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Psychopyro

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Everything posted by Psychopyro

  1. Umm well last CQ patch was a couple days ago... Did you stop to consider that people might be.... Wait for it............. Returning to work?
  2. I don't usually weigh in on these, but it may be more of a "not literally" thing..... Sometimes people just estimate when speaking in years (since it's such a long time frame)... x event happened y years ago even though it actually happened at a different specific time. It's actually easy to get a 1 year difference this way. Take for instance my birthday I turned 42... Until my birthday (even to the day before) I could still say I was born 41 years ago and still be technically correct (even though it's closer to 42).
  3. It's not entirely useless.. If you can time it right, you can hit back hits because you actually only need to be on the side.
  4. [EDIT] Personally I'd rather see them remove the quest from the Vet modes, fix the drops, and make the Vet modes more of a challenge....
  5. You didn't HAVE to do HK either.... You don't HAVE to do any of KotFE/KotET... You CAN skip it all....
  6. Your argument has been that the MAJORITY of people can do it solo. My argument was the MAJORITY of people can play the story without worrying about the bug... You say get better gear, I say buy a better computer... But again, no one is asking to make the vet part of it easier... They're asking for the quest to be UNTIED from the vet mode. It's no different then when HK parts were moved from the HMs to the solo instances... You didn't HAVE to have HK, he's just cosmetic. As I pointed out, the HMs COULD be soloed for what you needed for HK. It's not glamorous, but it could be done. Even the H2 on those lines could be soloed if you were smart and a good player. Even with a stealth class it still takes roughly 20 min to complete each SF vet mode. It takes far longer for other classes. It's not something people should be needing to hang up 4 to 5 hours or so just to get the companions. Especially when you say it's not even an important part of the story. If it's not important, then what's the big deal? I'm not even sure WHY people are arguing about separating them except to argue about it.
  7. Only MP or Foundry was required HM... False Emperor could be done normal.... While a pain in the behind, both COULD be soloed by certain classes. Foundry you didn't even have to fight Revan to grab the part (just walk around him to it). MP you could die and skip the second boss, which was the only real danger in the instance...
  8. I "feel" like it's a % of damage done during the hit... I've been knocked off in one hit, and I've been almost dead and not knocked off. The reason I feel this way is because my walkers tend to keep me better protected getting knocked off then any other mount I have, including the tank. I have a feeling that the mount actually does protect from getting knocked off due to it's damage reduction.
  9. Yes... It drops from the Forged Alliances cluster of FPs.... KX-7 Command (Imperial) and BA-2 Command (Republic)... I got the BA-2 Command Walker from Rakata and KX-7 Command Walker from Korriban. Both of these offer 15% damage reduction.... I think the rep versions on Yavin also offer the protection, but I'm not sure...
  10. Well lets use your argument, why should they bother fixing the banners.... They don't cause me any problems whatsoever. To me it's a meaningless fix that does nothing but deal with a cosmetic issue. Maybe people need to upgrade their computers instead of playing on paperweights.... If you upgrade your computer you'll be fine. /sarcasm off Now is that a valid argument, of course not... Just because it doesn't affect me doesn't mean it's not an issue. Sure the SF IS soloable... Hell I did it the first day... It was never impossible to do solo. I never said it was... But the time it takes MOST classes to do it solo is a little ridiculous, especially cause you have to do it 6 times. Point of fact, HK was always soloable too (shadows OP y'all), all people had to do was L2P (I know cause I did it)...
  11. Wrong.... 1. Each of the companions have a story... 2. Voss SF actually has an effect on the story.... And even if they are just "outdated vanity items" like you say, then what's the big deal of tying them to any version of the SF instead of just vet?
  12. Not really... It's 5k per day with max bonus... Not really any big deal... Maybe use it to fill out a character that's just short of goal The others like buy and upgrade are useless if you have all of them AND they're all unlocked...
  13. Except, not all classes have a healing discipline... Those healing ones do apply to self heals. What I'd like to see though is FAIR offhand amplifiers... Either everyone should get them, or no one should... Just a pet peeve..... I wish we could put amplifiers on CM items as well....
  14. Well F# keys will target players in group (you're F1).... The previous target keybinding is just for target cycling, it's a bit misleading unfortunately. If you have no target selected, it will target the furthest ACTIVE combat target if you are in combat. If you have an enemy target selected it will select the previous selected enemy OR the next furthest enemy active in combat with you...
  15. I've been avoiding this for a few days, but I just can't.... I don't see PvP or GSF players coming in here and complaining with you, which leads me to only 2 conclusions.... Either they've all left the game (which I seriously doubt) or They're playing in game and DON'T CARE..... Sorry I'm just not seeing any huge outrage in game, on the forums, or even in troll town reddit. Right now it's like 3 people saying this sucks...
  16. This isn't about the One and Only though... This is about the companion quests. It's about tying the companions to doing the solo, not the solo+. And yes the trash takes forever to kill if you don't have decent AOE while you focus one down. Also, 306 gear makes a HUGE difference, but it was always meant to be done solo in top end gear (and 306 IS top end, the stacks make a difference).... If you're just starting your first character, you won't have 306 gear by this point more than likely.
  17. I know the one from Rishii 15% damage reduction on it still seems to work though... I could be wrong but all the knock off ones I have seem to be broken, and I have a lot of them... I get knocked off at about the same clip as my ones that don't offer protection.
  18. I seem to remember the end of the Imp H4 for Black Hole was all elite and strong, and I think most are normal save the last guy who is still a boss. The pub boss hits like a kitten now, even on level gear. I think the mobs were retuned a bit too. For AC/BS in section x, they changed the gates (used to have to have at least 2 people), and the end (had to have 4). I don't think the mobs got retuned.
  19. This game runs on a hacked to death Hero engine... I'm not sure they could even convert it back to the original Hero engine at this point....
  20. It'd be nice to know and would love to see it.... We know for instance But then of course you'd get
  21. And it still labeled as H4... yet the change clearly intended the quest to be done solo... Same with the Black Hole H4, it was retuned. But the list of changed quests: Any vanilla heroic, HK, every vanilla area quest, Makeb, Oricon, CZ, Black Hole, Section X, most flashpoints for story completion (D7, FE, Ilum, ES, BT, MP, T5, BP, Foundry)... Quests that could stand to be changed: Microbinoculars, Seeker Droid, Star Fortress Kaon and Lost Island COULD be given a solo option since it is considered a story series and not a side flashpoint like the other stuff, but I don't think it's a needed change.
  22. And that's the question I suppose... Lots of masochists in this game though... And people have done a lot worse just to win a planet, this doesn't seem that far fetched. Plus keep in mind that while I used artifice, most people would use bio or scavenging mats , which are by far more abundant and easier to come by. I can think of 2 or 3 instances that could continuously be reset that has several farmable mobs in them that, at least myself on my shadow tanks, can pull the whole instance, kill everything, harvest, and be out fairly quickly... I just timed one, won't go into much detail except that I cleared it and harvested in 3 minutes. Would be about 720 of each mat over an hour... I know there are better instances for what I did, that was just a quick test run to see. Tier 1 mats cost nothing really... and if you farm mobs for the mats, loot will more than make up the cost of buying the whites... Jawa Junk is not really a huge issue, I've got almost 40k green just from last week. To be fair I disassemble almost everything, need those legendary embers and mission never seem to like me enough. The better bet would be to build up a large mat supply and then go crazy. I'm sure someone has already read thru this and planned.
  23. I won't even get into how many veteran/master modes I can solo... Originally when the game released, H2/4 did mean group... but they threw that baby out with the bath water long ago... They've literally trained the playerbase that H2/4 just means it takes longer, it's still soloable. But that's a semantics discussion.... The Star Fortresses are TUNED for having the stacks with level 75 gear because of the cheevo. That's where the problem lies... Even for a group of 2 people it's tuned for having at least SOME stacks.... Now if they retune the instance so 2 players at 70 aren't going to get smacked in level 70 gear, then they make it trivial and the title means nothing... Granted it doesn't mean much anyways due to when comps were OP healers and you could face roll the instance.... But the argument isn't about the instance, it's about the quest.... And my argument still stands... WTH is the point of having a really OLD (at this point) companion quest gated to an outdated hard mode flashpoint that no one want's to do. It's the same argument for the Binocular and Seeker quests... And both of those are broken as hell too. And if you argue they shouldn't, why not? Because you had to do it? So what, I had to do HK in a group.... It sucked to get people to do MP HM... Now you can do it friggin solo... the whole thing... It doesn't change the fact I still have HK... I didn't lose him cause someone else got to do it solo... I essentially paid a nerd tax... I'm fine with that... The reality is that those companion quests are outdated... Only 1 HM has any effect on the story (Voss) and the effect is not even that big of a deal.... it saves what, 5 min tops....
  24. I was using Rubat Synth Bonded Attachment, which base time is 30 seconds. 75% efficiency and 7.5% efficiency from gear brings that down to 5 seconds. With 8 level 50 companions you can craft 96 components every minute.... I used 80 because of rounding errors it might take 5.25 seconds (the actual reduction is 24.75 seconds by my math but the screen says 5 sec). The rest of the math is in the other post.... Each crafted item takes 2 Rubat Crystal, 2 Lost Artifact Fragments, and 2 Fibrous Nylite Solutions (15 credits each which would be 144k credits total for 1 hour worth).... Basically you need 9600 of each item, which is easy with all the Jawa Junk I get all week. Level 1 items are 1:1 from the Junk Vendor. Every 50 crafted clears the infinite repeatable Crafting: Innovator (Craft any item) x50... Crits do count as 2 crafted items, not one. Now, is it sustainable.... depends on how you go about it. During crafting CQ back in the day, we used to have a group go gather while another group crafted, then we would switch off where the crafters went and gathered.... We'd do this back and forth for several hours. Guilds COULD employ this method and just blow the scores clear out of the water.... Think 10 crafters per hour each hour over 24 hours.. Just that small amount could theoretically put up 60m points in 24 hours (For reference the highest guild on Shan is 133m with just over a day left)... And I can tell you the amount of crafters would not be hard to hit for large guilds. Even some medium guilds could pull this off, and really dedicated small guilds could as well.... Take it from me, my wife and I took a planet with just the 2 of us during a crafting event under the old system. This feels easier to pull off.... [EDIT] Guilds could also stockpile mats for a couple weeks as well so no gatherers are needed.
  25. Vet mode was never meant to be "group content"... Hell up to this point, H2 meant take a companion. Any H2 before this one is TRIVIAL. This includes the ones on Makeb, Oricon, and CZ.... It also has an achievement tied to it to do it solo. It was meant as a HARD MODE H2.....
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