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Araxus

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Everything posted by Araxus

  1. Sages have a 10% chance at defense (block/parry/dodge), while we, a melee class, a Jedi knight, has only 5%???? Really? Did anyone review the Sentinel class before implementing it?
  2. ROFL you stole my idea! I was in the process of making the Sentinel rage video of being knocked off ramps/into the fire and acid. You beat me too it but thank you~
  3. What he said. Used to pillars to los his adds and casts. Adds came around the pillaer one at a time so I could one shot them as they did so. After they died, ran out, dotted him up, los his casts, rinse repeat. Pillars are the key.
  4. Araxus

    Valor rank 41

    Unlike the softcore pvp type that you are, I pvp to kill people, I don't need a reason. Troll elsewhere please or go back to WoW.
  5. Araxus

    Valor rank 41

    I did, saber is fully modded with a might hilt 23, you get from the dailies in Ilum. But since my class is about is damage, and having the one thing that directly affects not drop after so many attempts is frustrating, after I put the time in for it.
  6. Araxus

    Valor rank 41

    Would also like to add I may have gotten to valor level 6 or 7 before i stopped pvping while leveling up. So its 33 valor levels, at level 50 and getting champ bags, that I havnet gotten a main hand yet.
  7. Araxus

    Valor rank 41

    No Champion Helm, Chest, Belt, Or Mainhand. 2 Gloves, 2 Boots, 3 relics, 2 implants, 3 offhands, 1 Ear, 1 legs. Fox this broken *** system already. And no, changing the battle master bags to only dropping 2 comms from giving out piece tokens is not a fix since all the nerds with no life already have battlemaster set, and now they will be untouchable for at least the next 2 months while everyone else farms the comms. Good job! Glad we think things through.
  8. Because as I said in another post, Bioware doesnt give 2 shi** about our class. We are nothing but an after thought and they could care less.
  9. You guys haven't figured it out yet? Bioware doesn't give a s*^& about Sentinels. We share the same crappy pvp armor skin as Guardians (hell at least Juggs and Marauders have their own pvp armor), only class with no knockback/pull, broken skills, pve only skills. It's no secret the class is damned hard to play, but they are doing nothing to fix it either. You would think only being to choose from 3 dps trees, we would absolutely and without a doubt melt people's faces in pvp. With 10% expertise bonus, the only faces I melt are on grays with no Cent/champ gear. If its another level 50 with any amount of pvp gear, forget it, fight of my life. Melee class, from the JK line, and only 5% defense chance at level 50? Medium armor? Mediocre damage? Whats the point to pick this class over a Scoundrel, who does more damage, has stealth, and can decide to be a healer on a moments notice via respec. The set bonus's seem to me they rolled a dice to pick a ability to modify, then rolled another dice to pick x amount of focus/timer to reduce. Only reason I'm still playing this game is to play with my friends online. TLDR version - Currently there is no freaking incentive to make a Sentinel over a Scound or Guard.
  10. Could not have said it any better myself. I play a Sentinel, pvp geared out, expertise bonus at just under 10%. I eat up un geared level 10s all day, but put me up against a jugg/assain/merc/powertech/inquisit of equal gear, and its like trying to solo the final encounter in my story line all over again(which i died doing 4 times, in full pvp epics, gg class). To play a game that is dripping with crowd control and knockback abilities, without having any of your own, AS A MELEE CLASS, is not very enjoyable.
  11. Hello all. Finished this quest last night. Im in almost full pvp epics, with a moddable helm and mainhand saber. Wiped the first 3 times. T7 only lasted the first round. Trick to beating the encounter is losing him and his adds with the pillars. Watchmen spec helps alot too.
  12. I want to add in that I do not feel like a Jedi at all, aside from using 2 lightsabers. Where are my force abilties? Even in some of my quest cutscenes, I force push people away/down, yet I can't do that while playing, ever. Just take away the lightsabers, give me two vibro swords, and call the class something else. Nothing Jedi about it.
  13. Or take today in Ilum. Sorc rooted me 4 times while he killed my healer compainion, then took me out as his pet healed me. 4 times. How do we counter that? A push him away from my pet might have helped, or pulled him back to me. Hell I even force push people multiple times in my story line. Might as well take away our ability to use lightsabers cause we sure as hell are not Jedi force users.
  14. This game isnt about 1v1 though. Its group based combat. My point is we bring nothing to the table aside from damage, but its too easy to negate our damage by cc. Give us utility to knock a Marauder off of my sage, or pull someone off of him. Let me do something aside from chasing people around the map the whole time, just to get there and get knock off/away, then rooted.
  15. Can I add how I love the fact every other class has a insta cast stun, where you cannot do anything while getting pounded on, and ours is channeled? If the Sith Dreads/Marauders force choke is insta cast, while they continue to hit us. Where is the Balance?
  16. Well, I disagree with your disagree. The 2 roots you spec of in combat only work maybe 40% of the time. Crippling throw works decent but the Master Strike root is broken beyond all belief. But why should we need to spend 25+ skill points to be able to what other classes are given? Where do Sentinels stand out? Damage? No, out damaged by Inquisitors, Bounty hunters, and Agents. Tank/CC? Not even options. CC? No. Whle I do believe there is too much cc in the game as is, we either need more of it to level the playing field, or give us cc immunity for a set time period, instead of popping resolute, then getting stuned right afterwards.
  17. The main problem with Sents in pvp is crowd control abilities. See, for us to do damage, we need to be in melee range. For us to build focus to do damage, we need to be in melee range. Currently there are way too many ways to keep us out of melee range, thus making us a nonfactor. Almost every other class has some form of a push or pull. Us? Nothing. Huttball? Forget about it. Our one job in Huttball is leap up to a ledge, just so we can get knocked off of a ledge. Our only form of crowd control is channeled, can be interupted, and is on a long cooldown. I've had other classes hit me with a knocback, then a root/freeze, just to keep dpsing me while im stuck. My favorite is the knockback and root in the SAME skill. We need more utility. Other classes have dps/heal, dps/tank choices, with the exception of gunslinger. All we have is dps,dps,dps. That being said, we are not even the best at doing dps. So why gimp the class? I level to 50 as combat, and I respeced to watchmen. Watchmen is currently the best spec in pvp and pve in my opinion. Giving the propsed changes will not fix all of the problems with the class, but it will be a good start. And if other Sentinels want to chip in their 2 cents, please hit 50 first and pvp more than twice. I read many whine posts about the class leveling up so I waited to hit 50, get really good, before making an assesment.
  18. Are they happening? If so, when?
  19. I'm fine with Guardians using Blue/Green if they are dark sided, I disagree with letting people choose what they want. I don't want to see a red saber in my group as I play Republic is what I am saying. Or Blue/Green when I play a empire character.
  20. How old are you? Beta is just that, BETA! Hell we are still playing beta imo. And video games sets the precedent on a universe that was created close to 40 years ago? That's almost as bad as things being true cause they are on the internet.
  21. I disagree. If you want blue/green sabers, dont go dark! Same goes for people wanting red sabers. Cant believe the game has been released now for less than a week and people are already trying to change the Star Wars lore. Its like a Jedi wanting a jet pack because Bounty Hunters have them. This isn't Warcraft.
  22. Prolly because in any qarzone you are guarentted to enocunter no less than 4 bounty hunters. Since there are no diminshing returns in this game, each stun, root, etc hits you for the full effect. It is not uncommon to be stunned for 9 seconds straight untill you are dead, unable to do anything. I refuse to solo warzone on my sent. Rerolling a tropper just so I can blend and and dps from afar.
  23. So, I havent really complained about the whole 1+ hour que thing for the past week, cause well, its launch. Then yesterday, I had entered in my final product code to continue keeping my subscription active, however I did not realize that you had to subscribe to take advantage of the first month for free. So when I tried to subscribe, I was in a freaking que to log in to the site to PAY them. Then had to wait another 1.5 hours just to get in game. But I diddn't comlain about that, cause they posted it, I just missed it. My bad. Just now, group wiped in Taral V, I chose to revive at med center and crash to desktop. Try to log back in, I'm in a que again. WHY am I in a freaking que if my character is still logged into the game? I really enjoy the game so far, but all this stupid stuff is really wearing on my nerves.
  24. The hits that you see for (46) or (107) are your offhand hits.
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