In normal battle scenarios in all MMOs melee classes provide the main damage while ranged classes are support.
In this game it's the exact opposite, as there are more ranged classes than melee, they provide the main dps and melee is expected to be support? This doesn't make sense if ranged classes provide same, if not more dps than melee. If a ranged class has same dps as a melee, plus more utilities, there is no sense in having melee at all.