Jump to content

Darthbarbarous

Members
  • Posts

    41
  • Joined

Reputation

10 Good
  1. I agree with 2 things, 1) healing needed some adjustments and 2) people do die very quickly now in 1.2. I can remember my first WZ (which happened to be the new map) after 1.2 went live. I got in and ran up to 3 enemy who were beating on a teammate, they killed him before I arrived then jumped on me. Seriously, no joke I was dead within 2 seconds (and I play a tankassin), I was like ***?? So after several days of WZ, I can say I have adapted to the speed now. I have greatly adapted my playstyle too. Pre 1.2 I would run into groups debuff, cc etc , I would also generally pick a healer and guard them most of the game. After 1.2, I try to avoid running into the middle of large groups (only if needed while I go) and I constantly switch guard. I basically guard anyone that is near me being focused, and throw in the taunts as well in an attempt to keep as many alive long enough to get heals and essentially try to slow the crazy burst as much as possible. It definately helps guarding more then the healer. Before 1.2 you keep the healer alive, he/she would keep the team alive, now after 1.2 it is more like use everything possible to keep the focus target up heals/taunts/guard/cc. I have actually found being way more defensive post 1.2 = greater success.
  2. I play a few classes, have a 47 sniper and I do enjoy it, but it's a bit tedious. I felt god mode on it until about lvl 40 to 41 and then started to see other classes just tear me to pieces (well played Mara or sin for example). I still do fine on the class but made adjustments to build to overcome the cover issue and heavy armor as much as possible. I imagine this all will only get worse once I enter the 50 bracket. All in all the snipe is fun and a welcome change from playing melee. I can't comment on jugg but have a sentinel and would say that is the most fun / challenging / fluid class I have played.
  3. At will for a given fight yes, running from one fight immediately to another after already using cloaking screen no. But then if you choose to enter a difficult fight with no cloaking screen up, that is your mistake not the rest of the community. And for your info I have tried the class before I "spouted my mouth". Maybe you should learn to choose ur engagements better before spouting yours? I will however agree with the one point made, huttball is a pain to all who do not have speed or leap.
  4. OK exaggerate much?? If you are hitting a target (even 3 ppl hitting the same target) 60 - 70 times in 5 seconds or less, then you are the class that needs the nerf. Give me a break. How is this any different then the Sorc KB with 5 sec root attached to it ? for melee that KB and root is a 100% reduction in damage all the while the sorc continues to do full damage. Stop crying over nothing. You all dont even know what you are talking about. Its 5 seconds, lol you see it go up and guess what, root and move away. Not hard to deal with.
  5. I have an assassin, a sniper, and a sentinel. I have tried all the classes to a point but these 3 are the ones I have spent the time to level because i found them the most fun. My sniper and assassin are level 50, my sentinel is only level 24 atm (currently leveling). I really enjoy the playstyle of all 3 of these classes and find them very fun to play. You already have a GS so you know what that is like so I guess i would suggest the assassin/shadow, even try it tank spec as it still does pretty decent dmg.
  6. LOL tor anroc. I remember those days. You could be 15 m from edge of cliff and still get punted into the lava with a KB because they were literally missile launches instead of KBs. But then again, at one point you could also be a witch elf and break stealth on your target and kill them from full health in under 2 seconds lol. The WE crew must have designed the sorc/sage in this game.
  7. Translation: I have no clue what I am talking about, so I make up stuff as needed to try and support my ultimate goal of not getting my op face roll class/build nerfed. Please bioware don't nerf my class, I really enjoy the false belief that I have skill with this character.
  8. Translation: BW, WTH?? I rolled the FOTM class expecting to faceroll every AC in the game with absolutely minimum effort. I expect to stand in one place and melt everyones face with the spam of 1 ability over and over. Why is this not the case BW? Are you actually saying I may have to use 12% skill to overcome a few random classes with this OP FOTM toon I have? This is completely unfair and needs addressing ASAP.
  9. I agree this will be awesome, but then my question is how do they give the set bonuses if ppl are ripping out the mods? The mods would have to carry the info for the set bonus, and such that you could not use multiple mods from the same piece of gear to achieve the bonus.
  10. OMG..... Are you the one person that wanted horse racing in age of Conan ?
  11. Hover mouse over your damage at the end of the Wz. Gives you a dps value and ur highest hit. Other then that it's guessing.
  12. The many posts above me, make no sense to me. You are all asking for some sort of gap closer, but then at the same time asking for an ability (such as a KB many have raised) which will create a gap between you and your target? So what is it, you want a gap closer or a gap creator? Because one directly contradicts the other. My opinion on this is the following: Gap closer: not needed you have stealth and can choose your target at your own will. you can choose when you wish to enter combat and when you wish not to enter combat. For those that say stealth is not a gap closer let me point this out. You are in stealth approaching a ranged class, they dont see you coming and you essentially walk right up beside them before engaging in combat on YOUR terms to start. At this point you have a ridiculous KD and lots of burst, as well as a stun. Gap closed and target effectively acquired and highly killable in this situation if you chose the right target to initiate combat. Now in the same scenerio another melee class starts to approach the same ranged target without stealth. The ranged target sees the melee coming and can start to prepare for the battle, essentially even start dpsing the target before it gets on him. If the melee uses force leap, the range target can be expecting (should be) it and have a KB/stun primed to counter. This is why people say stealth is a gap closer, because it allows the stealth class to close a huge range undetected and attack their chosen target, catching them offguard and giving them the upperhand. If things go to crap in your attempt, vanish, rinse and repeat when safe or on a better selected target. If you have trouble locking down your target or killing them once you break stealth, then that is an entirely different problem of your own manifestiation, since you already have been given the tools to close any gap of your choosing, fight any target of your choosing, at any time of your choosing and have the upperhand in doing so. The op/scound is not meant to go 52 and 1 in WZ's, it is meant to be a single target (med/light armor) annihilator in the right situation. I see this all the time, an op/scound runs into a group of enemy and tries to down a single target while getting beat on by 3 other targets. Guess what, that is the wrong approach to this class. FYI
  13. The problem here is that you obviously came from WoW. Wow has been out for like 10 years or something (cant remember the exact time) and obviously has well established and in depth "end-game" content, owing to the amount of time it has been around. Any new MMO (take any new one over the last 5 years) will never have as much end game content as WoW upon release, because well, they have been developing the game from the ground up. Wow has a long established ground to which they only add end game content. No MMO has had mind blowing amounts of end game content at release time (even WoW did not have much on release). It is something that gets built after launch for the most part. So as someone else already stated above, if you are not happy with the end game state right now, go back to your WoW and play all you want. Come back here in a few months and see if it has improved to your liking.
  14. See they are a hard class to play, you need to use 2 abilities!!!! ........ sometimes!
  15. wow that is some top notch math there. It must be true.......
×
×
  • Create New...