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BossChow

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Everything posted by BossChow

  1. Don't feel bad I have legacy lvl 38 on US server and 20 on the AU server.
  2. The Harbinger char: Powder, Dirt, Daffodil Problem: Buttons greyed out, no characters to select from.
  3. Mindsnap shouldn't work but any sort of stun or knockback should still interrupt it.
  4. Personally I think there is far to many cc abilities in this game. I think they should work one of two ways: 1. Lots of cc but also have lots of ways to break cc. 2. CC should be rare but extremely hard to break so it becomes very tactical and a skill to know when to use it at the right time. I'm playing a shadow at the moment and with no real gap closer, force speed on a 30sec cool down really doesn't cut it, I find it almost impossible to get to a target especially at the moment on the au server where Imperial teams have a minimum of 4 sorcs and 2 BH's.
  5. My personal opinion is you will never fix the underlying problem whilst Biochem is the only profession to craft consumables. Whilst this is the case Biochem will either be overpowered or useless depending on how heavily nerfed it is. I believe a better solution than continuing to reduce the effectiveness of Biochem would be to give the other crafts some form of consumables they can create.
  6. I'm just hoping I get my BH levelled before they fix it, our BH tank has full rakata tank set and 3/4 dps set whilst the rest of us are barely half way through our main set. What's even better is the BH companions are mostly the same so its all win for them.
  7. There are 140 rating Power + Surge enhancements that drop from raids get these and get rid of alacrity. Even for full lightning spec alacrity is simply to inefficient.
  8. The above post got it right even though you only have one ability that says "interrupt" any ability that stuns or knocks back will interrupt a cast this means you should have at least three; Electrocute, Overload and err the interrupt one between these three you should be able to cover most of her attacks.
  9. For us the pylons only work if we do it NSSN whilst going as quickly as possible i.e the same as your strat just different order, I don't know why just that's how its been for us. The floors missing against SOE only happens if you wipe during a transition phase, we just reset each time if we wipe to be safe the only thing you get from it is a slightly longer run back. We have the same problem with people being mindtraped after he has shielded in phase 2. If they would fix the teleporting people to a separate instance bug this wouldn't be an issue.
  10. So Im level 38 and had 2/2 in Parasitism for about 5 levels now and only seen it proc perhaps 10 times. I figure the only two skills I have that it would work on are affliction and crushing shadows. Is there something I should be doing to make it proc?
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