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TorqueoMilitaris

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  1. Because they doesn't knows, how should they makes the game playable. Because they are just making it, not playing it. I dont understand, why they doesn't accepts player-made addons (least for UI customizatons, UI looks, CD timers, etc). Without that it will cost 100 more patches, until they will makes a usable UI
  2. Searching on the net for boss tactics is acceptable for everyone and that doesn't makes the raids easier, right? But some informative tools does^^
  3. this tools doesnt gives anything else, but informations. Anyone can check others gear by right clicking on them, but why should we check every people's gear in the group 1 by 1 to see, they geared enough to the fp/op what we want to clear. There are requests already to join an op group, like: -lfg healer/tank/dps to xy op/fp with least an average gear soon will be looks like: -lfg healer/tank/dps to xy op/fp min full epic and so on A gearscore like tool just save some time to check everyones gear DPS tool is same. Its only giving informations about how ppl can play with their class. And thats needed. Race is good, and always a challenge to do things better. Ppl with less dps/heal can see, they do something wrong, can ask others, what should they change in talent/gear/rotation to do it better. And if they cant do it better for long time, sadly they"ll be out of the stronger teams. I agree those, who doesnt want to carry weaker players on their back, if they doesnt shows any improvement for long time.
  4. Last minute? I thougth the game is just released. W8, so that ship maybe really sinks? Many people bought SWtoR, because they got bored about past years fantasy MMO clones, because they like Star Wars, because theyve liked SWG, but what they got? Another clone in SW skin
  5. I feel myself more special as a smuggler, than any force-user. They should be the elites, but I don't feel that, because too many out there. About that, they are nothing more for me, than simple villagers with a pretty color flashlight
  6. People, who complains about bugs, contents, server populations, etc, they just doesnt want to let their game die. If all that complainers would leave, Bioware could merge all servers into one for EU players and maybe 2 for NA players. I don't think they'd like to that happens.
  7. And everyone that special, and everyone saved all the planets, and everyone has same companions (which is a bit dissapointed to see 20 othe Corso Riggs around me, when he is actually my friend I thought). All this things is point to Bioware made a linear single-rpg, and put players together in that. I just wondering, when will they wke up, realize that, and start making an MMO from ToR, instead of continue to build this linear world
  8. The game is just launched since a month. Most ppl still lvling or most 50s jsut starting to run high-end FP-s and OPs, except beta-tester-power-lvler-skip conversasion because they bored 1000 times- ppl, but who care about them? I really dont understand why are BW working on new contents istead of fix the game, and make some feauters, which could be included at release, like Guild Bank (omg they really still have to working on that?), same with UI, Legacy (if theres no other way to make a better character customization). No, we get some other flashpoints and operations and flashpoints and operations and operations and flashpoints again. BORED. We want to do something else, instead of gearing up in easier flashpoints/operations to kill bosses in harder instances to get their drops to gear up to next and again and again. We cant do anything else in this game but killing enemies from lvl1 to 50 and on 50 as well. I thought SWtoR will give us something new, something different than past years common fantasy bored games, but it didnt. In the future patches, looks it goes on same way as WoW, soon theyll raise lvl cap, after give out new planet with new daily quest, with new instances. Thats content? No! Everyone just do the same again and again, doesnt really matte ron which lvl. They should be more creative and check some other MMOs, instead of WoW. I prefer SWG (before NGE) but there are a lot of good idea in EVE, Anarchy-Online, Champions Online, etc, which could make SWtoR far better, than most common crappy fantasy system. Its a sci-fi but I cant see any sci-fi element atm, except that out-of-story-arcade-space-combat-mini-anything
  9. this with some additions: Class System: SWG (means there was 32 professions, included combat and non combat + jedis) Faction System: SWG ( you did'nt has to choose faction before creating a toon) Gameplay: SWG (there was several choises to play the game, like dancing in cantinas, surveying craft materials, much more complex crafting system, tame wild animals or collect samples to make creatures, etc) Playable Races and character customization: SWG they all gone with EQ/WoW style game systems and those who copy that system to their own game
  10. 1. Really functionality of starships. They are just 1 more loading screen atm. 2. SPACE first but before those, bug fixes and feauters, instead of new contents
  11. If Bioware would be thinking that way, I would not give SWtoR more than a half year, until most of servers would be empty, except some obsessed funs, and we could great the next failed f2p MMO on the market. I don't want that, so sorry if I try to give some ideas, how could we avoid that, instead of "go back wow" like comments.
  12. So we should wait 7 years till SWtoR catch up with WoW? Then we can enjoy SWtOR in 2019, when it will be match to an MMO in 2012. And if an MMO comes out in 2019 with features like SWtoR now (which is about match to WoW at 2004 release) then players have to wait another 7 years till that game will be polished. Where is the MMO evolution then?
  13. But they are before 2004. Now is 2012. Blizard made it well, when they allowed self-made addons to their game. Without those WoW could die before rise. WoW was the most dominant and popular MMO of the past 7-8 years. Everyone knows that, even if hate it or like it. Statistics not lies. And I'm sure, addons helped a lot to makes WoW like that. Because Blizzard agreed: devs can works on contents, game system, etc, but actually players knows better than devs, and can do better what they needs to make their game more user-friendly and enjoyable
  14. I prefer vote system, where every group member can select "remove from group" option on each other, and a pop-up window asks everyone "wanna kick him? YES or NO". I don't talk about guild groups, thats a bit different. I'm talking about pug groups, where the leader is only person, who invited others, and can be as n00b as hell too. Why should be able to kick anyone, without asking others? Also kicking someone without telling him, what was wrong, or tell him what should he de better, that kills the community, not tools, like LFD
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