I am currently level 36 and having a blast in PvP. Imho, the tree is exceptionally strong with abilities to withstand damage and fight from any range (be it up close or far away even though it's not optimal) while having reasonable damage output.
The new PvP tank system carried from Warhammer is new to me since the only other MMO I played PvP serious is WoW. However, the Guard/Taunt abilities put so much depth into the spec. I have to constantly watching my teammates and target switch around constantly (put Guard on someone who's not taking damage is pointless).
I can fight at any range. For a supposedly melee class, I can kite exceptionally well thanks to talented Ion Gas Cylinder. I usually kite them around til their health is good enough for me to go for the kill. Against range, I like to stay close and personal interrupting them (we have quite a few interrupt abilities). The point of the game here is to survive and outlast the opponent (melee or range).
We have one of the best utilities: Grappling Hook. I love this skill. Yank their ball carrier into the poison pit/fire or pull the enemy into your group of teammates for an easier kill (I usually aim for Jedi Knight/Juggernaut since they have no knock back/escape skills that I know of). Our mobility is extremely good with Jet Charge and combine it with 50% slow from Ion Gas Cylinder/Grappling Hook, we can stay on top of any target we want to.
I has always gotten the most medals and top the chart (9 medals most of the time), but I haven't really focused on PvP as much as I should. My damage output is around 60-80% of the top damage player. It's by far the most fun PvP I've had in a while. Again, this is all my opinions.