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Mazdryk

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  1. Being dragged in and obliterated by a pyrotech is embarassing. I am a full tank spec powertech and I cant tank against elemental/internal damaging pyrotechs and marauders. I cant mitigate them at all. The bad thing is that their mitigation is higher than mine in pvp. A pyrotech can use their CD shield for 12 secs once every 40 seconds with talents in heavey combat while I must wait 2 minutes. I wont even begin to comment on the marauders defensive CD's cause everyone knows those are way OP's. I just want to beable to tank in PVP but their are a few classes that do not allow this. Before anyone says " so you expect no counter to your class or you want to beat everyone" no.... I don't expect to beat them at all but as a tank i should be able to "tank" just as they are dpsing.
  2. I am just not seeing how to make any significant damage with my tank powertech compared to my Juggernaut. Where is the damage? What kind of rotation are people using for their tanks? I hit so much weaker and have to worry about heat? My normal rage builder is hitting harder than flameburst? *** am I missing?
  3. My offensive rotation consists of 13 buttons which I use every fight and need to be managed. Then I have 8 defensive buttons (one is a heal stim). THen we get into my interupt, force choke heal debuff and snare....lots of buttons but I wouldnt change it. So you need 25 hot keys to be a good marauder not inlcluding movement and jump keys lol. I have been playing this game since early beta (perma beta not weekend beta) and this is the most complicated but if done right rewarding class.
  4. I have returned to the game after about 2 months and I think I am generating less fury. I have the fury generating talent in Anni tree and I am 100% anni spec. I would like the numbers if it got nerfed.
  5. I have reported this atleast 25 times in Beta. The developers are being lazy and not fixing this.
  6. Same thing for full auto. It has a huge delay before damage starts. ALso Full auto is at a huge disadvantage compared to its BH equivalent because it only hits 3 times compared to the BH hitting 7 times which gives it a higher chance to proc the talent Cell charger. Same thing goes for Death from above and mortar volley. I know death from above procs cell charger but I dont think full auto does.
  7. Before the patch level 36 thrash damage listed at 342-481 after patch 302-341.
  8. Mass PVP sucks in this game because there are no true tanks. In warhammer 2 healers could keep a tank up against 15 people. You need some way to break the ice and get mele across that 30m gap. Following a tank in warhammer helped a little.
  9. At level 15 My tank has 60% damage mitigation in the WZ but i go down fast. Is bolstered armor rating bugged? IF so does anyone know how its calculated?
  10. Can we delete a file toremove error messages?
  11. If you have 3 bleeds of deadly saber on the target and you activate deadly saber again to keep it 3 stacked each time you re-apply the bleed it cancels the TICK and you have to wait another 3 seconds. Basically trying to keep it up all the time does not work. IT is possible to keep it going 24/7 on a boss fight but after you have 3 stacks anytime you reaply it you cancel the next tick.
  12. I am a Button masher. I am tired of seing "insufficient rage" or "ability not ready" in big red letters on my screen. IS there a file I can delete to get rid of these? Flying text or floating text disable does not turn off these messages.
  13. Any update? Does wither proc harnessed darkness now?
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