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NogueiraA

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Everything posted by NogueiraA

  1. Mercs still destroy melee classes. The reflect needs to be nerfed to 50% OR remove the healing and not usable while stunned.
  2. How is that NOT stealth nerf? A week ago doing the SAME flashpoints getting all 306, now 98% of the loot is 304/302. "it is what it is", what logic is that? You just eat whatever the company throws at you? Because "it is what it is" is exactly that.
  3. But who gonna take care of the two monkeys working to keep the servers online?
  4. The first 2 weeks of Onslaught 100% of the loot from MM Flashpoints were item level 306. Every Flashpoint i'd get around 28-30 pieces of loot all 306. Now i'm getting exactly 20 pieces every run, 18 out of 20 pieces are 304/302. We do understand when you tone something down, but doing it stealth is the same as calling us stupid. You think we wouldn't notice? We're not dumb. Well gues I am dumb for trusting you for so long.
  5. So this is a 100% win case and you're here on the forums instead of sueing them to get easy monies?
  6. You expect such intelligence from Bioware engineers?
  7. Where these files located? I checked the link and couldn't understand anything EDIT: Ok, inside "swtor" folder. Mine has 1 DiskCacheArena file of 1gb size, is that right?
  8. I'd love if the reward was to exclude huttball from map rotation.
  9. If you want a bigger expansion with 10x more content, then Bioware would have to charge for it. Not only the subscription.
  10. Ok, give PT 2 more dcd's and nerf all damage by 25%. Balanced.
  11. How it is: Using Massacre/Blade Rush adds Hyper stacks to you, increasing your critical chance by 10% and reducing the cost of your next Massacre/Blade Rush by 1 per rage/focus stack. Stacks up to 3 times. Last 10 seconds or until an ability other than Massacre/Blade Rush is used. How it should be: ... Stacks up to 3 times. Lasts 10 seconds or until LANCE/GORE or DISPATCH/VICIOUS THROW is used. This way the tactical would be 10x more valuable for the spec.
  12. SOLO players asked for it here in this forum a couple months ago.
  13. You know that Bioware will "fix" this and they gonna break Operations for a whole week due to normal mobs one shotting everyone.
  14. Problem #1 - Tech Fragments cap is EXTREMELY low. Then players finds a way to bypass that on a super inconvenient way that is to buy a piece with alts and stockpile Tech fragments. Gotta keep track on timers, which alt has what, etc.. it's an inconvenience to bypass your stupid TF cap, but at the end of the day it works, well not anymore. Problem #2 - In order to avoid players doing that what did you do? YOU MADE ITEMS NON-REFUNDABLE ANYMORE! Great logic, great solution. I mean, WHO the hell in the Bioware studios had this brilliant Ben Irving level of an idea?? This brings me back to 1.0 when there were no buy-back and items were non-refundable, Bioware SOLVED this problem just to bring it back now. Bioware, this is one of the worst decisions you've made throughout 8 years of Swtor. What impact does it have on players? 1 - You gotta pay 500% more attention before spending Tech fragments. 2 - Gotta ALWAYS go back to Supply vendor to spend TF to not go over the cap, that means you have to always plan ahead of what you gonna buy, you can't just play the game get a bunch of TF and then think of what you need/want. You have to stop whatever you're doing just to spend TF, this is ANNOYING. 3 - Can't test tacticals anymore. I used to go class by class testing the tacticals to see which one fits my playstyle more, well too bad, now I can't.. I gotta be 100% sure of what tactical I want or else it's 3k TF + 1mil credits wasted on a useless tactical. If it was cheap like 500 TF i'd be OK. I'm very serious when I say that I can't believe someone inside Bioware studios had this decision, and another one gave this decision a green light. Inteligent employees hired to make important and good decisions to the game just to make this extremely dumb and stupid move, how am I supposed to trust you guys any more???? Again my theory that devs don't even play the game gets confirmed again. Solution: 1 - Increase the TF cap to 30k, there's NO reason to not increase it. Bioware you gotta understand something: YOUR PLAYERS WON'T QUIT THE GAME IF YOU INCREASE THE CAP, it's the opposite, the LESS annoyances and inconveniences that you make the less people will quit your game, when your game is CONVENIENT to the players they get hooked, they get loyal. Bad decisions on top of bad decisions is what make your game to fall, I can't believe the extremely inteligent Bioware engineers don't see it or don't understand it. 2 - Make pieces refundable again. You have no idea how pissed I am for not being able to test tacticals before buying it. It literally kills the alt-friendly system. If someone knows an in-game solution for these problems, please let me know.
  15. Things die now, healers are fine. If something needs nerf is Guard.
  16. I'm 100% ok with minor nerfs/tweaks, but a 100% change like that is outright wrong.
  17. "The Nimble Master set has had its 4-pc set bonus changed, the bonus is now: (4) Activating Saber Ward grants Nimble Master, increasing your movement speed by 100% for the duration of Saber Ward." Or you give me back the Tech Fragments I spent or you don't change the set bonus like that. I bought this set because it suits my playstyle but now I feel completely cheated and not wanting to play anymore, because who knows what they gonna change next?? See Bioware, it's these "minor" annoyances that makes people quit your game.
  18. I had this problem. For me it was the Logitech software that was causing it I dunno why.
  19. 4 things to make snipers more balanced: 1 - remove their 4sec stun. It's a turret ranged class, they should never have a MELEE stun. 2 - Remove the damage reduction from Dodge, they are completely immortal during those almost 5secs of Dodge due to so much damage reduction from ONE skill. 3 - Remove the root from their knockback. 4 - Flash bang down to 6secs instead of 8. It's a class that is supposed to be tanky and IMMOBILE with average damage.. But they are SUPER tanky, very mobile AND has insane damage, that is too freaking much for a ranged class that can't be leapt to, can't be interrupted and has perma crowd-control immunity.
  20. There's no gearing through pvp, period. Some people will say that it is "possible" but don't even bother. My best advice is for you to level up a stealth class and find some Master Mode Red Reaper stealth runs at fleet, this way you can gear up very very quickly.
  21. The problem is having to finish Ossus before getting to Onslaught...
  22. That's right, after more than 5 hours farming stealth RR MM with 3 other friends we tested it and everyone was getting way more 306 when we lowered our iRating. Before you "iT'S rnG BrUh loL", test it for yourself and see.
  23. NogueiraA

    Maul Spam BS

    I was there Pvp was a **** show but it was fun
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