ThePandaAttack
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Is Ravage really a dps loss for Vengeance?
ThePandaAttack replied to Lord_Itharius's topic in Guardian / Juggernaut
I tend to agree with this. The GCD in this game is terribly long, so as long as you cancel as soon as the second hit registers, you're doing more damage. -
Please, PLEASE DONT fix boss bugs in EV..
ThePandaAttack replied to Scan's topic in General Discussion
The bugs are obnoxious and unintended. Hardmode isn't hard even with the bugs. Get over yourself. -
Is it possible? Yes. Is it a good idea? No. Quest leveling is much faster if you're efficient, just spacebar EVERYTHING. Remember that waiting in queue is downtime.
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In case you guys missed the changes discussed today...
ThePandaAttack replied to Soonerjohn's topic in Guardian / Juggernaut
So when we get damage parsers up and running and Juggernauts are 10% or more behind marauders (i.e.- not worth a raid spot), who are we going to submit our complaints to? -
Enrage timers are necessary at this point, at least until they work out mechanics and figure out how to design interesting encounters. Right now, a fight is two or three gimmicks and an enrage. Not very complex, but they were probably rushed out to meet EA's release date. That said, none of them are particularly bad for what they are. Eventually everyone will outgear them and not have any reason to go back anyway. If we're still seeing 5 or 6 minute zergfest bosses populating raids in the future, then it's time to start worrying.
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Right now the only people using the AH are those buying materials to level crafting (other crafters) and the suckers that get duped into buying leveling gear. You should never waste credits buying gear while leveling. Crafted gear isn't better than raid and pvp gear. There's no reason to buy anything unless you're throwing money away by crafting, except maybe buff flasks if they exist.
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Why is Operation gear auto assigned???
ThePandaAttack replied to Reii's topic in Flashpoints, Operations, and Heroic Missions
Our juggernaut tank was screwed out of an upgrade helm because it was assigned to me, a juggernaut DPS. Great system. Really spectacular. -
All the slicing nerf did was guarantee that I won't be spending credits on the AH. I have repair bills to pay and I'd rather not have to spend any more time farming pvp for credits to afford them.
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Probably not, just in case they make it profitable again. Raiding is getting expensive and it's not like I'm leveling my crafting professions anyway.
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The only way to bring slicing "in line" with other professions was to make it useless. I'm curious to see how much less we make. At 50 with a dead economy and raids on the horizon, I depend on slicing for consumables and repairs. Good thing I stocked up back to 1 million credits before this happened.
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November 30th. I wasn't going to buy the game until I had some playtime in the beta to see if it was worth the deposit.