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WoRei

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  1. I vote for a strict solo queue. if one of the 2 queues then don't pop, well, in my opinion it's better than this garbage we have now. But the devs are blind, stupid or stoned (maybe all at once)
  2. WoRei

    How is the pvp ?

    It's even more simple - just add a strict solo queue. I prefer to not get an entry than to get queued against premades. But the devs don't listen, dont' care or are too st*pid (perhaps a combination of all) - so I will just finish this season and I am done with PvP. While it's much fun WHEN you get other solo queuers, it's just pure crap when facing the same premades the whole evening/night ...
  3. I could enjoy pvp if i would not face premades 2 out of 3 games ... The way its implemented is just trash ... I never get it why mmos are not able to implement working pvp modes ... maybe the developers should look at other games how this works (and thats clearly not putting new solo players against experienced premades lol
  4. I will just get the one reward i want and leave pvp in swtor again - pvp is not good in swtor and bioware tend to make it more bad - so i dont care. if they want to make pvp enjoyable they either make it fun for solo players or they put incredible rewards in the season.
  5. I never said that premades should not exist - BUT groups premades should play against premades and solos against solos. If the premade queue then never pops - well, bad luck
  6. Matching random solo players with premade groups just shows Bioware's lack of understanding. Instead of balanced games (matchmaking based on player ratings) there are totally meaningless games that you can't even exit without an endless ban. I really don't know who Bioware is trying to please here? They can't seriously think that this is fun, can they? Nobody can be that stupid.
  7. I would say, it feeds their "melee" side. I am pretty sure they only play melees (if they play the game at all): "Look, those crap range players are yelling again. HAHAHA - get the popcorn, we are nerfing them endlessly - HAHAHAHA"
  8. Hey, they do something for you - they bring Lightning down to the bottom, so you don't feel lonely anymore. Their DPS estimations must be total garbage
  9. Ah, thats why everybody is telling sorcs that they should better bring a PT or mara to the raid because they are so good ;-) You are always talking about single target dmg - how many bosses are there with no adds and alone? not so many. How is the dps parse on bosses with adds? You will never find a sorc on top of that but because it can outdamage anni (not fury, you forgot to mention) on single target, it must be nerfed to arsenal lol Maybe they are the best ranged (!) spec but thats because the other range specs are too weak and need buffs (sorcs do not need buffs but also no nerfs)! I have seen so many mercs rerolling PT, mara in 7.x - now sorcs should do the same?
  10. Could you please explain why AoE dot classes should do more dmg on a SINGLE target than a ranged burst class that only can do single target dps (lightning with HO is only capable of single target dmg)? That makes absolutely no sense.
  11. Yeah, you can use lightning at the moment, but it is far from overperforming - so why nerf it? - With the nerfs it will be in the same state as arsenal. lightning brings no raid utility to a team, so why bring it when it does not make dmg either. As you pointed out, it would be better to buff 2 or 3 classes which are at the bottom at the moment and maybe slightly nerf the dps of the other 2 of the 3 at the top (PT gets a slight nerf, but mara, jugg will stay thhe same).
  12. What exactly is wrong with you? In which world is sorc at the top at the moment? Maybe in your fantasy world ... So you are fighting to nerf a b-tier spec which is already "irrelevant" for nim raids (as other players pointed out)? You must be some "special" kind of player
  13. I dont care about the dummy parse, I care about operation usability and dmg. If only melee specs are needed because they provide major utilities AND more dmg output for the group then something is broken. lightning is far from dealing the most dmg on bosses - see the parse leaderboard, there are only melee specs at the top which also provide more utility. Additionally, in R4, there is no huge benefit for range classes. There is so much running for the whole group that a range class with cast times (like lightning) has no advantage over a melee class. Hence, balance for me means that every class is viable for raids
  14. No one wants his class to be "on top", but to be EQUAL (!). Nerfing b-tier specs while many a-tier specs are not nerfed is just PLAIN STUPID. Instead of nerfing, Bioware could just buff the lower tiers up to the a-tier and that would mean what? BALANCE
  15. Hmm, do I get this right - their goal is to achieve different DPS for classes? That sounds completely stupid to me, but then at least they could provide that info to us. For example: lowest DPS -> arsenal -> "because we dont like the gun" lightning -> "we hate palpatine and his lightning so they should not deal alot of dmg but underperform at minimum by 10% of average dmg" jugg, mara -> "we play those classes by ourselves, so the dmg output will be at minimum 15% above average dmg. Hey, we develop the game, get over it." With this information I could at least then just unsub and play another (better) game.
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