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Reii

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  1. Gunslingers/Snipers hurt a lot, if you make 1 or 2 mistakes it can be pretty much over, but if you play well the fight is pretty even.
  2. It is on topic because posters like Kitru and myself do not want the original poster to be misled by your inaccurate statements about stat priorities. If you still think alacrity is worthwhile stat for a Shadow even after several posts from various people correcting you and explaining why it isn't then go ahead and continue thinking that. It is only to your detriment. I'm sure the OP has received enough sound advice to be able to make his own judgement on whose advice is proper or not.
  3. I find it really funny that you feel you are being harassed when you are simply being corrected for providing the wrong information. It is pretty easy to see via logical thinking that Crit is superior to Alacrity and that Alacrity itself as a stat is near worthless for SHADOWS - which is what the discussion is about. Do any of us on the Shadow forums here care how much Alacrity is worth as a stat across the board? No. Especially when the forum, poster, and question are directed at Shadows. If you even understand the class at all it should also be painfully obvious that we benefit from crit in most specs. Infiltration provides +30% crit damage for ShadowStrike and +50% crit damage for Project and Surge. Balance provides +30% crit damage for dots and FiB, and force strike previously triggered off of crits. Its like the skill tree is -telling- you that hey, we need crit. No one replying to you has been rude or anywhere near trolling. If you are taking offense at their corrections then you really need to open up or you are going to have a terrible time working together with others as a team in any game, real life job or relationship.
  4. You need to be in Shadow Technique.
  5. Video was kinda disappointing. Was expecting you to show how you got double combat tech up. Pretty sure we all know how to press deflection + kinetic ward + relic =\
  6. Kitru is right, eldisper just can't take criticism.
  7. As someone who played 23/0/18 quite a bit previously i can assure you that Slow Time is currently far superior. The ONLY reason i would consider speccing for FiB now is the 30m range to stop caps. Other than range, Slow Time is far superior (cooldown, snare, dmg debuff, procs harnessed shadows).
  8. Are you kidding? I **** bm sorcs 1 on 1 if they are dps specced. The healers are harder to kill if you don't get enough burst. When they force speed you force speed. Use your cooldowns (resilience, force cloak, low slash, force stun, force of will) as appropriate to stick to him and interrupt the right spells (depends on situation). A good BM sorc/sage will give you a challenge but the fight (as a 1v1) is in your favor unless you're starting out of stealth and 30m away. Scoundrel/Op open on sage/sorc = force of will and force speed away. Scoundrel/Op now has 2 options. Burn their 'force cloak' or run away.
  9. They changed the tooltip early. It is currently working as a 33% proc on crits.
  10. Must be another inadvertent tooltip rollback like Harnessed Shadow's tooltip. Whoever is in charge of fiddling with Shadows must be real careless.
  11. TThrow does proc FI, but you have very little reason to use TT with this spec. Even doing what you suggested, you get a 4% hp heal every 1min 30s which is a 640hp heal if you have 16,000 max hp. Thats extremely minor. Any slight benefit FI might provide you is far outweighed by the benefits of Psychokinesis.
  12. Psychokinesis benefits you way more than Focused Insight. The only thing that procs FI in this spec is the dot from Mind Crush, which you will only use when Force Strike procs, and the dot only ticks for 6 seconds, and the heal from FI only ticks if your dot crits. Psychokinesis saves you a lot of force as Double Strike and Project make up the bulk of your force expenditure in this spec.
  13. http://www.torhead.com/skill-calc#601rcrokdskZZf0cRrMz.1 This is my spec, i wear 3 pc stalker and 2pc survivor as well as a shield generator. I have the survivor mods/enchancements ripped out and replaced with power mods and crit+surge enhancements. You can look at my stream archives at http://www.twitch.tv/ReiTeo/ to view this spec in action.
  14. Stream is up again with Guardian/Scoundrel/Sage partymates! Also in ilum between ques.
  15. There is no pvp in ilum on my server, just freight trains.
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