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Posts
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10 Good-
Hémorragie de joueurs : la réaction officielle
kineticdamage replied to Dionea's topic in Discussion générale
Ce genre de pratique ne m'étonnerait pas du tout. Elle est déjà très utilisée dans le milieu du tourisme. -
Hémorragie de joueurs : la réaction officielle
kineticdamage replied to Dionea's topic in Discussion générale
J'avoue, moi aussi j'me suis pris un gros mur d'ennui au bout de mon deuxième perso ... Là j'ai offert le jeu à ma nana pour noël donc suis un peu obligé de continuer, mais punaise que c'est relou ... Ce jeu n'est juste pas fait pour les alts je crois (obligé de spacebar). -
+1, the CC life cycles are ridiculous. (made me quit warzone session over quest boredom more than once)
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In ONE WORD, Sum Up How You Feel About SWTOR Presently
kineticdamage replied to StrikeOfLight's topic in General Discussion
Tedious. -
Global Cooldowns are too long, ability flow is off
kineticdamage replied to Jaizo's topic in General Discussion
Or would say that 1.5 is the same as 1sec ... -_-' Anyway, it's a lost fight, we tried again and again since BETA to bring that point, but the devs said "it's because we want you to see the beautiful animations". -
I won't lie, and be brutally honest : Swtor is very good on a lot of points, but as a long term MMO player, I found it was resembling too much to what I'm playing for a decade in a fundamental point : combat skill mechanics (spells, skill trees). Hence an inevitable feeling of déjà-vu, therefore boredom after the 1000th fight. Are you intending to enrich skill effects, or talent trees mechanics in a near future ?
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TARIS ! without a doubt ... this planet is so badly designed when it comes to quests :/ Go 3 km north to talk to guy 1, then go 3 km south to kill 10 enemies, then go 2 km east to talk to general, and then return to 5 km north-west to validate guy 1. HOLY CRAP
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Do You Like SWTOR In It's Current State? YES/NO
kineticdamage replied to StrikeOfLight's topic in General Discussion
NO. The combat mechanics are way too boring. All classes would need twice more variety to start picking my attention again. I have a lvl 47 warrior, lvl 30 agent, lvl 14 BH and lvl 14 Inquisitor. But my motivation to search for interesting mechanics is fading really fast. I don't get it ... we all know mmorpgs are all about repetitive fights, so why did the combat designers gave us so repetitive and rehashed mechanics ? -
Proof bioware knows exactly what its doing
kineticdamage replied to Darth_Bond's topic in General Discussion
@OP : I feel sorry for you to belong to such an horrible server. -
I don't know if you remember correctly, but during the end of 2011, tons of people over forums cried for SWTOR to come earlier than 2012. Majority in fact. And a lot of them stated that they wouldn't want to purchase the game if it was released in 2012, preferring to wait for GW2 instead. Plus, pragmatically, GW2 is vowed to wipe the whole scene out when it will be released. EA couldn't take that risk of being over-shadowed. They bet on Christmas, which is logical. When you look at it nearly all the latest AAA games waited for November-Christmas to launch.
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I see, but you should not forget that some servers were created since launch
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can't see the graph, sorry, pic too small ?
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In the latest "Coming soon" video (http://www.swtor.com/news/news-article/20120119), James Ohlen looked very stressed, even maybe a bit scared in the look. I guess Bioware may have more and more insane pressure on their back, and seeing it with a human eye, I must say this may be very health damaging for a lot of them. (as I encountered this kind of office ultra stress, too). So yeah, even if I'm not fully satisfied with swtor now (mostly with gameplay lacking originality), I must say they deserve a hug. Because MOST of the game is done well. There might be that little percent of bugs and errors, but let's not forget all the visible work put into everything else, please. And really, I can't stop saying it : forum users should really stop raging like that. It's been a month long of constant rage and whining. It doesn't help at all except to put higher pressure on the devs, and we all know how easy it is to mess up things when you're under bad pressure. So people, let's keep our feedback civil and constructive, far away from anger and self-entitlement. Please. /free_beer_for_every_Bioware_employee _______________ TL;DR : the more anger you'll throw at them, the more bad stress they will suffer, and the more chances they will have to rush and mess things up. Chill out, people. Do feedback, but chill out.
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+10 OP. The amount of overreacting in these forums is surreal. And please detractors .. We all know most mmo players do check the forums before investing in a new MMO. Every time Bioware just blinks an eye, it's a 100% certified amount of doom-saying storm, for hours. Whatever the problems are, they're not irreversible, but them guys still can't stop from raging for any possible reason.