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Furyofwar

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Everything posted by Furyofwar

  1. He says marauders bring nothing yet we get a +15% dmg +15% healing CD for entire group. You sir are dumb. Marauders are way better then Juggs in pvp. Juggs are a utility class. Meaning you will just help other people play well. An never really do amazing yourself. You will be useful as a Jugg but never #1 in the eyes of your teammates. Not to mention 1 on 1 a marauder can face roll a Jugg.
  2. I key bind every ability for all characters...there is no reason not to.. in fact anyone who doesn't is bad by default. Because even if a ability is only useful 1 out of 100 fights if you don't have it ready. An you get owned. Your bad. So everything must be ready. I use same amount of key binds on my mara as my Merc. Same goes for my new alts. I bind everything they got even though they are not 50.
  3. Yea smash is amazing. Especially when your actually good at pvp an never ever miss a single smash. Marauders are way better at Rage spec then Juggs. We have way more mobility. I love sticking ravage and force crush on my target popping come cds and hitting vanish only to stick a 7k smash and a 4k force scream on them from invis so fun.
  4. Its working properly... been doing this from the day I got it lol. Same as other games you get knocked back you charge back.
  5. Not everyone struggles with playing a marauder. They are not complex. No such thing as a "complex mmo character". They are all easy to use to make to so the millions of people using them continue to play.
  6. Rofl. Use a PvP spec. I average 300k-500k dmg every warzone.
  7. The entire rage spec is based on knowing how to use smash correctly. I rarely miss a smash. hell even if they vanish I still land majority of my smashes. You just need to know when the correct time to press it is. If your mashing your smash button your not playing the class right. You don't use 2 ability's to set it up an not plan ahead. So ya, It can be countered. Be glad it can. OR it would be nerfed by now. So make sure if you use it. You do so correctly.
  8. If you think more then 40% of SWTOR players are raiding your delusional.
  9. Hmm, Interesting. Why is it PvP servers most populated then? Pretty sure Bioware released a statement saying that were shocked how many people have been PvPing from release. This is what I think is currently the majority. #1 People Leveling for single player story lines #2 People PvPing #3 People doing really bad 4man hard mode runs. #4 People actually trying to raid lol.
  10. People PvE on SWTOR? High pop servers are all PvP standard pop servers are usually PvE. I think PvP is currently the majority. Stop nerfing our PvP for your PvE.
  11. This class is to easy to play an easy to get medals with. This nerf is your karma for using vanish water exploit imo. If you don't get 11 medals per game as a assassin your a joke. Also if you die a lot as a class that can stealth away pvp may not be for you. You already have enough ways to escape welcome to the world of being a real dps.
  12. This thread was not created cause of medals. This thread was created cause some guy with grapple outsmarted the guy who could of threw the ball at him.
  13. THE BALL HAS MORE RANGE THEN GRAPPLE.......... If you die to this strategy your the one failing not bio-ware.... chuck the ball at him and kill him.. You will get the ball right back an score. Its perfectly legal. Stop trying to simplify a war zone. Be happy that this is the only war zone in history that actually has some Dynamics other then mindless killing an capturing bases which has been done for a million times on a million different games. They finally give people a war zone that gives you a bonus for having a brain an people are crying? Sounds like people want a game that caters to low IQ.
  14. THE BALL HAS MORE RANGE THEN GRAPPLE.......... If you die to this strategy your the one failing not bio-ware.... chuck the ball at him and kill him.. You will get the ball right back an score. Its perfectly legal. Stop trying to simplify a war zone. Be happy that this is the only war zone in history that actually has some Dynamics other then mindless killing an capturing bases which has been done for a million times on a million different games. They finally give people a war zone that gives you a bonus for having a brain an people are crying? Sounds like people want a game that caters to low IQ.
  15. LAWL@ anyone who dies to this. How bout you be smarter then them? An hit them in the face with the ball killing them instantly and then score. BTW this grapple kill does not even count as a death an they get no points for it. So its pretty much a waste of time. Considering ball throw cancels this out.
  16. Or you can just grab the ball an force leap on some ignorant low level re-spawning for a instant score.
  17. Or you can just grab the ball an force leap on some ignorant low level re-spawning for a instant score.
  18. Every class is a joke 1-49, its the baddie ez mode bracket. I can re-roll a lvl 10 an kill 49s np.
  19. Funny, I'm currently lvling a Marauder(Sith version of Sentinel) and I have no problems at all.
  20. There is nothing wrong with cloaking with the ball. In fact you can use this against the other team. Majority of teams are bad. Just bring the ball to your pit the enemies will stockpile in your pit like baddies trying to kill you. Just cloak ball goes back to mid. All enemies in your pit helpless to defend there base. A teammate grabs the ball tosses it up to a sith inquisitor an he sprints an scores within 8seconds. Its pretty funny.
  21. Sorry, but every server is different. The republic on Darth Sion are a joke. An republic are still blue. Still good guys and sadly still alliance. Also if you look at WoW's warzone win % ratio for both factions and SWTOR win % ratio for both factions. Looks like nothing has changed. Alliance rolled Repubs, and Horde rolled Empire. lol Almost same exact win Ratios for both games.
  22. This cannot be true considering I just said the first attacking team never got through the force field. Yet we planted on the door for the enemy's datacore. So if force field awarded points why did we lose?
  23. I have already confirmed this many times.. considering my pre-made all have 9-11 medals for each player. We got to the force field with 3min remaining. Deactivated it an planted the bomb on the final door many times it was defused no big deal right? Wrong. The other team was attacking first. Never even got through the force field and was granted the win. Even though A: We got past there farthest location and B: We did it 3min faster. Looks like Void star does not count Bridges & the force field as objectives. So the first attacking team only has to break the second door. An as long as they prevent you from opening the door to the data core they win. Which is clearly one sided and favoring the first team that gets to attack. Medals don't count cause my pre-made alone had more medals then the other 8 players on the other team.
  24. Wins in voidstar do not take time into consideration or the force fields. An tie always goes to the first attacking team. Keep on a watch for this you will see I'm right. We have noticed this for weeks. Getting old.
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