travel to each others area on Corellia. With so many post about lack of PvP I feel this was a step in the wrong direction. Bad enough we can't fight in Voss-Ka any longer. How hard would it be to implement getting commendations for player kills. Obviously you get nothing for killing grays and if you kill the same player within a certain amount of time. Easy temporary fix.
  17. Put the Fleet Shuttle on the map. Optional: give it it's own symbol on the map. Take off exhaustion zones to opposite fractions space ports on Tatooine. Allow players the option to go to travel to opposite fraction areas on Corellia.
  18. I just submitted a ticket for the ticket that I didn't get a reply to. Maybe that will get me a response.
  19. So I submitted a ticket about this about 9 months ago and got no response so I thought I'd ask the Star Wars community. The area in question is on Korriban where the departure shuttle and the +2 Endurance Datacron are. http://i47.tinypic.com/a9toxh.png http://i45.tinypic.com/96z0gl.jpg So by going around the wall as if seeking the Datacron you can jump on to that ramp looking elevator. http://i45.tinypic.com/1z4j39h.jpg Note there is no elevator which gives it the appearance that it's some random metallic pillar. If you make your way down using the cliffs and the structure itself, you can jump your way down. http://i49.tinypic.com/rm8pb4.jpg At about halfway down an elevator will appear. It goes up and down constantly without stopping. WARNING: DO NOT attempt to jump on it as it is not really there. You will fall through it. When it gets to the top it shakes as if stuck or glitched and then makes its way down. http://i48.tinypic.com/fyom4i.jpg Once you get to the bottom and look up, It is no longer there. http://i45.tinypic.com/ab192g.jpg If anyone can fill me in that would be great. Apparently BW/EA can't figure it out so I might as well bring it up to the community since they decided not to reply to my question about this place.
  20. War Hero's Shrouded Hilt 27 http://i49.tinypic.com/6pudc4.png If anyone can post the others so we can view them, that would be nice.
  21. Someone mentioned this in the General Discussion forums and I would like to bring this topic here for larger PvP feed back. As it stands now, both Endurance and the Main Stat on Hilts, are lower than that of Barrels. Unfortunately, I do not have screenshots to prove as I am not on my home computer, but I can prove some information. EWH Hilt Endurance +36 Willpower / strength +37 Expertise +50 EWH Barrel Endurance +39 Aim / Cunning +39 Expertise +50 I'm just curious about the difference in stats. Was this intentional or were some mods forgotten? If I am incorrect about something please let me know.
  22. Well I finally got around to it and you are correct. Force-User EWH hilt stats are lower when comparing Endurance, Main Stat, and Expertise to EWH barrels stats: Force-User Hilt 27 Endurance 36 Main Stat 37 Expertise 50 Blaster Barrel 27 Endurance 39 Main Stat 39 Expertise 50 Was this intentional or were we forgotten?
  23. How does it feel like to be wrong. Its obvious you have no ****in' clue what you're talking about. I'm a sorcerer and I say it would be ridiculous to have a spammable CC that doesn't affect resole normally. Learn to play and the abilities of other classes. Maybe then you'll learn a few things and how to counter actual abilities, not ones you've fabricated for attention.
  24. I wonder what the weekly is going to look like.
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