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dbears

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Everything posted by dbears

  1. You're correct. I guess I got a little excited with the potential damage haha.
  2. The white ones. Never tried the orange ones lol. Hmmm.
  3. What guardianzor said. Tell everyone to put their pets away and the fight will work fine. Edit: granted, that's not "fixed". But at least you'll be able to do the fight.
  4. 20:46:34.921 You activate Saber Reflect 20:46:34.921 You gain Saber Reflect 20:46:34.922 Saber Reflect causes your threat on Colossal Monolith to change by 10,192 20:46:35.168 You hit Colossal Monolith with Saber Reflect for 15,925 elemental damage (53,938 threat) 20:46:36.654 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.660 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.664 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.670 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.674 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.678 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:36.683 You hit Colossal Monolith with Saber Reflect for 15,925 internal damage (53,938 threat) 20:46:37.087 You hit Colossal Monolith with Saber Reflect for 15,925 elemental damage (53,938 threat) 20:46:40.011 You lose Saber Reflect effect 15,925 x 9 (apparently) = 143,325 damage. Get 6 juggs in there, thats 859,950 damage, or 12.8% of the bosses health LOL. Considering theres 4 of the white circle phases before the first "Simon Says" mechanic, thats 51% of the bosses health on saber reflects alone, never mind any "actual" damage they do. Discuss.
  5. @OP I think they said they're assembling* a team to test content with 4 melee. I don't think they have one yet. Or even a team to test period
  6. Maybe if you didn't call them tards they'd have more respect for you and what you have to say
  7. The 12 basic commendations they give you for every class mission should suffice. Don't waste them upgrading every level/planet though. Keep going until the content gets too difficult, then upgrade your gear. Remember too that the gear and mods you can buy is every "odd number" level. So if you're level 36 for example, try to push through to 37, then buy the level 37 gear instead of buying level 35 gear.
  8. Yessss! Let's all "optimize" with that sweet basic comm gear:p
  9. Or it's reviewed by the person that wrote it. So instead of actually reading the words on the paper/screen they simply recite what was in their head and accidently skip over spelling errors.
  10. I think that's shopped though. A buddy in my guild ranked top 3 for their class and hasn't received the title yet. Apparently it's sent out the follow week or something.
  11. Oh don't twist it like that. It's just so everyone can see it and have a chuckle like you said. I'm sure people missed it. Get happy, dude.
  12. Lol thanks Zoom.. that's the point of the thread. Pointing out the error in the email.
  13. Perhaps. Unless you live in a magical land where the number 4 is written/pronounced as 4rd when it comes to dates Edit: unless it's some terrible tribute to Harrison Ford (4rd).
  14. http://m.imgur.com/LaJkIDR /thread
  15. Its a melee class that uses a pistol.. if you think there's a problem with that, you should start threads for all 3 Sorc Disciplines and Concealment Operatives since they almost never use their mainhand weapons either
  16. Lol please.. they haven't said anything for 2 days now. Maybe they won't post anything today and we'll have the usual weekend-silence and set some kind of record for LACK OF COMMUNICATION.
  17. If you never use your pistol as a Powertech, you're playing wrong lol.
  18. It took 2 months to release NiM TFB (06/12/2013) and 3 months to release NiM SnV (07/10/2013) after RotHC came out (04/09/2013). It took 6 months to release NiM DF (04/08/2014) and 8 months to release NiM DP (06/10/2015) after they were released in patch 2.4 (10/01/2013). If there's actually a pattern to that, people may be correct in assuming we won't have one until the end of the year
  19. I've always felt crew skills are kind of useless while leveling. Sure you can make your own gear, but the stuff you can buy from the commendation vendors is better. It also really slows down leveling (if you were planning on doing it quickly) having to stop and gather nodes or return to fleet to learn new schematics. As for max level, crew skills are mostly just money makers since any gear you can craft is worse than what drops from Hardmode flashpoints or Storymode operations. If you're in to PvP, I'd get Cybertech for the seismic grenade, Scavenging to get the materials to make said grenade, and slicing as a money maker and to get augment components. If you're in to PvE, there really isn't a "best" crew skill since like I said, crafted gear sucks haha. Best money makers though I'd say would be artifice and/or armstech since they craft hilts and barrels and there seems to be a lot of people will to spend millions on raid hilts and barrels. My two cents though.
  20. Hey.. The Underlurker has feelings you know
  21. Ya! Stop releasing expansions and do stuff LNF, er.. I mean the community wants! Things like: Changing the Fusion Missile animation Adding more seductive female outfits Removing all stun abilities (lol) And my all-time favourite LNF post to date.. Huttball offside rule (LOL. Seriously, my guildmates and I had a good long laugh about that one.) Never stop LNF. You're entertaining if nothing else.
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