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Inzuher

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Everything posted by Inzuher

  1. This Ops doesn't have a functional story mode. Simple as. SM should be intended for people that just want to complete the operation with a random group to experience the scenery and story. Doing that with this operation is impossible.
  2. Can we elect this man as the casual representative to the player council? Jests aside, you articulated everything I felt. Well put, sir.
  3. It's almost like the developers forgot what "story mode" means. It's there so casual players can experience the encounter and the attached story. Got to the last fight yesterday but damn. The difficultly of story mode ought to be veteran mode.
  4. Right now there are no moddable weapons in the end game, forcing you to use whatever design the default weapons are. I get weapons were supposed to be added to the outfit designer, but given they were not, Bioware needs to find a solution for this.
  5. Another fouder and once time guild leader here. Just dropping in to say I agree with the sentiment of the thread. For one this patch has too little content to be called an expansion. Secondly, all the changes they've made actively make the game worse. When you don't add any content, don't make people grind the same stuff but with worse stats and less abilities...
  6. Indeed. Currently the flashpoint is unbeatable.
  7. This pretty much sums up how I feel about the change. The Devs are misjudging their audience. Most people that do hardcore raiding content isn't playing SWTOR.
  8. A google search reveal threads from 2020 where this achievement is broke. How haven't you fixed it by now?
  9. This made me smile. Still, I'd personally prefer being able to gear up without doing master mode operations.
  10. I'm not a fan of ops centred gearing either. Add achievement, titles, and vanity rewards for doing hard mode operations. Don't leave people feeling left out for being unable to earn the best gear. SWTOR has turned into a casual MMO. Let's keep it like that, please.
  11. Thank you for the answer. EDIT: Found him on Tatoonie.
  12. Udo Ensh is the last henchman I need to capture for the bounty event. However, I am having no luck finding him. According to old guides he's suppose to appear on Nar Shaddaa, Tatooine, Ord Mantel, and Hutta. Has anyone encountered him, and if so where? Also, how come henchman bounties are no longer available on Ord Mantel and Hutta?
  13. As the name of the thread suggests, I'd love to have Deep Brown / Light Gray Dye | Light Dray Dye / Deep Brown Dye added. They work well with armoured robes that you want to be brown and armour you want to be gray. Given brown is the standard Jedi robe colour, it would be good to have more combined dye options with it in general.
  14. Or just make everything available so you can purchase it when you need it. Though, I agree your suggestion is preferable to what we have now.
  15. I've noticed how certain decorations and armor sets are missing from the direct purchase options. Item's such as Black Vulkar Swooper Armor Set and Bounty Holding Cell. How come? I thought the days of gambling packs were over. These items are now ridiculously expensive on the GTN, because of the Cartel Market caused inflation, and because their original packs are rarely bought.
  16. This is the best I could come up with currently. If they took the scar I'm using here and added an option for it to apply on both sides of the face that should suffice.
  17. While making a new cyborg character I noticed a lack of a fully--or even properly partially--melted face option. It would be great to have an option akin to Jace Malcom's scar, and possible even one that covers both sides of the face. Although, in truth, I'd prefer something like Raynar Thul.
  18. That would indeed be preferable. But, as you pointed out, it doesn't seem to be happening...
  19. No. Lore is actually a game changer for much of the Roleplaying community. It helps to provide a shared context to our interactions and costume made storylines.
  20. I think it's more of an employment issue: EA doesn't provide them with sufficient funds to keep a sufficiently large staff. The inclusion of volunteers could reduce the work burden; It wouldn't take Bioware as long to just check an article for approved content as it would writing it themselves. As for recruitment, they could announce looking for some, and people could submit applications like you would for a job. It might take a bit of time to find the right people, but once you got them it would provide Bioware with a valuable - and free- tool to keep the community informed and engaged.
  21. Ever since the galaxy changing events of Knights of the Eternal Throne the world of SWTOR has gone from being well-defined, in Encyclopedias and more, to overall vague and difficult to navigate. This leaves players, in particular roleplayers, with a lot of questions concerning what is going on: - What is the Jedi doing? - What is the state of the Sith Empire? - Has Nar Shaddaa returned to being a neutral zone? - Is the resource crisis still ongoing? - Is Voss recovering from the assault by the Eternal Empire? - Who really died on Iokath? THE SOLUTION With shortage of staff, Bioware is understandably focused on creating new content and keeping the game running, which probably leaves them with no time to update us on issues of world building. The solution, as I see it, lies in involving members of the community. I wager more than a few of us would be happy to write lore articles for free, provided Bioware equips us with bullet points of things to cover, and reads the article over before it is posted somewhere official. SO FOR INSTANCE: Bioware hands a trusted community member an task such as: Write about the state of the Jedi order. Include these points: - The Jedi Order has returned to Ossus in order to rebuild. - Satele Shan has returned as the Grandmaster of the order (or introduce a new Grandmaster if that is the case.) - The Jedi Council is being reformed. - The Jedi is keeping in contact with the Republic government and will continue to act as generals in the renewed war against the Sith Empire (or perhaps not?) - Present some of the lore surrounding Ossus, tied to Exar Kun and the Great Sith War that left the world damaged Once the article is written it is posted somewhere for a Bioware employee to read, provide feedback, decline or approve. If / when it is approved, the article is posted on swtor.com.
  22. 1. Class ship strongholds. Enable us to decorate our ships and invite other players to it like with strongholds. 2. A dye system like the one in Elder Scrolls Online; when you have a dye unlocked you can add it to any outfit. 3. Hide Hood option, or a head gear that just hides the hood and shows nothing else. In that order.
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