Make no mistake, this bug WILL get fixed some time in the future. Maybe not next patch and maybe not for a few months, but at some point it will get fixed. And when it does, mercs and commandos will be crying they got a huge nerf when it fact it was a bug fix. Think about it, if fighting something with 20% dmg reduction, instead of doing 1400 dmg, they'll be doing 1166 dmg. If fighting someone with 25% dmg reduction, they'll be doing 1120. And when fighting tank type enemies with 45% dmg reduction, they'll be doing 965. In other words, they'll not only be like every other class where their main move gets reduced by armor, but they'll actually have to used charged bolts because it hits harder and grav round will be for the debuff and buff they get and charged bolts will be their hard hitting move. The day this gets fixed will be a sad day for many mercs/commandos. P.S. I find it funny how there have been almost 500 views but only 7 replies. I think there are many mercs/coms that see this and hope that if no one replies it'll go away and get swept under the rug because this bug fix will be a huge nerf. If you guys really want to "nerf" grav round/tracer missle, keep this post bumped so they can get fixed and put in line with others. Edit: I just wanted to throw this out there before a merc or commando comes here and says, "Charged bolts doesn't give us buffs like grav round does." That is false. The talent that gives full auto a 30% chance to proc stronger dmg works with grav round AND charged bolts. The barrier talent gets built with grav round AND charged bolts. The only talent that doesn't give you a benefit using charged bolts like grav round does is the talent to make High Impact Bolt do 6% more dmg. So I just wanted to take apart that argument before they bring it up.