Jump to content

Thaltom

Members
  • Posts

    832
  • Joined

Everything posted by Thaltom

  1. I call ********. Put the companion gift item on the GTN for a modest mark-up (e.g 15%) and they WILL sell. I have gotten the "You have a new mail" message before I ran back to my ship.
  2. Your points are either: opinion, common sense, or have been talked about a million times. Fail thread fails.
  3. Subscribers will have access to a quest line that eventually ends with getting HK. F2Players will have to purchase the ability to access that quest with cartel coinage. In order to do either quest line you will need to have one character with one faction at 50 and another character with the other faction at 25+ Just my prediction...
  4. Hey, look at it this way: Match to Chest and Hide Headslot for companions is one less thing for Bioware to add. Hopefully a hood toggle will be next.
  5. Personally this gem made me so happy: Bind on pickup and Bind on Legacy items can now be traded for up to 2 hours between players that were eligible to loot the item. and this... Players who leave an active Group Finder instance can now be returned to the location they were in when they used the "travel now" dialog option to travel to the instance.
  6. They promised the new operation in September but did not promise the new planet. Patch 1.4 is on the PTS which means they have nearly three weeks (20 days) to test and STILL fulfill their promise of the new operation by September. While I appreciate your enthusiasm, chill out; you will live longer.
  7. Subscription: Full access to FPs, Ops, WZs, space missions, all character creation options, more convenience features (e.g. travel), can post more sales on the GTN. Plus 150 cartel coins per month. The F2Players will have restricted access. We don't exactly know what "restricted" entails yet.
  8. I don't know about MANY characters. I have three, that's less than half of the available character slots, yet I am still logging in daily. Doing ops, HM flashpoints, crew skilling, and having a grand time.
  9. I, by no means, am an altoholic. In fact, when my friends and guildmates were making alts I stubbornly stuck to one character and played him to the bone. But the post confuses even me. Eventually I made an alt. To this day I only have two alts; when most of my guild has all their character slots filled. Only ever having one character... ever... just one... one super-main character... yeah, I guess it is a playstyle but it is a minority playstyle. You could probably count on two hands the number of players who only ever have one character since launch.
  10. Before this post I bet Bioware was all "Meeeeeeh" about optimization... but after I bet they are all like "WE NEED OPTIMIZATION NAO!"
  11. See this is what I wanted. Responses like this. I know that there is a chance that this feature won't make it to 1.4 but at least I know a potential feature. I like having something to look forward to.
  12. 100K can be earned in a one daily planet's worth of credits. I get three guildmates together and run them in 15 minutes. Do all three planets in an hour to an hour and a half for about 300K without vendoring greys and selling blue/purple drops. So in an hour or two worth of work I can unlock several of the experience perks for an alt... Seems pretty fair to me...
  13. I noticed that too. Sorry about that. I'm trying to report the wildly off topic posts but not sure they will get removed or if the community manager will just close the thread.
  14. I am actually, but I have said what I wanted to say. I enjoy the game but the pace at which an MMO updates is one of the things I use to determine if I stay subscribed to it. Right now I am worried about the pace that sw:tor is receiving updates. It appears that WoW took longer to release updates in the first year it was out. I will use WoW's first year as a frame of reference going forward, but for now I would like new features and content. I don't want new content and features because if I don't get them I will leave swtor. No, I want new features and content because I LIKE swtor and want more stuff to do in it.
  15. I have heard that 200 developers are still on staff but I can't seem to remember where I heard it. Regardless... why so much push back on what amounts to be a thread that says, "Hey Bioware, you said we would get more frequent updates, but we haven't received any updates in a while. What gives?" Why is that something players would attack? Am I to understand that you are against more frequent updates? Or are you against Bioware being questioned about "more frequent updates"?
  16. Point taken. This isn't a perfect metaphor but work with me here; my breakfast was a monster energy drink. Remember though, WoW has several years of content already developed that players can go back to if they want to do something different.
  17. We both know, that despite any legalese, some of our $15 a month is being devoted to paying men and women to develop new content for sw:tor. We probably won't know the percentage but some of it is paying their salaries. I have access to the game; which is great because I still enjoy sw:tor. What is going to keep be subscribing will be new content/features/bug fixes. This is my point: access to the game is fine right now, but keeping me around will require Bioware to update sw:tor. I understand that updates take time but I am not currently comfortable continuing to pay them for this pace of development.
  18. Excellent, but except for TFB and ancient hypergates promised in September, I don't think any certain dates have been discussed for those other features. They could be planned for 1.5.
  19. And F2P is scheduled in the fall sometime, correct? So sometime between September and November. That is a long time to wait for updates. Let's put this into perspective with the last WoW expansion I bought: Wrath of the Lich King. When it launched it was $39.99 for the box. The expansion included a level cap increase to 80, new Hero class, new continent, new tradeskill recipes, and some other minor bonuses (e.g. multi passenger mounts). $39.99 is equal to nearly three months worth of subscription fees. With sw:tor being given over two months to develop new content they are pocketing $30 of our sub fees as of today; potentially earning another $15 depending on when 1.4 launches. I somehow doubt that 1.4 will feature as much as WotLK featured yet it is costing us the same amount of money. Now before you start in with the "But WotLK was an expansion and that means Blizzard got the sub fees PLUS the cost of the expansion!" I know that. I do not expect an expansion but I do expect an above average amount of content in patch 1.4. We're giving you a lot of time (and our money) so 1.4 needs to wow me (absolutely no pun intended).
  20. Even a minor 1.3.x patch with some bug fixes would let me know they are still doing something with our $15 a month. I know that not having weekly maintenances allows us to play more but I saw them as a sign the game was still being worked on. Now... I'm not as sure...
  21. 1.0 to 1.1 - 30 days 1.1 to 1.2 - 84 days (new WZ, new operation, UI updates, and guild banks so I'll give them a little leeway here) 1.2 to 1.3 - 75 days (metric F-ton of bug fixes and group finder) Patch 1.3 went live on 6/26. That is 64 days ago... If you are keeping the idea of "more frequent" updates then your window is swiftly closing. If you want to come in ON PAR with the 1.3 update then you will need to release 1.4 in the next 11 days. The last 1.3.x update was 1.3.5 and it was on 8/7... over three weeks ago. When I imagine "more frequent" updates I would guess at an update every 40 - 50 days... call me an optimist. Get it together Bioware. Update tempo is something I use to determine if an MMO's subscription is worth paying.
  22. Found this a minute ago, dated: 08.22.2012 , 10:44 AM. This is the most recent communication* I could find. *: telling us Soon again...
  23. Flesh out the Legacy system: More per character and Legacy-wide unlocks and a use for the family tree Space exploration/ship customization: Offer different types of ships, bonuses and penalties for each ship, ability to customize the inside of the ship, allow companions to interact and wander around my ship, space pvp, space pve, keep the current space game as a mini-game but add more to it Guild improvements: guild mail, guild calenders, guild symbols/banners/"tabards", guild capital ships
×
×
  • Create New...