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TyrantLeader

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Everything posted by TyrantLeader

  1. every1 should just roll sorcs clearly they are op and have edge but since they are 1/3 of the playerbase bw doesn't want to loose subs. pvp will be 2 sorcs and 2 tanks dps won't be taken when rated starts.
  2. smuggler armor looks like crap. thank god for custimization options. I can put the mods into social gear because bw has certainly once again made the imp sorcs look so ******.
  3. exactly the point of this thread. its an added edge to supposed 'mirrored' classes
  4. comes down to money. casual subs give more money so bw will listen to the loud annoying threads on forums rather then make a balanced game.
  5. yes. can't fix it hide it under the rug. illum ... sweeep. valor... sweep. what can they "fix" next.
  6. lately leaders in my wz don't care. also ty for the tips about social marker.
  7. lol. also any1 try sharp bomb. it doesn't interrupt your target but does interrupt the people around the target. how the hell does this crap pass testing. biofail has done it again. ops already had faster cast/animations so they can do more damage in less time then their scounrel counterparts but this aoe/dot fiasco is terrible.
  8. rofl.. an imp is talking about less diversity and opness of repub classes... lol you sir made my day... rofl
  9. 1/3 of pop i think is inqs. thats y biofail won't nerf them. they don't want to lose any subs. a lot of heals are also popping into wzs now too. sometimes 3-4 are heals. ops/scoundrels were anti heals / anti tanks since they had lots of burst but bw took care of that balance.
  10. They wont do crap. pvp team is either slow to learn or doesn't care. they are so reactive in their fixes rather thinking before changing things. ex: There is a stealth operative guy named switch on my server who exploits voidstar and alderaan by planting in a wall or something where we can't see him and all of sudden the door is capped even though we had 2 guys watching the door and out he comes unstealth. admitted to it too. submitted ticket. got the same standard response you got. i made a imp character and added him to make sure he got some time off. but no played every day since. ex 2:bw doesn't do crap against exploiters. half the imps got bm after illum fiasco they didn't even roll back servers. ex 3: huttball in itself made for ranged/sorc pulling/tank running ball fiasco. they designed the map in mind to give certain spec an edge. People say a good "team" can still win against sorc pulling tanks etc... blah blah. chain pulling a guy from mid to end is a cheap tactic. it should make the ball reset. tanks i understand but chain pulling is such a huge edge for imps since 1/3 of their pop is sorcs. ex 4: losing with 4 medals gives 2300 approx valor and 80 coms. winning gives 4 medals with 3k valor and 100 or so coms. so they expect pugs to try again and again to win objectives for 20 more comms???? devs certainly don't play with pugs. half the matches today people stopped attacking once they had 4 medals knowing it wouldn't give them anything. instead of promoting more fighting they lowered the expectations/requirements to give 'casual' playeers or people who don't team to pvp a chance. Patch 1.1.5 should be called "no pug left behind"... please loss - leave as is since valor doesn't mean anything anyways. win - should give more comms atlest 150 + comms from medals and should count 6 towards illum weekly/daily to give people incentive to try to win the wz match
  11. must have had good luck with BM tokens. because I have tried last 2 weeks to get bm token and only get champ tokens. I have 2 champ sets. They need to increase the warzone commendations from win to give incentive to people trying to get gear to try to win. after getting 4 medals if the difference between winning a wz and losing doesnt give atleast 50 more warzone commendations I don't see the point.
  12. Can someone please tell me what the standard amount of commendations you get from a wz win vs wz loss... because the following change is horrible for people still gearing up and can't get more then 40-50 wz commendations per wz while loosing. Medals are now worth 500 Valor and 10 Commendations. Players only earn Valor and Commendations for the first 4 medals earned each match. If I don't care about valor which no1 should unless you are still not BM. Then you can only get 14 bags per week. 2per day and 2 for the weeky 1000/1000 trade for bm comm will take a week if not longer for each. if only 40 commendations from wz due to medals how much does a win give and how much does a loss give.
  13. I had mixed feelings about wounding blast as well. I am acutally thinking about blackmarket 1 more point. Then as long as I keep the dots on 2-3 targets the dps amount should be good. Use SP & back blast as appropriate. Sharpbomb and grenade are also nice for people that try to run away. I hate the fact that sharpbomb doesn't interrupt people capping. which is stupid.
  14. Anyone try this? http://www.torhead.com/skill-calc#7010cZGcModzbZhrbkrdbz.1 my latest build without fletchette round or relying on knockdown from shootfirst. shootfirst still crits for 3.8k with no rakata gear. I think with 2 piece rakata and rest bm it will be awesome. Picked up two abilities then hit for 1.5-2.5k - sharp bomb and wounding shots. Never have to worry about energy with vital shot and all bleed effects using 'Fighting spirit'. Additional slow from sharp bomb very helpful. Great for defense in voidstar and alderaan and upcoming wz since it seems to be a copy of alderaan
  15. 2k valor for afking after you fight initially for alderaan nodes seems fair to everyone??
  16. wow 2 posts regarding my misspelled word and improper grammar. ty for the lessons. post something relevant.
  17. Can you please take away the 2k valor idiocy from losers of wz. they will just afk since there is no point to attack if they get 2k valor for just get 4 medals which can be achieved in the beginning fight. Instead reward the losers with 100 valor per medal. winner gets reward 250 per medal and remove cap. Losers will continue to attack objectives to get medals and get more valor Winners will continue to defend objectives and get the 18 medals which are objective centric and get EVEN MORE valor. Give a 30 min wz deserter debuff for quitters. wzs are fixed.
  18. haha. loosing teams will afk after they get their 4 medals.
  19. valor from loss should be WAY less then 2k. it should be closer to 100 per medal or something. even if they implement the new medals it would force the loosing team to try to gain objective and get more valor/medals. GIVING 2k valor to loosing team is dumb and will promote early afkers.
  20. apparantly 20 percent of players in swtor are inquisitors so don't expect nerfs to this class
  21. did some1 confirm or say that 1.2 is coming in april not march ??
  22. also make instead of 1 tracer missile let it be two.. and have each tracer missile leave a dot that ticks for 50 percent of person health until health reaches 1. then grant me a new insta cast ability where i transform into ron jeremy and have my way with my target.
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