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Chinny

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  1. Completely agree. Personally, I hate Stock strike, it feels weak, I feel they could have done so much more with this ability. Completely agree. I agree what you said about the Tracer Missile, there's too many rocket animations for the BH imo. But at the same time I'm not a huge fan of Grav Round either, much like what I've said I feel about for pretty much all of the Trooper animations, once again, it feels weak. These are just my opinions ofc.
  2. I personally think that the abilities that shoots electricity out of your weapon looks awesome, it's not magical, it's not like your shooting lightening out of your hands, it's electricity, kind of like a futuristic taser. I still prefare the BH flame animations though.
  3. It all comes down to your personal opinion. Where-as I'm not a fan of stock strike, others think that it looks awesome. There's nothing wrong with that, I posted this thread to see if others agree with me, if not, then that's fine.
  4. Best Legacy name I've seen so far Ender. It was a Sith Juggernaut called Hope, so his full name was Hope Ender. Epic.
  5. Looking back on the Grav Round now, I would go as far as to say it looks decent. I think if the animation where to have a thicker beam and maybe some sort of swirling vortex going around the beam, it would look awesome. Also I'm not the biggest fan of the tracer missiles tbh, I think it looks stupid how you have to bend over to shoot it, although I do like the exploding impact animation. I think there should be a similar animation when Grav Round impacts on your target.
  6. Idd. I was thinking you could pull two rocket launchers out, place them both shoulders and start firing them rapidly.
  7. Both of your ideas for the stock strike change sound awesome. Personally I was thinking more of a shoulder bash.
  8. Exactly! BioWare needs to see this post!
  9. Yeah, that would be pretty cool. I feel as if BioWare didn't get very creative when it came to the Trooper. In past games, e.g. Battlefront, Republic Commando, in these games that you played as a Trooper, you could use numerous amount of weapons such as, rocket launchers, snipers and correct me if I'm wrong but, wasn't there a Jet pack Trooper also? A Trooper isn't just simply the infantry who use assault rifles that are on the front line, they are much more than that in the games, and in the movies. I feel as if BioWare could of done so much more with the Trooper, this saddens me.
  10. I didn't actually know about that. This thread is simply about how Bioware could spice up the animations, not about how they could improve the mechanics or bugs. But If I am to comparing in how "cool" they look, so to speak, then I most definitely think Jet Charge looks significantly cooler.
  11. Well maybe if they changed the animations gradualy over a number of patches, rather than throwing 4 or 5 different changes at us in one patch. Also even our main ability "Grav Round" looks pretty poor IMO, I'm not the biggest fan of the BH's equivilant, (I forget what it's called) but it just seems to look like a very thin beam which looks extremely lack luster and weak. Maybe they could improve this by making the beam a lot thicker and when it impacts onto the target it could make a deep thud sound. Idk, I'm just throwing ideas out there. I'll put in a list of what I think could, and should be changed below, and hopefully will be in the future. - Stock strike. - Grav Round. - Mortar Volley. - The healing ability that every class has and can only be used outside of combat. Sorry I forgot what it's called. - Trooper equivilant of Rail Shot. Sorry for not knowing what some of the abilities are called. I have only recently created my Trooper. I should of gone more in depth on the original post, so I do apologize for that.
  12. IMO, Trooper's animations compared to the Bounty Hunter's just looks really under-par. A perfect example of this would be, Rocket punch and Stock strike. Rocket punch looks 10x better. What do you guys think, do you agree with me or do you think the animations looks fine?
  13. Sadly, Marauder's Ravage doesn't. I understand Bioware's reasoning for this though, the Sith fighting style is more aggressive and the Jedi's is more calm and fluid. But I still prefare the Sentinel's Master Strike.
  14. What animation bugs? Correct me if i'm wrong but the only bug I can think of is the Ravage bug, which shows the animation but doesn't actually trigger the damage and your stood there for 3 seconds looking like an idiot while there running off and /lol'ing you.
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