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Dovahbrah

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Everything posted by Dovahbrah

  1. Just what this game needed, an update to foliage! Not class balance, not bug fixing, none of that; what we truly needed was better looking foliage.
  2. Dovahbrah

    Merc is TERRIBLE

    He's being sarcastic.
  3. It's getting to be quite sad. If this was about the coin shop, there would have been a yellow post on the first page . But these threads have hundreds of posts, and not even one response. I really want to like this game, but it seems like the Devs aren't even trying. If they had a higher level of responsiveness and competence, perhaps this game wouldn't have lost 70% of its subs in less than a year.
  4. Wow. So apparently BW can take the time to move this from the general section to the PvP section, but can't take the time to formulate a response? Really?
  5. I'm well aware this will probably be the case, but if there's even a sliver of hope, it'd be nice to get the attention. I hopped on the bandwagon a long time ago. Look at the sig.
  6. Dovahbrah

    Merc is TERRIBLE

    Keep this bumped guys, get your class noticed: http://www.swtor.com/community/showthread.php?t=548897
  7. Another idea: Give them some type of proc/talent that gives them the ability to instant cast a free powershot, perhaps similar to the proc VGs/PTs have for a renewed railshot/HiB. That could give a nice boost to mobility.
  8. Be honest, do you PvP in a ranked setting? Sure, if you have a healer, you can tear things up.. but so can every other class. The difference is, other classes can tear things up without a healer. Plus, a rage spec'd Marauder or Jugg will unleash quicker, larger damage than any Merc/Commando could. A "perma"slow isn't utility. Every other class has a form of slow with relatively low costs, cooldowns and/or in a passive form from talents. Also, massive AoE damage doesn't matter, because anyone who's competent will move out of your AoE as soon as they see the circle on the ground. Again, your class has nothing unique compared to others, and other classes do your job better. Rage juggs/marauders do massive aoe also, and it's instant, + it can occur rather frequently. There's nothing that redeems mercs/commandos at the moment.
  9. Dovahbrah

    Merc is TERRIBLE

    Agreed. I made a thread in the general forums. Bump it up, perhaps BW will finally take notice and do something. This thread is filled with good ideas for the class. Thread link: http://www.swtor.com/community/showthread.php?p=5337694#post5337694
  10. Admittedly, I haven't touched my Commando since late January, due to the fact that I could see the train wreck that was coming later on. Once people figured out how to play their classes well, especially melee, it was apparent that DPS mercs/commandos would be at the bottom of the food chain. Alas, I was vindicated, and at the present time DPS Mercs/Commandos are still in a bad place in PvP in the 50s bracket. Sure, they can do well in the 10-49 bracket, but that's irrelevant. The real balance should be in respect to the 50s bracket, and the fact is, Mercs/Commandos are severely under performing. They can do well when mostly ignored and allowed to free-cast, but in reality, this is almost never the case unless the opponent you're facing is awful. Any PvP'er worth his salt knows healers are the priority target, closely followed by Mercs/Commandos since they're basically free kills when under pressure. Whenever I log onto my Jugg/Sentinel/Shadow/Vanguard, I always consider Mercs/Commandos free kills, no matter how good the other player is. Some of them can put up a halfway decent fight at times, but even at their best, they can't get me below 40-50% health. It's a sad state of affairs for them. So my question is, when is BW going to address the class? I think most can agree with me that it's in a bad spot. There's plenty of other threads regarding the issue, like this one: http://www.swtor.com/community/showthread.php?t=541411 That thread has hundreds of posts, some of them are pure whines, but many of them are filled with genuinely good ideas to improve the class. Yet, there hasn't been a single post from BW in response to the issue. Surely BW can throw the Mercs/Commandos in that thread a bone? If I were to post about the Coin Shop, I'd get a yellow post in an instant. Yet, this thread has hundreds of posts, but not even one response. What's the deal BW? Merc/Commando damage is, for the most part, in a good place. Damage isn't really the issue. The problem with Mercs/Commandos is their extremely lacking utility/escape abilities. They have no disengage, they have no sprint, they only have 1 knockback, a root that only works in melee range (why?), a mezz (with cast time) on a 1 min CD and a 10m (why?) stun. Mercs/Commandos offer nothing that other classes don't also have, and other classes can do their job better. You don't see DPS Mercs/Commandos in rated warzones, why is that? It's because the other classes offer much more utility and survivability, and overall they do their jobs better. In my opinion, Mercs/Commandos would have a lot less to complain about if they had some additional utility skills. If you parse that thread I linked, I'm sure you could find some gems that wouldn't overpower the class at all. For example, what if Mercs/Commandos gained 3-4 seconds of increased movement speed after using their knockback? What if their knockback also removed any snares they had on themselves? Why can't the root on stockstrike/rocket punch simply be added on to the knockback component it once had? What if unload/full auto was uninterruptible, like Tanksins' telekinetic throw/lightning and Warriors/Knights' ravage/master strike? What if they had a disengage/retreat that would send them back 20-30 meters on use with a cooldown? What if they had some type of sprint likes inquisitors/consulars? These kind of ideas are golden and would help the class immensely. Please BW, I don't play my Commando anymore, but help these guys out and give them some love. I'm starting to feel bad every time I kill them in a warzone, it's just not fair. The class is in need of a much needed boost. P.S. The interrupt you gave them should've been there at release. Edit: Here's a list of good ideas that have been brought up in this thread and others, so that Devs could see them more easily:
  11. Too bad your signature is irrelevant, since Sents/Marauders are more like grenades rather than rocks. *points to signature*
  12. Dovahbrah

    Merc is TERRIBLE

    Now this is something I could get behind. Too bad the devs will never look at this, and even if they did, they wouldn't be smart enough to implement it anyways.
  13. Dovahbrah

    Merc is TERRIBLE

    You're clearly the idiot. Nothing he said was wrong.
  14. Dovahbrah

    Merc is TERRIBLE

    DPS Mercs/Commandos have been in a sad state since January, when melee actually began figuring out their classes. I don't know why BW's silence is surprising to people anymore.
  15. Because they don't care about PvP.
  16. Dovahbrah

    Merc is TERRIBLE

    So where's that video? Oh, you don't have one? ****.
  17. Dovahbrah

    Merc is TERRIBLE

    What did I just watch. The number of mistakes that guardian made is laughable. one example: Why is he still master striking you when you're at 10%? Why didn't he just execute you? He was asking to get kited at that point. Fight would have been over if he would've just executed.
  18. Dovahbrah

    Merc is TERRIBLE

    Pyro mercs are easy kills as well. As I said before, regardless of spec, my shadow, sent and jugg never have problems with mercs/commandos.
  19. Dovahbrah

    Merc is TERRIBLE

    Where's the vids? Oh yeah, there are none, cause you're full of it. No vid, no care.
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