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riedeas

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10 Good
  1. The story it self is not really awesome but for a mmo and the way it's told i guess it's good, for a mmo. The story just feels very generic and extremly repetitive to me. Think the story would fit much more in a big single player RPG where they could make the choices could matter more and they could spice it up more.
  2. I agree with most stuff you are saying! I'm Getting quite bored by SWTOR already, the game is not really bad but it just feels so unrewarding to do anything except leveling which i've grown quite tired of now. WoW bored me for the same reason aswell, everything became extremly easy to get or do. I mean on our server in WoW everything was getting pugged except for some "HM" stuff and same thing in SWTOR.. People pugged the first ops within a month of the games release. Another thing that really got me bored of WoW was all the "pay for name change, pay for server change, pay for blablabla", cross server everything(although i liked it at first), all of which made any sort of community outside guilds die to me. But anyway most stuff is not really a SWTOR/WoW thing but more the new "generation" of gaming, everything extremly easy to get/easy to do and it have to be fast to do aswell.. God forbid spending time in a game to accomplish anything. And no i'm not a SWTOR hater, i just feel that there is nothing keeping me playing the game right now /random rant over
  3. Seem to have this issue alot and trying to understand why it happens and it can be quite gamebreaking in PvP. Scenario: i target A then switch target to B and press leap but i end up at A. First i thought it was the ingame ability queue thing but i have that at 0, then i thought maybe it's the "auto target closest Enemy" but that that is off now and it still happens. It happens on both my vanguard and my guardian so i assume it's something to do with the leap mechanic or is it some server lag/ability delay lag thing goind around?
  4. About multidotting and cc... On my server (bloodworthy) people seem to get slightly smarter for every week atleast in voidstar and Civil war, atleast in the low level bracket. Have not been in the 50 bracket for about a week now so i don't know how it's there. Huttball on the other hand................... But i blame that on me being republic and i guess imperial just have lot more experiance in that .'' Sometimes it helps just doing a winning tactic over and over again with a friend and people which hopefully are on your team start get a hint on what actully causes the wins.
  5. Can we please have one? Maybe an elevator to some closed off area or inside the cantina(s).. As someone who really like dueling for both fun and to "l2p" my own class better and learn how to fight other classes, i would really really like a dueling area on the fleet(esseles/black talon don't count..). In both WoW and SWG i spent most of my time dueling and it's something i'm really missing since it add so much to the social part of the game for me. I can't be the only one that wants this?
  6. Leveling pace vs end game.. theme park vs sandbox-- What i miss most in both WoW and SWTOR from SWG(pre cu/nge) is the social aspect, everything from the buffing lines() and crowded cantinas on the main mission hubs to the Tent farming(forgot the name of the skill) where people would come and sit down and have a chat randomly.. To me the Social aspect of the game feels even more lacking than it did in WoW, especially as a pvper since there is no dueling area on the fleets where dueling freaks can gather and have fun :/
  7. I do/did most of that grip/stun steal buff as a vanguard but instead of sprinting past them i waddle waddled past them.. so i made a shadow i'm going to try get to 50 aswell now >_>
  8. Can we please have all the keybind options unlockable? Like the create ticket keybind (§ on my keyboard), Ambience ON/OFF(CTRL+A) and just unlock the ctrl button in general. It's quite horrible we can't remap the keybinds as we want with so many spells as you have in this game, and it just get worse when you take FOCUS modifier into account aswell. This shouldn't be that hard to fix right?..
  9. I feel as a vanguard, if they did that then they would just be free kills for me.
  10. QFT I'm a Vanguard (usually some tank spec) and i've got quite adapt to killing sorc/sages because i've been dueling a Sage friend of mine, have like 55/45 chance when we both pop all our cds in a duel. You people who have trouble with sage/sorc, become a friend to a good one and start dueling and do like me: discuss with him after duels what both he and you could have done differently, not just tactics but maybe specs. As some specs counter other specs quite good. Anyway.. GIVE US A DUELING AREA ON THE FLEETS ****
  11. Just wanted to point out that Supercharged Ion Gas, does not increase the duration of the slow. The slow only lasts 2 seconds no matter what
  12. I think they should make stockstrike an animation where the trooper take the blaster rifles barrel and then swing it like a club towards the targets head... That or give us a bayonet on our rifles! And replace riot strike with a headbutt >_>
  13. If you as a 43 PT + some random assassin guy couldn't kill a level 20 sage then you are in fact just plain bad. I've never had trouble killing sage healers on my vanguard(49) and shield speced. Sure some might take a while but that is how it should be, especially as a tank spec. Though the very offensive healers can be quite a pain in the *** but you just have to force them to go defensive so they don't have time to kill you. Try reading up on their abilities and don't just spam your interupt on the first best thing you see, also don't waste your CCs unless you know you can pressure him hard enough to kill him or put him in such a bad state that he can't recover from it. I know it's hard to accept you are maybe not as good as you are but sometimes you have to. edit: this could ofc change quite alot at 50.. I still think it's not impossible to 1v1 a healer if you are equally geared+skilled, it will just take quite some time
  14. But most of all.. I pray that bioware will give us(vanguards) the option to use powerhammers oneday! Would look so ****** with the armor we get.
  15. I don't see how it would be really overpowered as four shots if it did same damage as current 3? And wouldn't it have been easier to just nerf the damage to the same level or atleast take away the last shot instead of the first :s
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