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Junostorm

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Everything posted by Junostorm

  1. It is the stat normalization it favors lower levels by boosting far more than it should. And in some cases does the reverse by lower stats if your high level. That is the issue.
  2. I can live with the deflect/deflect spam versus a tank. I have noted a high accuracy does help with the issue. Gunslingers/Snipers need a passive armor pen, perhaps change Sharp Aim/Precision Ambush to effect all our shots not just Aimed Shot/Ambush.
  3. I have found SS is extremely good for PvE and okay for PvP. DF is extremely good for PvP, all that internal damage, and okay for PvE. SS is better suited for PvE encounters due to the increase in regen from Foxhole and a simpler rotation than DF. That static regen talent far out weighs Fighting Spirit. DF is great for gun and run in PvP.
  4. Currently I have 103.5% acc on normal attacks and 113.5% on specials are the cost of surge, my crit is high at 33.5% and this most with PvP Champion gear, which is high in acc and pwr. I have noticed a difference in PvP and PvE damage output with the additional acc and pwr. My crits are what they once where, without the extra surge, but I rarely if ever miss now.
  5. One of the most annoying things is not being able to deploy cover while rooted in place. This is something we should be able to achieve, we are not moving so wth?
  6. Knockback does not kick you out of cover if HD is deployed. In PvP numerous times have players have attempted this with no result. Defence rating only works, as to my understanding of it, against weapon attacks.
  7. Ah the 2 button Merc PvP style of play, tracer missile after tracer missile etc... followed by a Heatseeker, then rinse and repeat. A Commando can do the same with Grav round and Demo Round. This is all a see the majority of Merc's do.
  8. How is it possible for either the IO and SS's mirrored standard & weak ability from those skills (flying fists/Collateral Strike) able to effect (the stun) a player in PvP? The Gunslinger's only usage versus a standard & weak target (cheap shot/head shot) are greyed out and useable versus a stunned player. I don't an issue with the IO or SS attacks from stealth, I have an issue with the above not being applied equally across all such attacks.
  9. DF is the way to go, more mobility than Sab or Sharp.
  10. Gear him with good defensive armor, similiar to what a Vanguard tank would use. You will notice the difference. I did this with Bowdaar, quite the change in survivability. Though I used Jedi Guardian tank armor for Bowdaar.
  11. Gear either Corso or Bowdaar with actually tanking items and a solid weapon. You will notice the difference in their tanking and taking damage. I geared Bowdaar up, modable vibrosword, mod armor (with def stats). He's a beast now, gold elites are fun to kill now. One trick I found was not to order Bowdaar to attack. I use Aimed Shoot, then Defence Screen, once I'm attacked Bowdaar charges in and taunts. That is six seconds of go crazy DPS. And get a Biochem to make you the stims that heal you and your companion.
  12. Yeah same but I just kicked them from the server every time they mentioned something.
  13. Have the warzones unlock once the server population of level 10's reaches a certain number.
  14. People complaining about not getting an email today, imagine the complain threads if they allowed everyone in at once. Seems like BW took the lesser of two evils.
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