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naitee

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Everything posted by naitee

  1. pve way: get some pretty orange gear, mod them with comendations, do some fp lvl49 normal, do daily quests on ilum and belsavis, get better mods from dailies, start hm fp, get tionese/columi gear, start operations... pvp way: get lvl40 pvp gear, pvp all day till 50 getting the pvp bag everytime you can, continue pvping in ilum and wz, get more bags, curse bw for rng system, get full bm set, start a livestream channel.
  2. If you have like 30% crit 80% surge, with relics you will get like 50% crit, 100% surge with power you will get like 200+ dmg boost (don't remember if its right) so, you choose the one that fits better on your playstyle.
  3. http://www.swtor.com/community/showthread.php?p=2122522#edit2122522
  4. power/surge is better because you just need 100% acc on main hand and crit starts suffer a big diminishing return near 30% surge dmr start later and power dont have dmr so...just do the math
  5. on annihilate build, why do you put 3 points in malice instead narrowed hatred (3% accuracy) if below you say accuracy > crit? I think it's like 3-4 crit/surge mods changes to accuracy/crit mods to compensate that 3% accuracy...
  6. in the end game instead sell pvp and pve hilts, mods, enhancements, etc by commendations, just sell equivalent pvp and pve schematics... ta-dah
  7. I'm lvl45 and can kill groups with 1 silver and 2 normals (even more normals) very easy. my spec is anni and I use quinn I just burst the normal mobs with a little combo: I charge one normal then use savage kick, if he dont die I use battering assault. then I run to second normal and use savage, if he dont die I use vicious slash. then I run to third normal and use smash+pommel. While I'm killing the normal quinn is tanking the silver...so after I kill all normals, I run to silver and kill with normal rotation.. I'm even kill elite mobs with extremely ease My gear is orange around rating 100, quinn gear is quite updated, I use medpacks sometimes and always use defensive abilities on elite mobs... my lvling continues smoothly
  8. we just need three improvements: - enrage for a better initial burst - non-droid stun or channeled force choke without movement reduction - force camo cancel the target of all the people attacking you (dont sure if it already do this) we use medium armor but have a lot surv. - cloak of pain: 20% dmg reduction for 30secs - 60secs cd (54secs if talented) - saber ward: 50% dmg reduction for 12 secs - 180 secs cd (instant refresh skill if you have an active companion) - predation: 10% dmg reduction for 10 secs - 1.5 secs cd (need 30 fury stacks also increase your mov. speed by 50%[80% if talented]) - undying rage: 99% dmg reduction for 5 secs - 90 secs cd (spend 50% of your current hp) - force camo: if talented 100% dmg reduction for 4 secs or remove all movments impairing effects - 45 secs cd also you get: - unleash: remove all movements impairing effects - 120 secs cd (also heals you for 10% hp if talented) and some dmg reductions talents depending your spec. about rage build. srsly. do you really have a lvl50 marauder? - 3 rage generated by charge without min range (if talented) - your bleed can give you rage (if talented) - force choke give you 1 rage/sec - cloak of pain generate 1 rage/3secs (if talented) well, imo marauder class is a nice class. WE ARE JUST EQUIP DEPENDENT.
  9. Yes. It's force attack. Look the skill details: SpellDamage: SpellType=>Force, StandardHealthPercentMin=>0.02, Slot=>None, Coefficient=>0.2, StandardHealthPercentMax=>0.02, DamageType=>Internal And I see the force camo usefull in bosses like the hk47 adds phase when he mark, shot and vanish
  10. my build is a little different... I picked Phanton (tier 5 anni) instead Subjugation (tier4 anni) and Malice (tier 1 rage) instead Defensive Roll (tier 2 carn) Why? Because I popup force camo on aoe, it's 100% dmg reduction! and get 6%+ force crit, it mean, 6%+ bleed crit then my crit rate is very nice and I can get more self heals
  11. I'm asking this because carn spec is a little gimp compared with anihi against elite mobs... the self heal is aparently bad, but my marauder have a lot of crit gear and it helps a lot with dmg mitigation... As I say everytime, until now I dont have big issues fighting elite mobs (I'm lvl32) like I had while spec'd carn... ps.: I played sorc on beta, but I feel marauder more promissory...on next patches I hope we get some good news...
  12. My opinion: - carn: best spec for my pvp style...burst dmg!! but in pve i dont liked..too much time without a great dmg... - anih: I can kill any elite mob I want to in pve... but I cant play in pvp bleeding all my enemies...I prefer burst dmg > kill > run well, If you play more pvp than pve, spec what oyou feel more confortable, but if you want leveling without big problems, spec anihi with quinn!
  13. Does Offhand increase bleed dmg? What's the best second stats for anni marauders? crit? (even with bersek) power? (it increase bleed dmg?) /disscus
  14. Let me tell you what is happening these days on my server: Kinrath Spider. When the game launch (12.20.11) the general chat was a foreing language feast and a lot of people complaining about it (ok you are in your right). Most of brazilians players became aware and stop talking in portuguese. OK. My friends and I made a announcement in english to invite brazilians players to play with us. Result: Everytime we post people call us mokeys, ask if in Brazil have internet connection (because for them we live in jungles), and a lot of hate messages. While other players keep posting in french, german and other languages without attacks. This is racism and this is not cool. We (brazilians) just want to play and we don't want another "BRinvasion" like happend in WoW (Warsong to be more expecific) I hope this is not the general mentality of this comunnity apparently good and mature.
  15. Hi! Can you please explain this for me? Thanks!
  16. after 20 I use: elite mobs: charge > deadly saber > battering > rupture > vicious slash > filler with assault (or berserk + assault or savage) > deadly saber > battering > rupture > vicious slash normal single mobs: charge > battering > spam vicious slash normal group mobs: charge > smash > battering > vicious slash > maybe vicious throw or rupture another mob...don't know I usually quest with a friend
  17. ^ This. I think is the best combination at moment.
  18. alacrity should help rage spec marauders, right? or crit still better for all builds?
  19. there are a discussion about rage spec in another threads, but nothing specific
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