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Evuke

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Everything posted by Evuke

  1. don't act like you're doing everyone a favor by healing them, we're targeting people and pressing buttons, you're targeting people and pressing buttons, if you don't want to be focus fired then switch to a dps spec mvp votes mean nothing
  2. pelotudo, you're not worth using any good material on, i save all my good stuff for tu madre.
  3. fine as long as the forfeiting team also forfeited their xp/comms/valor/kill count towards dailies/etc otherwise everyone would /forfeit as soon as the lost the first touchdown in hutball, 2 turrets in cw etc
  4. yeah they funneled us from day 1 with linear paths, invisible walls and exhaustion zones anytime we went exploring, why would wz's be any different
  5. yes it will change it will decrease a lot, the bolster buff is a little bit strange at low levels, helps your damage a lot, not so much the survivability though.
  6. nice post, however i'd still argue that there are many stats to put points in that are better than defensive stats, at the end of the day 17% isn't much, that's why people aren't noticing it.
  7. i guess that's possible, there just aren't that many ops on my server, the ones that do fight me usually go like this: they pop out of stealth hit me with a big attack for about 20% of my hp and stun me, i pop my de-stun and damage immunity immediately, i knock them down, i then heal the ~25% or so damage they just did with the pvp med pac, pop all my damage resistance cd's (they last about 20 seconds) then we beat on each other for a bit until they get down to 20% hp remaining and i still have 80%, they vanish, i aoe and pop them out of stealth and kill them. they seem to have very little left once you survive their initial burst attack
  8. lol yeah funny that, everyone with knockbacks loves it, everyone without knockbacks ends up dying horrible deaths in flames! good times indeed i did make a bad choice with my class in WAR, the squig herder, bad bad choice.
  9. operatives don't bother me in the slightest, i don't think i've ever lost to an operative since their massive nerf, not many people play them though i admit. i guess they might be more of a problem to low-armor classes.
  10. i slaughter most players, marauders who know what they are doing give me the toughest fights but i still beat them with about 20% of my hp remaining by watching their buffs and stunning them or cc'ing them when i notice they've burned their cd's. i'd say they're certainly strong but not invincible.
  11. i already unsubbed too, but cross server pvp will certainly help those on low pop servers (ie most of the servers) i'd rather see free transfers and mergers than x-server queues though.
  12. thanks for reminding me what the name was lol were you one of those classes with the big knockbacks
  13. voidstar is pretty bad but Tor Anroc in WAR with all stupid pathways over the fire/lava that resulted in being constantly instagibbed by classes with knockbacks was even more retarded. the same genius Mythic team that made Voidstar made Tor Anroc too though, so they obviously have quite the talent for making complete ****.
  14. ilum isn't and never was open world pvp, it was just a really really terrible 40 vs 40 wz, that usually was 40 vs 7. i don't care in the slightest that it's being slowly phased out
  15. new 50 pvp: - instead of the losing team all leaving the wz when they start to lose, they just get 4 medals and either /afk the rest of the match or they actually help the other team win to speed things up (carry the hutball back to our base & pass it to their team etc) it's definitely a quality game.
  16. Evuke

    PvP from a Sage's PoV

    poor sorcs/sages, they must be terrible because hardly anyone pays them, it's like every 5 or 6 warzones that i even see another sorc/sage......they are that bad! imo sorcs/sages need buffs across the board: - bubble absorption increased from 3.5 k to 5k so we have a little bit better survivability. - project & telekenetic throw (and the sorc equivalents) need their dmg increased probably 2 fold and the cd needs to be reduced by 50%, so we have much better single target dps. - our base heal needs a 50% buff too so we can stand a chance when those PT's come at us. our aoe dmg seems fine and so does our aoe heals.
  17. voidstar speeder rides are the same reason they added orbital stations to planets, and don't give people sprint till 14, and only let you recall to the fleet once per day.........every minute of time bw makes you waste not gaining valor/xp/etc is a minute more of subscription time profit they make.
  18. best route is to go tank spec 31/0/10 but use stalker gear. gets the best of both worlds
  19. Evuke

    Possibly a record?

    spamming aoes to get lots of kills does not equal skill
  20. Evuke

    Small vs Big

    yep, that's why people who know what they are doing don't roll chubbies or stretches big char = big target
  21. exactly, gear should not beat skill, contrary to what WoW kids think. even gear = even playing field, then actual skill comes out and not OP gear.
  22. just what the game needs more overpowered gear.
  23. http://imageshack.us/f/717/screenshot2012012600023.jpg/ http://img13.imageshack.us/img13/991...ealing3512.jpg http://i1241.photobucket.com/albums/..._06_607648.jpg
  24. healers topping the 1million healing in wz's, now they want their aoe heal buffed......win
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