Well I know there are many resolve threads, but I don't think any quite fits to this or it just won't be read.
We all know resolve is not 100% working right, so why not do it this way:
On my Juggernaut in the Vengeance Tree we got that skill "Unstoppable", making us immune to stun etc. for 4 seconds. Why not make a buff like that autoactivate in pvp for every class after one or two stuns for like 10 - 15 seconds or something? It would work similar to resolve but as it is a buff it WILL work. Instead they could remove unstoppable from the skill tree (or just the cc part of it and rename it) to make it even again or change it or whatever.
Also this new "buff" should prog no matter if you are pushed, leaped, snared or stunned, so I guess it should be after two times that happens, it's just an idea and there would have to be some finetuning, but as it works similar to resolve, it shouldn't be a problem to program it that way, I'm no programmer tho.
So what do you think, solution or just a change of the bug?
I hope you got what I meant, I'm German and too used to ingame talk haha.
*S*